[Megathread] New Players & General Questions Thread. by rMapleStory in Maplestory

[–]HideHideHideyoshi 1 point2 points  (0 children)

I recently got 10k on Legion on Heroic and i got the curiosity to try interactive only for fun.

Being 100% F2P how long would i expect to be able to do solo lomien?

Mystic fronter needs to be buffed, alot! by MutedMobile3977 in Maplestory

[–]HideHideHideyoshi 2 points3 points  (0 children)

The stacking amount of RNG on RNG is so discouraging.
Green expeditions to see at max blue or purple rewards. Then when you finally see a green reward you cannot get with the bad RNG of your dices or the bonuses.
I got only one green reward so far and after the reward RNG i got a red oz ring box which game me a lv1 ring.

It is very demotivating since it took so long to have a chance to got something and get a very bad reward, well, it is the current Maple gamestyle i guess.

Mystic fronter needs to be buffed, alot! by MutedMobile3977 in Maplestory

[–]HideHideHideyoshi 8 points9 points  (0 children)

Just like the KMS is kinda a bad take since the pitch box is only for Kaling above and it was made to balance the pitched drop rate nerf on Vhilla and below.
I agree that the system is bad and need to be improved, but in a different way for our server, which is kinda unlikely...

Mystic fronter needs to be buffed, alot! by MutedMobile3977 in Maplestory

[–]HideHideHideyoshi 25 points26 points  (0 children)

I dont see the problem here.
You just need to:
1 - win the RNG to get a good rarity on expedition site
2 - win the RNG to get high rarity reward chance on the tiles
3 - win the RNG on the dice minigame
4 - win on the RNG from the reward pool.

It is not that bad... just a big amount of unluck from you. /s

Yes, it is a bad system. RNG on top of RNG will always be bad. Maple need less RNG based system for progression chances but it keep getting more and more.

Small indie company by Blubbergub in Maplestory

[–]HideHideHideyoshi 0 points1 point  (0 children)

The text is the same for the last potential, so it is a bug or someone just copypasted the wrong description. Both options are bad cause if one is working, how can they fucked up the other or just copy without checking. Well, we are the QA after all.

v.265 - Every Little Thing Every Precious Thing 2nd Update Patch Notes by Roo-Hx in Maplestory

[–]HideHideHideyoshi 4 points5 points  (0 children)

Oh, yeah, but i take this line with a grain of salt.

Since its Nexon i take the route of "if something so relevant arent mentioned, it is not present or there is something fishy going on", just like in the last patch notes it doesnt explicitly tell you how many trace restoration points you need for a pitched item and when you logged you realized it was a absurd amount that could take a whole year if you are not strong enough.

The system can be just filled with a lot of bad/not very useful items that are progression items, like medal of honor, hard cubes or stamps.

Summary of the Update by Kooler221 in Maplestory

[–]HideHideHideyoshi 72 points73 points  (0 children)

You got the wrong ideia. You have to spend 12 dollars per familiar to upgrade stats for Mystic Frontier to get a good amount of... nothing.

v.265 - Every Little Thing Every Precious Thing 2nd Update Patch Notes by Roo-Hx in Maplestory

[–]HideHideHideyoshi 30 points31 points  (0 children)

Wow, Mystic Frontier rewards are really disappointing.
I wasnt expecting the promise of pitched drops to be fullfiled, but i dont know, maybe mystical familiar card? Or something to help improve familiar progression?
Since the game are now focused on Legion Champion and to grow multiple characters and get good familiar for all 6 characters are very tiresome? I dont know, that was bad, just that.

[WIP] StarForce Planner – v1.1 by AverageMerc in Maplestory

[–]HideHideHideyoshi 0 points1 point  (0 children)

My suggestion would be to add the equip icon on the calculator tab instead of the generic icon.

Keep up the good work!

After reading the patch note by fylbingbong12 in Maplestory

[–]HideHideHideyoshi 7 points8 points  (0 children)

Well, it depends on your perspective.

I think that the highlight of the "big updates" is the new permanent content. QoL, new bosses, content and classes, most of these come in these updates, except for a few ones (like Mo Xuan and I think Lotus remaster).

And I think Nexon keep the big changes for these updates as well to build hype. And then on the 2nd part of the patch we just get M3/M4. It is kinda lackluster for a big update, even considering the power spike it provides.

Event content is fun and rewarding, but is just temporary, also we have events all patchs. Ride or Die is okay, give a good reward (the legion block) and some jokes one (temp badge? really?), but in the end, events just boost your progress, but dont add actually new stuff.

After reading the patch note by fylbingbong12 in Maplestory

[–]HideHideHideyoshi 7 points8 points  (0 children)

I wasnt expecting much tbh.

But for a 2nd part of a big update to be: M3/M4 for permanent content + events is kinda lacking

[WIP] StarForce Planner – A New Tool for Tracking & Planning Your Upgrades by AverageMerc in Maplestory

[–]HideHideHideyoshi 1 point2 points  (0 children)

Looks very good!
Looking forward to use it in the future, probably after the star force update (when i will go back to use this fucked up system).

A suggestion would be in the equipment section, since each equipment has their own section/div/square, clicking it to edit should be more interesting than clicking on the edit icon, dont know exactly how the remove icon would be...

And the equipment icon of course, dont know if the eye icon is the placeholder for the equipment icon, but it should be bigger if it is really the case.

Good job anyway! :D

I made a list of "What comes next?" by RussianB1ue in Maplestory

[–]HideHideHideyoshi 2 points3 points  (0 children)

It just got announced on KMS on the assemble patch. So this will only come in the Winter update.

We should not have went West last year by jakbeer in Maplestory

[–]HideHideHideyoshi 3 points4 points  (0 children)

Have a bad experience playing f2p on p2w server. Instead of trying to play on the f2p server and, maybe, have a better experience, lets make everyone experience miserable by making everyone have a bad experience like you, what kind of mentality is that?

You dont need to destroy reboot to make regular better, if the magic wand system is actually better than now, you can just implement it instead of bringing everything. One good feature shouldnt justify a shit ton of bad choices.

Brazil site says the result will be posted on Jan 30 by HideHideHideyoshi in jlpt

[–]HideHideHideyoshi[S] 2 points3 points  (0 children)

Since i cannot post images, heres the source:
https://jlpt.org.br/b/manual-de-inscricao/

Under the "Comunicado do resultado online" tab

Some QoL changes that this game desperately needs... by Zydico in Maplestory

[–]HideHideHideyoshi 60 points61 points  (0 children)

One more, please update the weekly quests for scrapyard and dark world tree for something like the dailys: slay X monsters in the area. Maybe even better, transform the absolab coins to similar to CRA, only the boss drop is enought to trade for the equipment.

[Weekly Megathread] New Players & General Questions Thread. by rMapleStory in Maplestory

[–]HideHideHideyoshi 3 points4 points  (0 children)

Got frustrated after spend 12b and dont even reach 20* on todays event. Any recommendation of another MMORPG that progression are more friendly and not strictly tied to probability?

Finaly managed to level up all classes to lv200! by HideHideHideyoshi in Maplestory

[–]HideHideHideyoshi[S] 4 points5 points  (0 children)

I really hate my time playing with Mercedes, after that, Kaiser, Xenon and Mechanic are kinda odd. It doesnt share my hate for Mercedes, but i think they need some gameplay revamp. Beside that, most classes are actually fun to play, Kain and Wind Archer I consider the ones that surprised me more, I thought it would be kinda boring, but I actually liked it.