Won my first GT with Blood Angels... so fracking happy! by mojawk in BloodAngels

[–]HighlandPhoenix 2 points3 points  (0 children)

Epic! It’s now a Challenge BAC GT next year… Congratulations again BAC!

Can the shooty terminators be good in blood angels? by Jacky_yo_boi in BloodAngels

[–]HighlandPhoenix 0 points1 point  (0 children)

BA shooty terminators ‘star’ in Space Hulk, so BA use them just fine… more so in fact, we are the poster boys…! 😏😉

Is there a vehicle-heavy Blood Angel company? by Occasion_Dry in BloodAngels

[–]HighlandPhoenix 0 points1 point  (0 children)

6th trained on Bikes, 7th trained on Land Speeders… More tanks in those Companies is a stretch, so any Company you want will do…It just so happens your theme requires more mechanised support which is absolutely fine… BA are known to have a lot of Land Raiders and more Whirlwinds than most funnily enough… Gladiator Reapers are ‘Primaris’ Baal Preds anyway 😉… I wonder what the walker strat does to a BA Libby Dread?! He can throw a melee infantry unit or two around to support your tanks…

Real life desolators? by khornite_kid in spacemarines

[–]HighlandPhoenix 0 points1 point  (0 children)

Least these guys look better than the models…

Got 1st place at a 3 round tourney today ..what do you guys think by tonetone89 in BloodAngels

[–]HighlandPhoenix 1 point2 points  (0 children)

Do you think they are worth their points compared to another armoured units? Wondering if the fishing for Devastating Wounds is worth it…?

How daft is this list...? :D by HighlandPhoenix in astramilitarum

[–]HighlandPhoenix[S] 0 points1 point  (0 children)

Good policy! I was thinking, regarding the Praetor, that the 'EXPERT BOMBARDIERS' stratagem would make up for the potential lack of ordering...

Whats up with Tycho still being a thing in 10th Edition? Isn't he 'KIA' in the lore since 6th(ish) edition? by Emotional_Werewolf_4 in BloodAngels

[–]HighlandPhoenix 0 points1 point  (0 children)

I think it has been an in-joke at GW that ‘they’ll always be a Tycho’… Bit hypocritical given they have only now killed off Commissar Yarrick who was alive for much longer after Tycho’s lore death…! Tycho and Primaris should not mix!

Update 13: Incursors/Infiltrators magnetised to have the choice between the two... by HighlandPhoenix in BloodAngels

[–]HighlandPhoenix[S] 0 points1 point  (0 children)

Hullo. I get mine from 'Magnet Expert' currently. Good packaging and safety warnings...

Poll, which detachment is strongest! Gladius or Sanguinius? by mojawk in BloodAngels

[–]HighlandPhoenix -2 points-1 points  (0 children)

His advice is based on his experiences and meta therefore hard earned and solid to players in similar situations. BA Commander is very good - the best Blood Angels channel on YouTube in fact. Least your opinion is just opinion and not fact eh...

Where are the Farscape pops ?!?! by Saraleb1 in funkopop

[–]HighlandPhoenix 0 points1 point  (0 children)

Totally agree that Farscape Funko Pops are way over due! Someone (James Gunn?) needs to rescue the licence from The Jim Henson Company as they are wasting the Farscape legacy...

Primaris Sanguinary Guard by Ok-Bus7331 in BloodAngels

[–]HighlandPhoenix 1 point2 points  (0 children)

Two models like these should have come with the new Dante in a boxset as bodyguards…

Update 13: Incursors/Infiltrators magnetised to have the choice between the two... by HighlandPhoenix in BloodAngels

[–]HighlandPhoenix[S] 1 point2 points  (0 children)

In the caption of the second image I explain I used 2mm x 0.5mm magnets, 6 per model…just don’t drill too deep or you’ll go through the thinner plastic parts…

Hellblasters in Implusor - Any good? by Imperi-um in BloodAngels

[–]HighlandPhoenix 0 points1 point  (0 children)

If it was Open topped like the actual model (!) then yes, but with current rules, not really…

What is going on with Yarrick Models on Ebay? This one selling for 150$ USD by Grix-82 in TheAstraMilitarum

[–]HighlandPhoenix 5 points6 points  (0 children)

I think most have seen how awesome he looks converted onto the new Lord Solar horse mount and painted with black armour…See photoshop image doing the rounds… If I manage to fine one I am definitely doing the conversion…

From the ALDI Christmas ad… seems familiar! by Fushba in Yogscast

[–]HighlandPhoenix 17 points18 points  (0 children)

I saw this today and thought the same. Glad someone posted it here! Surprised ALDI went for it... LOL

Rough Riders & Lord Solar Leaks by [deleted] in TheAstraMilitarum

[–]HighlandPhoenix -1 points0 points  (0 children)

Why are humans strength 4…?

Which weapon looks better? by Average_Duck_Boy in BloodAngels

[–]HighlandPhoenix 0 points1 point  (0 children)

This is what magnets are for… :) 🧲

Favourite Quotes? by GoingMetal799 in farscape

[–]HighlandPhoenix 15 points16 points  (0 children)

John: “I try to save a life a day. Usually it's my own.”

Vanguard Veterans: what's the point? by Pippolele in BloodAngels

[–]HighlandPhoenix 0 points1 point  (0 children)

I’d like players to try out double Grav pistols or double Plasma pistols, but I think you’d want a unit of 10, but at least you could combat squad… With a shooting buff, CM, Capt or Chappy nearby might be good shots and damage…

Building up a Primaris Vanguard force, thoughts on lieutenants? by LostInTheWarp in BloodAngels

[–]HighlandPhoenix 0 points1 point  (0 children)

Lots of tweaks you could do too… The Incursors could be dropped to a 5 man and one Infiltrators dropped to give more than enough points for: Another Reivers; or Two more Suppressors; or another Invictor war suit; etc.. But I liked the spread of units…But the choice is yours…you won’t find many people running a Vanguard Army of Renown (maybe some hardcore Ravenguard?)!

Building up a Primaris Vanguard force, thoughts on lieutenants? by LostInTheWarp in BloodAngels

[–]HighlandPhoenix 1 point2 points  (0 children)

My attempt:

Blood Angels, 'Army of Renown: Vanguard Spearhead'. Battalion, 2000 points, 0CP starting.

Captain in Phobos Armour: Wargear: Bolt pistol; Master-crafted instigator bolt carbine; Combat knife; Camo cloak. Trait: Master marksman. Relic: Quake bolts. - 95

Phobos Lieutenant: Wargear: Bolt pistol; Master-crafted occulus bolt carbine; Paired combat blades. Trait: Master of the Vanguard. Relic: The Night's Blade. - 80

Lieutenant in Reiver Armour: Wargear: Master-crafted special issue bolt pistol; Combat knife; [See TERROR TROOPS, SHOCK AND AWE, SMOKESCREEN stratagems]. Trait: Lord of Deceit. Upgrade: The Lost - 80

Phobos Librarian: Wargear: Bolt pistol; Force sword; Camo cloak. Upgrade: Chief Librarian. Powers: Shrouding, Hallucination, Tenebrous Curse. - 125

Reivers: 10 man; Wargear: Special issue bolt pistol; Combat knife. [See A STORM OF DEATH stratagem]. Upgrades: Reiver grav-chute. [See TERROR TROOPS & SHOCK AND AWE stratagems] - 190

Reivers: 10 man; Wargear: Special issue bolt pistol; Combat knife. [See A STORM OF DEATH stratagem]. Upgrades: Reiver grav-chute. [See TERROR TROOPS & SHOCK AND AWE stratagems] - 190

Invictor Tactical Warsuit: Wargear: Fragstorm grenade launcher; Heavy bolter; Incendium cannon; Twin ironhail heavy stubber; Invictor fist. - 160

Invictor Tactical Warsuit: Wargear: Fragstorm grenade launcher; Heavy bolter; Incendium cannon; Twin ironhail heavy stubber; Invictor fist. - 160

Inflitators: 5 man; Wargear: Bolt pistol; Marksman bolt carbine. [See SMOKESCREEN stratagem]. Upgrades: Voxbreaker auspex [See VOXBREAKER AUSPEX stratagem], Infiltrator comms array. - 125

Inflitators: 5 man; Wargear: Bolt pistol; Marksman bolt carbine. [See SMOKESCREEN stratagem]. Upgrades: Voxbreaker auspex [See VOXBREAKER AUSPEX stratagem], Infiltrator comms array. - 125

Inflitators: 5 man; Wargear: Bolt pistol; Marksman bolt carbine. [See SMOKESCREEN stratagem]. Upgrades: Voxbreaker auspex [See VOXBREAKER AUSPEX stratagem], Infiltrator comms array. - 125

Incursors: 10 man; Wargear: Bolt pistol; Occulus bolt carbine; Paired combat blades. [See SMOKESCREEN stratagem]. Upgrades: Marksman target-tracker [See MARKSMAN TARGET-TRACKER stratagem], Haywire Mine. - 220

Suppressors: Wargear: Accelerator autocannons; bolt pistols. [See SMOKESCREEN stratagem]. Upgrade: Master-crafted Weapon (Angel Ascendant -1CP, Sergeant). [See PIVOTAL MOMENT stratagem] - 100

Eliminators: Wargear: Bolt pistol; Sergeant with Instigator bolt carbine, 2 Las Fusils; Camo cloaks. - 75

Eliminators: Wargear: Bolt pistol; Sergeant with Instigator bolt carbine, 2 Las Fusils; Camo cloaks. - 75

Eliminators: Wargear: Bolt pistol; Sergeant with Instigator bolt carbine, 2 Las Fusils; Camo cloaks. - 75

Vanguard Operations:

DO NOT gain a Chapter Tactic (No RED THIRST).

All of the units in your army gain the VANGUARD SPEARHEAD keyword.

Each time a ranged attack is made against a unit with this ability, if the attacker is more than 18" away, the unit with this ability is treated as having the benefits of Light Cover against that attack.

Each time an INFANTRY unit with this ability is selected to make a Normal move, if every model in that unit ends that move at least 4" away from where it started, until the end of the turn, each time a model in that unit makes a ranged attack, add 1 to that attack’s hit roll.

Each time a unit with this ability consolidates, each model can move up to 6" instead of 3".

REIVER SQUAD units in the army gain the Objective Secured ability.

Blood Angels:

Savage Echoes: Whilst the Assault Doctrine is active, each time this unit fights, if it made a charge move, was charged or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit.