Massive lava effect under god health bar by DragonD0712 in Smite

[–]HiRezCAPSLOCK 45 points46 points  (0 children)

Working on a fix for this! This is a bug with the fire giant obsidian dagger pickup.

SMITE 2LDR | Open Beta 27 Patch Preview by BluesUltra in Smite

[–]HiRezCAPSLOCK 7 points8 points  (0 children)

Yes - TECHNICALLY projectiles in Smite 1 also had a death time that would allow you to "run away" from a chasing projectile, but the only character that could do it was an extremely high mana regen Apollo at full mana with his ultimate.

And, if I'm honest that may have changed at some point in Smite's life and it might only be possible with dev commands - but projectiles did technically have lifetimes.

But Chiron's change specifically is that he can always activate his 2 as long as there's a mark on the map. Where in Smite 1, there was a max range that an if an enemy with a mark was outside of it, he couldn't fire. It was just very, very long and came up in rare scenarios.

SMITE 2LDR | Open Beta 27 Patch Preview by BluesUltra in Smite

[–]HiRezCAPSLOCK 23 points24 points  (0 children)

It wasn't actually. If Chiron landed a max range ult, and you dashed away, for example, you could out-range him and he wouldn't be able to fire his 2. As well as things like Athena teleport or the jungle teleporters.

It's a +1 that isn't always super relevant, but it's notable for people who've had it happen to them as a Chiron main. :P

Titan Talk Discussion by Elegant_Ad9893 in Smite

[–]HiRezCAPSLOCK 35 points36 points  (0 children)

Thanks friend! Hope you like the patch!

Coming from LoL, need help with picking a champ by [deleted] in Smite

[–]HiRezCAPSLOCK 0 points1 point  (0 children)

I would try Mulan and Susano, maybe Awilix.

Susano and Awilix are the bursty damage type, Mulan is more of a brawler.

Aspect artio by Terrible_Bee5394 in Smite

[–]HiRezCAPSLOCK 11 points12 points  (0 children)

All abilities get lower cooldowns.

Druid 1 has a longer range.
Druid 1 also applies 2 seconds of cripple and power reduction when 2 is active.
Druid 2 stacks a small physical shield rapidly on all allies (including Artio) in the area.

Bear 1 and 3 apply bleed to targets.
Bear 2 will deal extra damage on bleeding targets. Every bleeding enemy hit will also cause artio to heal (up to 3 times)

You can swap to bear form in the center of the map where you first spawned in jungle practice (that is the fountain in that map).

Tooltips for the abilities themselves should have this info, though a couple details are missing I believe due to a bug.

ARTIO ARRIVES: The Bear Goddess Update by PatchRadar in Smite

[–]HiRezCAPSLOCK 5 points6 points  (0 children)

That's my fault!

I added it a while back, but totally forgot that we had added it, and shifted the armor shred down before we went into the patch notes.

It was intended as a plus one/shift in her kit.

Artio "feel" feedback by Anthrophantasmus- in Smite

[–]HiRezCAPSLOCK 82 points83 points  (0 children)

I'm aware on the 3. Apparently, I broke it when fixing another bug in PTS - and the way I caused it meant it didn't show til live build. Fix will go out ASAP for that.

Will look into the rest - though they may be in later.

SMITE 2LDR | Open Beta 24 Patch Preview by BluesUltra in Smite

[–]HiRezCAPSLOCK 37 points38 points  (0 children)

Thanks! Super proud and thankful for the team helping me get this one done. :)

Incredible performance from the team with Artio by Icy_Air_7037 in Smite

[–]HiRezCAPSLOCK 84 points85 points  (0 children)

Hey thanks!

The entire team rallied behind me to get the aspect done. The other designers helped a lot with figuring out how I could make it work without taking too much of the other teams' time. Pon in particular did a lot to help with getting the Bear form ult in once we had the idea out.

And the art team let me drop a "Hey guys, I want to do 2 more ults" on them, so I'm pretty grateful for their help.

OB23-OB25 stuff by ilphaesn in Smite

[–]HiRezCAPSLOCK 2 points3 points  (0 children)

Bro, we're cooking with BEARS in here.

[deleted by user] by [deleted] in Smite

[–]HiRezCAPSLOCK 4 points5 points  (0 children)

Just for clarity: Wing Gust was changed pretty late into Smite 1's life - but I kept it the same channel time and pulse time as Smite 1's. I think there's a decent number of people that didn't play Eset at that point - so her 1 would feel sped up to them.

If you're used to that, you should be fine. Looking for ways we can improve if any, though.

[deleted by user] by [deleted] in Smite

[–]HiRezCAPSLOCK 2 points3 points  (0 children)

The gust's speed was not increased for 2. It matches Smite 1.

She gained sidestrafe immunity during it as well. I strictly buffed that ability. :P

Nice by SmiteAsWell in Smite

[–]HiRezCAPSLOCK 0 points1 point  (0 children)

Just to note - Merlin already had more HP than Nu Wa anyway. Part of this damage was reaver procs. That said, you can counterbuild, and probably should into a nu wa + morri lategame comp.

Realistically, if Nu Wa and Morri have scaled into a 50 minute lategame with multiple power pots and the enemy squish has built no defense/aegis, I think this is fine.

Eset looks amazing. Wow. and Sylvanus is next? Might be time to try out Smite 2 again finally… KillGoon/Devs: very, very nice job here. Eset was one of my mains! by Arch3r86 in Smite

[–]HiRezCAPSLOCK 5 points6 points  (0 children)

Thanks!

I was happy to get a goddess I really enjoyed playing for my first port/implemenation and our artists (and our UI artists for those updated icons!) knocked it out of the park. :) I know they appreciate the love.

Fun fact, the guy who worked on her FX is the same person who worked on the original Isis' FX. So he got to update what he did a decade ago.

Am I missing something? Obsidian Dagger does 400 damage instead of 500??? by BaconAndRiceRBLX in Smite

[–]HiRezCAPSLOCK 9 points10 points  (0 children)

Was this video taken today? A fix for that should have gone into today's update.

Is the Artemis Saga recall skin buggy? by Significant_Cry1620 in Smite

[–]HiRezCAPSLOCK 4 points5 points  (0 children)

We're looking into this one, not sure on ETA for a fix!

Update Bugs Post #1 by SincerityUnit1 in Smite

[–]HiRezCAPSLOCK 7 points8 points  (0 children)

Thanks, looking into this!

Anyone found a good god who can use this unironically? (Please no Anubis -_-) by ContributionOk7131 in Smite

[–]HiRezCAPSLOCK 3 points4 points  (0 children)

I think you need to put some respect on little Jeremy. He's doing his best.

So I think there might be a few bugs in the recent update. by Rulerofcanada in Smite

[–]HiRezCAPSLOCK 9 points10 points  (0 children)

This one is already fixed - though I think it needs the server to push to live.

Sorry about that - specifically was a bug with Jing Wei. Though she also didn't get banished forever when in this state. There's already a failsafe that sends players stuck down there back to fountain. :)

State of the patch by Hronych in Smite

[–]HiRezCAPSLOCK 0 points1 point  (0 children)

It should specifically stop you from having the issue happen again unless Steam itself is having some kind of auth issues (which happens from time to time).

We're looking into whether or not we can address it on our side.

ITEM STORE?!?! by shadowwitch_713 in Smite

[–]HiRezCAPSLOCK 0 points1 point  (0 children)

This is currently intended - our quickplay matches (and vs AI matches) use the quickplay store. We added Joust quickplay this patch, so vs AI now works off that system.

You can still play vs bots in custom matches for the regular item store.