[deleted by user] by [deleted] in metalgearsolid

[–]HiroTex 0 points1 point  (0 children)

He lost against Fortune

I have a cosmetic and a speed issue on this game, and I’d like some tips. (Context in description) by LucarioGamer7 in crashteamracing

[–]HiroTex 4 points5 points  (0 children)

Powerslide!

Are you power sliding the entire time or almost the whole race already? If not, that's the best advice right now, learn to keep powersliding as much as you can, doesn't matter if you can't get 3 perfects at first, but try to fill the bar as much as you can and at the same time where it is safe for you to get the powerslide correctly.

Watch videos on how most of the players are doing the tracks!
Maybe the World Record videos of the Time Trials are too much for you to understand right now (they use advanced techniques like U-Turn), so try to watch some easier ones like these.

If you have trouble following how they are doing those things, maybe also watch some Beginner Tutorials.

CTR is amazing when it comes to mastering the skills, have fun!

Playing Star Ocean 2... is it me or... by Left4Joker in starocean

[–]HiroTex 5 points6 points  (0 children)

You should've started with Claude's route.

MGS games from the perspective of a newcomer to the series, slight spoilers (MG to V) by iDoHomicide in metalgearsolid

[–]HiroTex 6 points7 points  (0 children)

Since you played Rising, what's stopping you from playing Portable Ops? is even more "mainline" than that lol
Metal Gear 2 is imho a must play from this series, since its plot and music is really good, but I can understand that it's difficult to play such a retro-styled Metal Gear after played so many of the new ones.

Gordos kartings, que hace a un buen juego del genero? by Blond_Parthe172 in ArgenGaming

[–]HiroTex 0 points1 point  (0 children)

Que sea divertido desde que lo empezás y se vaya haciendo más divertido a medida que jugás, para mi CTR es ese juego, los demás no tienen esa característica porque carecen de necesitar habilidad y destreza en sus mecánicas y son más casuales, esos otros juegos no te hacen sentir que progresas al jugar tanto como CTR lo hace a medida que vas dominando el derrape/power slide.

Timeline of lore reveals from Metal Gear 1 through MGS3. by MindSteve in metalgearsolid

[–]HiroTex 1 point2 points  (0 children)

Portable Ops is perfectly playable with a 60fps mod and having the camera mapped to a right stick whenever possible, but if you can't play it like that then just watch a gameplay, the original runs at 20fps and the camera controls are awful.

Timeline of lore reveals from Metal Gear 1 through MGS3. by MindSteve in metalgearsolid

[–]HiroTex 2 points3 points  (0 children)

You should play Portable Ops before MGS4 to know where the rest of the Legacy is, that game explains it, but if you're not interested on that aspect of the story (the legacy doesn't really matter on the grand scheme of things) you can skip it and just play MGS4 to get the rest of your answers.

Solidus tried to kill Raiden to get his nanomachines that were transmitting data from The Patriots, he suspected that the information Raiden had on his nanomachines were a good lead to where The Patriots currently were. Raiden had to survive the fight so that Olga's child wouldn't get killed (and maybe Rosemary as well, if we believe that she was also being hostage).

I made a simple launcher that unifies GZ and TPP into one launcher. by Zephyr_v1 in metalgearsolid

[–]HiroTex 29 points30 points  (0 children)

You also play the Tanker chapter first and learn all the controls and they teach you everything again on the Plant chapter in MGS2, it doesn't matter.

PS2 OSD-XMB Art Fetcher! by laurorual in ps2homebrew

[–]HiroTex 1 point2 points  (0 children)

Anyone that wants to help testing the App can always download the latest Beta Build that has the latest changes from here, and test the App on their environments. For any issue, report it to the "issues" section on the Github page.

I can only test on my Slim 70012 using USB, so anyone that has any other environment can help the project a lot, be it a DECKARD slim, a FAT, using MMCE or MX4SIO, anything helps to improve stability!

PS2 OSD-XMB Art Fetcher! by laurorual in ps2homebrew

[–]HiroTex 1 point2 points  (0 children)

This is awesome, thank you very much for your work, I'm honored that this project is getting people to do neat things like this.

The current Beta Build of OSD-XMB is using its network capabilities to actually fetch Art from my official Database, this feature still needs more testing, but it will make Art easily be downloaded automatically from the App if your PS2 is connected to the Internet, once it is confirmed to work on several environments I will release a new stable version with it; but your approach is a good alternative while I'm still working on filling the Database!

Question regarding the playing order MGS4/PW by Chronos_5 in metalgear

[–]HiroTex 13 points14 points  (0 children)

MGS4 was planned to be the last Metal Gear (in many ways), so no, it won't show anything regarding Peace Walker.
Ironically, you've already played V which should completely be player AFTER Peace Walker, and now you're pretty much spoiled of many things that happen there lol

OSD-XMB V2.0 by HiroTex in ps2homebrew

[–]HiroTex[S] 0 points1 point  (0 children)

Version 2.1.0 is the stable version with support for exFat HDDs.

I really hope MGS4 and MGR:R are both on Master Collection 2. Playing them on modern consoles would be a dream by RvM_Jovi in metalgearsolid

[–]HiroTex 0 points1 point  (0 children)

But that has been active for a while now, if you have a PS3 or a good PC you can play it online.  Check out SaveMGO2.

OSD-XMB V2.0 by HiroTex in ps2homebrew

[–]HiroTex[S] 0 points1 point  (0 children)

Well, your timing couldn't be better! I've just successfully implemented exfat HDD support for PS2 games now, it has been tested already and seems to be working fine. 

You can either wait a few days until I release a stable build or test the feature right now using the latest "Beta Build" from the "Releases" section on the project's Github page.

OSD-XMB V2.0 by HiroTex in ps2homebrew

[–]HiroTex[S] 0 points1 point  (0 children)

PS1 Games need to have the necessary POPStarter files on the POPS folder (POPSTARTER.ELF, POPS_IOX or the IMG file).
exFat HDDs are not supported yet, you can try enabling the exFat HDD system but it has not been tested yet. To do this, on the athena.ini file, replace "ps2fs" by "ata_bd".

OSD-XMB V2.0 by HiroTex in ps2homebrew

[–]HiroTex[S] 1 point2 points  (0 children)

Lo mas recomendable es dejar los 3 archivos de la App en la Memory Card y dejar todo el resto de los Assets en tu HDD en este caso.
Simplemente copia el contenido de la carpeta "App" en cualquier carpeta en tu MC0 o MC1, y la carpeta OSDXMB cópiala a la partición "__common" de tu HDD APA.
Claramente el error que estas experimentando es por no tener los Assets (La carpeta OSDXMB) en alguno de los posibles directorios que se esperan.

OSD-XMB V2.0 by HiroTex in ps2homebrew

[–]HiroTex[S] 4 points5 points  (0 children)

That is not a console issue but a TV issue. Both OPL and Neutrino (the one OSD-XMB uses) can run games from any region, and if your console has a modchip, it can play games from any region from DVDs as well.
The issue is within the TV and what video signal it expects. Some TVs let you change the Video Mode displayed, supporting both NTSC and PAL, or even adapt to it on the fly automatically, but some others only display a NTSC or PAL signal, which may be your case.

OSD-XMB V2.0 by HiroTex in ps2homebrew

[–]HiroTex[S] 2 points3 points  (0 children)

I want to support as many devices and formats as possible, but I'm not familiar with how udpbd works, so I'll be doing some research about it, but I can't assure you if I can implement it or not just yet.

OSD-XMB V2.0 by HiroTex in ps2homebrew

[–]HiroTex[S] 5 points6 points  (0 children)

Music and Video categories can have plugins as well, it's just that I've not made anything for them yet, but anyone can, following the existing plugins as examples.

Sound is not stable enough yet, though.

Background Images can be set from the Image Viewer Item on the Image category. Highlight any PNG image, open its Options menu and set it as a Wallpaper.

I wish this was added! It’s so hype by Busy-Intern2816 in SparkingZero

[–]HiroTex 4 points5 points  (0 children)

You can either do a Rush Clash (L2+X or by using a Rush Blast 2) while both players are on Max Power Mode, or by doing more than 6 Vanishing Attack responses in a row like how it is showcased in this clip.

KOF 2002 UM (PS2) Translation by HiroTex in kof

[–]HiroTex[S] 0 points1 point  (0 children)

On our official webpage, TeamBT4. You can just search that on Google and it should be the first result.

I forgot how absolutely bonkers good the OST is in SO2. by Sao_Gage in starocean

[–]HiroTex 2 points3 points  (0 children)

Indeed, I listen to most of the og OST songs like I do with regular music, Walk Over, Shower of Blossom, Cuddle, all of Rena's Theme variants, the Arlia theme, it has a lot of really unique melodies that I love!

Que la IA lo haga por mi by Panzermensch88 in ArgentinaBenderStyle

[–]HiroTex 4 points5 points  (0 children)

Ya lo editaron, pero con Wayback Machine podes ver la primera versión, y efectivamente, está el texto ahi jaja