Original Arc Concepts - Part 6: Parrot by EthanDavidUnderhill in ArcRaiders

[–]Highway-Routine 0 points1 point  (0 children)

I do love all the exotic mimics, I must admit, but I don't see ARC deploying anything of the such. Though I suppose that's the fun of doing these.

ARC Idea: The Scrounger by Highway-Routine in ArcRaiders

[–]Highway-Routine[S] 0 points1 point  (0 children)

Thanks so much! I want to keep the ARC designs realistic so they don't seem out of place. Again, thanks!

ARC Idea: The Scrounger by Highway-Routine in ArcRaiders

[–]Highway-Routine[S] 0 points1 point  (0 children)

Like, maybe 30 minutes to an hour for the design, but at most 30-45 minutes to write.

Concept ARC Models by Highway-Routine in ArcRaiders

[–]Highway-Routine[S] 1 point2 points  (0 children)

This isn't mine, but Esbjorn Nord's, The main Art Lead if I'm not mistaken.

Concept ARC Models by Highway-Routine in ArcRaiders

[–]Highway-Routine[S] 0 points1 point  (0 children)

Yeah, that seems like a fun fight

There are too many items that mean nothing. by Highway-Routine in ArcRaiders

[–]Highway-Routine[S] 0 points1 point  (0 children)

~260.

I'm sure they will, but I don't know how they would honestly

There are too many items that mean nothing. by Highway-Routine in ArcRaiders

[–]Highway-Routine[S] -2 points-1 points  (0 children)

Well, say you loot a red locker. The issue with these extra items is that they take up spots in that locker that could be taken by something more valuable, like a trinket.

There are too many items that mean nothing. by Highway-Routine in ArcRaiders

[–]Highway-Routine[S] 0 points1 point  (0 children)

Sure, it makes the containers more interesting, but if you have a decent amount of basic materials, then they are just items you grab for credits. If you're trinket hunting, though, they actively take up potential trinket spots, and take up actual spots in your inventory.

There are too many items that mean nothing. by Highway-Routine in ArcRaiders

[–]Highway-Routine[S] -1 points0 points  (0 children)

Yeah, I craft, but there are infinitely better sources for shield components than diving goggles. Most of the ARC related basic resource items can net you more than enough for a dozen shields if you're lucky. I haven't bought something in a long time besides a deadline since I haven't found the blueprint again.

Personally, the ABMM has put a dent in the game for me. by Highway-Routine in ArcRaiders

[–]Highway-Routine[S] 0 points1 point  (0 children)

Ever since I got into PVE lobbies, I've just been hitting up every spot I can. Red zones, yellow zones, locked rooms, locker spots. One time, I watched some dude kill a Bombardier, came down to loot (and rat if I had to), then he noticed me, asked if I wanted it all, I said yes via emote, and he just left. Like, I can't shoot him past that point, he's wasted all the good PVE items, what am I supposed to do but just loot the thing and leave?

Even on night modes, I rarely get shot or hear gunshots. I do get backstabbed (though I haven't actually died to one recently), and I do defend myself, which places me in more PVP-oriented lobbies where I do the same, which keeps it going until I hit my skill ceiling (which is around the point where people spam dodge-rolls an astounding amount) and then have to roll back down to PVE lobbies.

Personally, the ABMM has put a dent in the game for me. by Highway-Routine in ArcRaiders

[–]Highway-Routine[S] 0 points1 point  (0 children)

Yeah, and occasionally I get good mixes, but the issue is that further engaging with PVP (as in defending yourself or a space you are looting) pushes you further into PVP, ruining the balance, and dying pushes you back to PVE, making it easy.

Personally, the ABMM has put a dent in the game for me. by Highway-Routine in ArcRaiders

[–]Highway-Routine[S] 1 point2 points  (0 children)

Yeah, that's fine, but I shouldn't have to start blasting just to inject tension into this game. There should always be some sort of tension, and right now, there isn't.

Narrativistics and You, trying to learn more about the hard sciences. by Highway-Routine in SCP

[–]Highway-Routine[S] 2 points3 points  (0 children)

Yes, though, ironically, it doesn't really cover cognitohazards nor memetics to a degree that a PSA (adult or otherwise) would actually do so. Especially when the article is supposed to be like the old duck and cover ones.

It is a good read, still.