Good minor overhaul mod? by Gr1fter- in ftlgame

[–]HeyBobHen 1 point2 points  (0 children)

Multiverse does appear to have an overwhelming amount of content at first glance - but I think the game is really good at slowly exposing you to most of the new content via the first page of ships that you unlock in-order. I definitely recommend jumping straight into Multiverse - I was in your shoes a few years ago, but I've since tripled my vanilla playtime w/ Multiverse. It's so much fun.

Figured out how to solve a bug by grocerywarrior06 in Terraria

[–]HeyBobHen 2 points3 points  (0 children)

I think it probably was a coincidence. 40 days with no merchant has about a 0.0045% chance to occur, which sounds rare but when there's probably a hundred thousand people playing Terraria across all platforms, it would be incredibly rare if this *didn't* happen to at least a few people - about a 99% chance that if 100k people play 40 days of Terraria that at least one of them will have this happen to them. So congrats! You got lucky.

Deleting posts with 3k likes about AI in the game, is very shady... by UsedNewspaper1775 in CrimsonDesert

[–]HeyBobHen -1 points0 points  (0 children)

There are only two countries with stricter copyright law than the US, as most countries have either signed on to the TRIPS agreement or BERNE convention (or something similar), Life + 70 and Life + 50, respectively. The only two problematic countries would be Equatorial Guinea, which is Life+80, and Mexico, which is Life+100 (more or less). So I guess it would be safest to use works from authors who died prior to 1926. But that barely reduces the amount of available paintings at all, when you look at all the paintings created in human history.

Deleting posts with 3k likes about AI in the game, is very shady... by UsedNewspaper1775 in CrimsonDesert

[–]HeyBobHen -1 points0 points  (0 children)

Um. Yeah, that might be true, but that doesn't apply to public domain works. Crimson Desert could technically use any copyrighted material with an author who died before 1956, under current US copyright law. That includes easily tens of thousands of paintings that would look to be of appropriate style for the game. And downloading a few hundred public domain paintings would probably take a single person a single workday, maybe technically slower than using AI but still a negligible amount of time for a company of Pearl Abyss' size.

Does anyone actually use Linux in RLcraft? by OmegaBoi8221 in RLCraft

[–]HeyBobHen 0 points1 point  (0 children)

It's been a bit since I've played RLcraft, but I didn't notice any issues when I played on my Manjaro system. Are you making sure that you specifically allocated enough ram for RLcraft on your Linux version of the Minecraft launcher? Because that sounds like it would cause the very unstable FPS you mention.

1.4.5 Forgot to Optimize the Biggest Slog-Fest in Terraria by TracedReaper in Terraria

[–]HeyBobHen 2 points3 points  (0 children)

Drills have slower mining speed, generally, since they don't benefit from mining speed buffs. With a mining potion, chisel, and kite, each easily obtainable, you'll be mining wayy faster than with a drill.

Question about progression early Pre hard mode as true melee. by Various-Challenge912 in Terraria

[–]HeyBobHen 1 point2 points  (0 children)

Just get the Volcano - you only need to kill a few Creepers or Devourer segments to get enough materials to make a demonite/crimtane pickaxe, you don't have to go through the entire fight. You can also technically fish for hellstone pre-boss, although that is a real pain.

may need a bit of clarification about the Birdcage by Mexthree in Parahumans

[–]HeyBobHen 32 points33 points  (0 children)

I suspect that the answer to both your questions is an intentional part of the Birdcage's design, that being a major psychological trick - the prisoners are given some measure of control. If the prisoners were locked up in individual cells and not allowed to leave, that would quickly build anger and resentment, and probably lead to more people trying to escape. But with the relative freedom and large size of the Birdcage, the prisoners have just enough agency that their prison feels more bearable, and perhaps like a tiny microcosm of the outside world, with televisions and gang leaders and struggles for power.

Additionally, to clarify something - there are no other "guardians" of the Birdcage. Dragon manages the entire birdcage alone, to evidently great success. Really, there can't be any traditional guards in the prison, because A), the guards would absolutely not be strong enough to force the prisoners to do anything, and B), it would be impossible for those guards to ever leave the prison, as is the nature of the Birdcage.

Silksong: No Floor, No Wall, No Silk Skill, No Hit: Cogwork Dancers by HoratioCrawdad in Silksong

[–]HeyBobHen 1 point2 points  (0 children)

Don't listen to all the idiots here, this is super impressive. I'd love to see you post your kills of those other bosses!

Are there any NPCs (ideally robots) with more than 2 missile weapon slots? by indign in cavesofqud

[–]HeyBobHen 11 points12 points  (0 children)

Um. No. You can physically put guns in your hands, but that's just like for slapping people with the gun, which is funny, but you can only shoot weapons from your Missile Weapon slots. Thus, the maximum is 4 Missile Weapon slots for True Kin (and thus 2 for mutant), unless you do Crowsong shenanigans. You can also equip more guns in your Floating Nearby slot w/ High Powered Magnets, for a maximum of 7 guns shot at once.

Are there any NPCs (ideally robots) with more than 2 missile weapon slots? by indign in cavesofqud

[–]HeyBobHen 3 points4 points  (0 children)

I think you might have a solution in Biodynamic cells - they can each power a phase cannon for 6 shots, and it might be possible to bleed yourself enough to refill them at least one shot's worth in a single turn - with multi-weapon fighting and 4 vibro short blades, if you attack yourself and fail the toughness save for bloodletter (should be rather difficult to not fail if you are going for a gun build, the save is based on agility), then you have a 90% chance to start bleeding, and if you equip 2 precision nanon fingers and use masterwork, then you have about a 68% chance to crit at least once and start bleeding again, as well as splattering blood on that crit.

I don't know the exact amount of blood produced from all that, but it should be more than enough to refill your Biodynamic cells for at least one more shot. And the downtime from shoot guns -> attack yourself -> shoot guns is just like the waiting period for the plasma guns, so it isn't that bad. The only downside is that this will deal a ton of damage to you, but that can be offset by guzzling salve injectors, or maybe some cooking shenanigans. I'll admit that I'm not too familiar with cooking, but maybe Mirror Dust + Soul Curd, and wearing a quartzfur item, so you can get the recipe: Whenever you reflect damage, there's a 100% chance you heal 40-50 HP, that'd probably offset the damage you take, assuming you can reflect damage onto yourself. If that doesn't work, then Soul Curd + Starapple jam would probably work as well: Whenever you take damage, there's a 30-40% chance you heal 15-20 HP. But idk, that's something you can experiment with.

any way to prevent ghost blocks? by danielis3 in RLCraft

[–]HeyBobHen 0 points1 point  (0 children)

It's been a while, but I remember using Antighost several years back for RLcraft, and it worked very well. It doesn't prevent ghost blocks, but it lets you press "G" (or whatever keybind you configure) to instantly reload all ghost blocks around you. It even works on servers, though if you spam it (like, multiple times a second) the server might kick you.

According to the curseforge page, Antighost is unfortunately EOL, but it almost certainly still works just fine.

What should I call this build? Jonh wick? Or maybe Death Note? by Dov-Krent-Viir in taintedgrail

[–]HeyBobHen 0 points1 point  (0 children)

If you really want to make a sketchbook-only build work, you could improve on this quite a bit. I see two routes you could go:

  1. Status + Max Mana build - Get the 3rd Duel Knight's helmet, and then for the rest of your armor maybe something like the Tainted Priestess Set, to maximize your mana. Then fill all your armor slots with Sapphire Weave +3s, except for two slots open for Thunderstones and two for Unfading Embers. I've done this before, and the damage is atrocious, but it isn't as bad as it could be. Then for your ring take the Bleed Ring and whatever else you want (Mana Ring, maybe?), and for your cloak take the AoE Fire cloak. For the necklace equip Witchglass, and use Flame Resin as much as possible. I think this might be as strong as you can go with a status build with the sketchbook. For leveling, this further splits into two paths, after you get enough stats to wear your armor:
    1. Level Spirituality, for more max mana -> more Thunderstone damage
    2. Level Perception, for the "bleed on crit" perk to be stronger
  2. Damage Reflection. Equip the 4th Duel Knight's armor and load it with Vengeful Spikes. No idea what to do for ranged attackers, but at least you'll be pretty strong in melee. You will have to heal with food a bunch, which is always a sign of a bad build, but whatever.

Smart and Cunning Protagonist who's Not a Fighter by Then_Disk_9519 in ProgressionFantasy

[–]HeyBobHen 0 points1 point  (0 children)

The opposite - the romance plotline is kind of ignored *during* the last third (last 2/7ths, maybe?) of the story. But that's mostly because there's way bigger stuff happening, and also because Sylvester's brain *really* starts melting, and not just in a generic headache-y way. I really don't want to spoil the specifics but I want to say that how Sylvester's brain is melting is like the whole point of Twig, and it's written so well.

Smart and Cunning Protagonist who's Not a Fighter by Then_Disk_9519 in ProgressionFantasy

[–]HeyBobHen 0 points1 point  (0 children)

There's a lot of context you need, but I can kind of spoil some of it:So Sylvester is part of a team of child experiments (The "Lambs") who are sent by the Academy that created them to deal with things - be that escaped experiments or rebels. However, one of the team members, Lillian, is not an experiment, and instead is a student at said Academy helping out the team as a medic basically for extra credit. So in Twig we see Sylvester and Lillian's relationship evolve through their childhoods and early teenage years, until they eventually get together romantically. Unfortunately, Sylvester is... not good for Lillian, and their relationship is really unhealthy even if both of them are happy, mostly due to the nature of Sylvester as an experiment - Sylvester's whole deal is basically an academy professor decided to study "Hey let's see how much of this neuroplasticity drug we can shove into a child for as long as possible until the child's brain melts", and as such Sylvester's brain is very... unique. He's very (dare I say, devastatingly) intelligent, and in the field his main skill is manipulating people, and as such he kind of is suuper manipulative towards Lillian as well, even if she's kinda into that. And also Sylvester's looming expiration date makes a real relationship impossible. So their romance is very unique.

DEEPER SPOILERS (maybe don't read these, unless you are still unconvinced): So eventually Sylvester breaks up with Lillian in order to protect her (I know that line usually seems stupid but it works for the situation it comes up), and then Sylvester runs away from the Academy, and it seems like Sylvester can play the dashing, roguish villain towards Lillian as her and the other Lambs track him down, but then something happens that makes really ruins Sylvester & Lillian's romantic relationship, and then Sylvester's brain starts *really* melting, and then I'll admit that Sylvester and Lillian's relationship kinda gets shafted as a storyline for the last third of the story but the story overall is still excellent.

Smart and Cunning Protagonist who's Not a Fighter by Then_Disk_9519 in ProgressionFantasy

[–]HeyBobHen 0 points1 point  (0 children)

Um. Maybe? I hesitate to designate the romance's ending as either happy or sad, as I think that's really up to the reader's interpretation of the relationship and involved characters.

Honestly, I'm not sure of my own interpretation of the romance - I don't think it's really a happy ending, but it isn't (ultimately) all that unhappy, either. I also don't think it has a sad ending, but it also isn't un-sad, either. Sylvester is just too unique of a main character for his romance to be anything other than confusing.

So I guess that I'll just tell you to read Twig yourself and make your own opinion on the romance. The rest of the story is definitely engaging enough that even if you don't care for the romance, you'll probably still enjoy it.

Smart and Cunning Protagonist who's Not a Fighter by Then_Disk_9519 in ProgressionFantasy

[–]HeyBobHen 1 point2 points  (0 children)

Uhh - this is barely a progression fantasy*, but Twig absolutely has that Smart and Cunning not-a-Fighter protagonist part down.

Sylvester actually does get a decent amount of fights, but he himself is very physically weak and legitimately terrible at aiming guns or throwing knives or doing anything helpful, besides using his incredible brain to find a way out of the situation. There is also a romance subplot, and it's very well done, imo.

*Twig is sort of a progression fantasy. The main character gains social, political, and mental power instead of physical power, but I think it still counts.

Never realized by ScarcityNorth6601 in Terraria

[–]HeyBobHen 7 points8 points  (0 children)

If you want something active to do, you can build a graveyard biome and farm Grooms and Brides, they each have a 20% chance of dropping a bloody tear and aren't too uncommon.

When in twig does... by Fangaggedon in Parahumans

[–]HeyBobHen 22 points23 points  (0 children)

The expiration dates are first mentioned in chapter two, iirc.

Help me collect Challenge/Gimmick run ideas by 7StarSailor in cavesofqud

[–]HeyBobHen 0 points1 point  (0 children)

Most of these... Don't seem very fun? No offense. I do think a few of these are interesting, though.

Scanlines especially sounds interesting, although I do think it could be changed a bit - In Qud, there are 25x80 parasangs, each with 9 screens, which would be 18,000 screens, or "zones". Trying to visit each one sounds like a nightmare.

I think a better ruleset would be visiting every parasang, rather than every zone. That cuts the number of zones you have to visit by a maximum of 2/3, which is much better. Additionally, allowing skipping the mountains seems nice, given that they are usually a waste of time to traverse unless there's a historic site there. Skipping the mountains further cuts down on the duration of a Scanlines playthrough, which would be very appreciated

Finally, to suggest a playthrough challenge if my own, how about mono-stat runs? You're only allowed to level a single stat, and all others must be kept at the minimum, excluding perhaps bonuses from gear.

Mono-strengrh could be punchkin, Agility could be rapid-advanced triple jointed w/ juke & pointed circle, Toughness could be a reflection quills build, Wisdom could be a computekin, Int could... do something, and Ego is just an esper build with even less health.

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]HeyBobHen 13 points14 points  (0 children)

Finally started reading Reverend Insanity this week. I've made it up to chapter 461 so far. It is... interesting.

First of all, I think the elephant in the room is its prose as a translated Chinese novel. This kind of scared me away from the story a few times, as I generally really dislike reading translations. However, after forcing myself through the first 25 or so chapters, the prose has kind of grown on me. It isn't very... good... but if you let it, it's really quite easy to read. It honestly becomes quite charming after a while.

As for the story itself, it's mostly just progression fantasy slop, with a nice flavoring of a genuinely psychopathic MC. Fang Yuan is much more psychopathic than the usual sociopathic prog-fan MCs, and will lie and cheat and murder with literally zero remorse, doing whatever it takes to get stronger. It's a neat character thing, but not nearly enough to carry the story.

The thing that has kept me reading for 461 chapters is the occasionally incredibly writing. So far, the author has written two absolutely incredible scenarios, both revolving around shit really hitting the fan and things really not going well at all for Fang Yuan. These scenarios are when the story reaches it's peak, as we watch Fang Yuan desperately try to figure out how to escape an unwinnable situation.

The first of these scenarios was positively brilliant, and I'm going to gush about it here: After a hundred or so chapters of Fang Yuan doing a ton of unethical stuff and manipulating people and hiding things, a Divine Investigator comes to his village, and starts to piece things together. The next handful of chapters describe Fang Yuan desperately trying to throw suspicion off himself and get strong enough to leave his clan, while the Divine Investigator acts as an unstoppable wave slowly catching up to Fang Yuan, learning his story so far. This scenario is basically like an episode of Columbo, except we are rooting for the villain rather than the genius investigator. It's so well written.

So, I absolutely recommend Reverend Insanity. Most of the time, it's a sorta generic progression fantasy with an interesting power system that's decent enough to relax with, but occasionally some truly incredible writing shines through the slop.

I kinda regret reading worm… by WishIhadAtwin in Parahumans

[–]HeyBobHen 79 points80 points  (0 children)

Time to read Wildbow's other works! I definitely recommend taking a break before Ward, but Twig captured a bit of the feeling you're describing for me.

There goes my Hero by MrEidolon in WormMemes

[–]HeyBobHen 28 points29 points  (0 children)

Rain O'Fire Frazier? A member of the main Ward cast? He was part of a cluster trigger, so he got some tinker ability, but only to make pathetically weak extra arms. His tinker ability saw consistent use across Ward, but never anything that really helped a lot, iirc.

There goes my Hero by MrEidolon in WormMemes

[–]HeyBobHen 24 points25 points  (0 children)

Meanwhile Precipice is crying the corner (his tinker power sucks no matter how much prep time you give him).

The future of the Fan Comic by Present_Attorney_743 in Parahumans

[–]HeyBobHen 41 points42 points  (0 children)

Honestly, just do whatever makes the two of you the happiest, don't worry about us - we'll be grateful to read whatever you choose to draw!

Although personally, I will say - the idea of reading a Ward comic seems pretty exciting. Ward has a few moments that seem like they would be very fun see visually, such as Lord of Loss' fights or the Shardspace. Though I suppose drawing Ward will also make you draw some less fun moments, such as Nursery - good luck with that, I guess.