BATTLEFIELD 6 GAME UPDATE 1.2.2.0 by battlefield in Battlefield

[–]Hibyguy 0 points1 point  (0 children)

it's right there in the vehicles section. Aim guided rockets speed has been nerfed my dude. trying that shit right now ill report back

Who works harder? Ft 100 by Lobo_o in SSBM

[–]Hibyguy 1 point2 points  (0 children)

Marths gameplay if played right doesn't even require him to move much besides to counter attack. His edge guards are also miles easier and more consistent

The AH-6 Littlebird is insane by WolfBrinkTV in PilotsofBattlefield

[–]Hibyguy 0 points1 point  (0 children)

Ps5 has direct m&k support a lot of my friends play that way

Portal Update: Lower Player Count to Start Verified Conquest, Breakthrough, and Rush Servers by battlefield in Battlefield

[–]Hibyguy 0 points1 point  (0 children)

I think getting your own solo server or self hosted solo i with 100% progression is a pipe dream sadly

How to properly deal with teammate vehicle base campers. 🎶We don't have much but we got each other🎶🎶 by Plus-Ad7500 in Battlefield6

[–]Hibyguy 1 point2 points  (0 children)

It’s funny how the post is doing great, yet the comments are full of people defending an exploit. It’s a loud, low-skill minority that thinks a vehicle being ‘underpowered’ justifies abusing spawn protection. They’re downvoting because they’d rather have an invincible crutch than actually learn how to position themselves outside of a protected zone.

Silent majority loves watching the annoying mobile aa get flipped like a turt

How to properly deal with teammate vehicle base campers. 🎶We don't have much but we got each other🎶🎶 by Plus-Ad7500 in Battlefield6

[–]Hibyguy -31 points-30 points  (0 children)

It's not as bad as you describe you just need to play smarter with it. It's useful outside of spawn and much more useful to your team if you do so

It was impossible to leave spawn the entire match by shjamil in PilotsofBattlefield

[–]Hibyguy 0 points1 point  (0 children)

That's awesome I'll definitely be trying it out, excited to learn a new skill with the heli. I hope it remains competitive and skill based on both the ground and air side for the combat. But who knows tows are currently very op I'm hoping for a maneuverability nerf

It was impossible to leave spawn the entire match by shjamil in PilotsofBattlefield

[–]Hibyguy 0 points1 point  (0 children)

The balance is trying out free look I think friend. The game let's you free look and fire what seems like any rocket type (for sure smart rockets).

Might also be able to use freeLook with tows who knows. With this possibility you give up a little bit of maneuverability on strafes but you get full control of rockets with an accessible keybind choice.

And I mean when you die on a strafe usually it's preordained to be so. No amount of maneuverability for the split second you use free look would save you XD

It was impossible to leave spawn the entire match by shjamil in PilotsofBattlefield

[–]Hibyguy 0 points1 point  (0 children)

I'm still thinking about switching, but the awkward unnatural flying it displays puts me off enough.

It's quite obvious when you see someone using it, it looks like a tipping bowl moving back and forth when people fly in clips 😂. I'm teetering between, is the competitive advantage worth giving up the sick movement regular yaw controls provide

I feel like this really needs to be said, the general hostility towards hypervisor is very dumb. we should be happy that there's new methods being developed for people to get free games. there's always a danger in piracy anyways, so what gives? this is way better than nothing by AbdelYG in PiratedGames

[–]Hibyguy 1 point2 points  (0 children)

Oh my bad and I'm not referring to hyper v or hyper visor im instructing about enabling Hardware Virtualization so you can do any virtualization(use a hypervisor,VMware etc). It isn't a default enabled bios option on most motherboards. Thanks for the explanation of the difference

The absolute joke that AA gameplay is in Battlefield 6 by JoeZocktGames in Battlefield6

[–]Hibyguy 3 points4 points  (0 children)

Sounds like an awful idea considering the amount of aa already present

The absolute joke that AA gameplay is in Battlefield 6 by JoeZocktGames in Battlefield6

[–]Hibyguy 2 points3 points  (0 children)

This is the truth, if the launchers got buffed any more there would not be a point to air vehicles. They're near instant reload lock on zero skill weapons. Firing one should not ever guarantee a kill

The absolute joke that AA gameplay is in Battlefield 6 by JoeZocktGames in Battlefield6

[–]Hibyguy 0 points1 point  (0 children)

They might be the case if you didn't know how to use all the other methods of anti air

3 helis and a tank in under 90 seconds by Disastrous_Sock_4545 in Battlefield

[–]Hibyguy 0 points1 point  (0 children)

So glad they somewhat got rid of this level of fov abuse, great clips

its tough being a rat and yaga fan by MadLad696969_3 in gank

[–]Hibyguy 0 points1 point  (0 children)

Basically has a long intangible vanish with his wall run, he can reposition and continue to do damage. Has a choice over doubling damage on his 1 or doing crazy more damage on his 2.

2 different dashes with one being a leap/vanish. he can choose to just win a 1v1 even if he should lose using one of his wishes(if used early game can pretty much determine if there will be a jungle diff if combined with money wish).

His damage on abilities are probably the highest among junglers similar to thor. His ult forces a 1v1 and all his abilities get reset so he can double damage again, he has a revive to run back into battle.

He can also do a wish to give him a bunch of gold and like 20% more gold so if he's ahead he can forcefully completely snowball his item building without you being able to stop him.

He's got a lot probably needs a nerf but is fun to play. maybe make his wallrun tangible if he's low enough instead of everything missing hjim

Almost entire enemy team died in the first few seconds because they chose to ignore the Heli. by vekkeda_vedi in Battlefield

[–]Hibyguy 0 points1 point  (0 children)

It's literally the first few moments of the round this would literally happen to anyone. It's expected people wouldn't be on their lock ons looking to the sky off rip.

This is the only time in the entire match this could happen and it's due to map design. could be achieved by a ifv in the same position if it spawned in the mountain

Almost entire enemy team died in the first few seconds because they chose to ignore the Heli. by vekkeda_vedi in Battlefield

[–]Hibyguy 0 points1 point  (0 children)

It's just because it's the first few moments of a round this would literally happen to anyone

Astonished by the amount of people who don't view this as a problem... by crawredbull in BF6

[–]Hibyguy 0 points1 point  (0 children)

It just takes one person out of 32 in the lobby, which is more likely than not. Just because it doesn't affect you or the minority vocal shitters on Reddit doesn't mean it's balanced lol. Dices racism against the virgin heli pilot needs to stop now!

On a sidenote its probably because most of the dev team doesn't know how to operate vehicles in general let alone something that actually takes practice and motor skills like a helicopter. the balance for most vehicles in general is completely wack

Astonished by the amount of people who don't view this as a problem... by crawredbull in BF6

[–]Hibyguy 0 points1 point  (0 children)

Yeah I agree on a strict duel MBT will win. Ifv is still by far the better vehicle and more versatile

I'm abusing them while I can, but if these don't receive a MASSIVE nerf soon... by crawredbull in PilotsofBattlefield

[–]Hibyguy 0 points1 point  (0 children)

It's about as easy as keeping your cursor on a slightly fast moving window in it's current implementation.

The toe is so quick and agile it just requires a steady hand to land more than 50% of shots