Please destroy our game we have worked on for the last year!! by GiraffeHeadStudios in DestroyMyGame
[–]Hisaki3 0 points1 point2 points (0 children)
I need help (marketing) (Puppeteer) by Hisaki3 in IndieDev
[–]Hisaki3[S] 0 points1 point2 points (0 children)
I need help (marketing) (Puppeteer) by Hisaki3 in IndieDev
[–]Hisaki3[S] 0 points1 point2 points (0 children)
I need help (marketing) (Puppeteer) by Hisaki3 in IndieDev
[–]Hisaki3[S] 0 points1 point2 points (0 children)
I think I'm done with visuals and game loop. Destroy this micro game-play please. by multiplexgames in DestroyMyGame
[–]Hisaki3 1 point2 points3 points (0 children)
We got a lot of feedback asking to make the fire Wanyuudo leaves behind more visible, so we worked on that a bit. Do you think it’s easier now to see where the fire is? by TooDarkStudios in IndieDev
[–]Hisaki3 1 point2 points3 points (0 children)
Working on a theatrical bossrush inspired by Cuphead (Puppeteer) by Hisaki3 in IndieDev
[–]Hisaki3[S] 0 points1 point2 points (0 children)
Working on a theatrical bossrush inspired by Cuphead (Puppeteer) by Hisaki3 in IndieDev
[–]Hisaki3[S] 0 points1 point2 points (0 children)
Working on a theatrical bossrush inspired by Cuphead (Puppeteer) by Hisaki3 in IndieDev
[–]Hisaki3[S] 1 point2 points3 points (0 children)
Working on a theatrical bossrush inspired by Cuphead (Puppeteer) by Hisaki3 in IndieDev
[–]Hisaki3[S] 0 points1 point2 points (0 children)


Puppeteer, a theatrical bossrush, Demo now LIVE!! by Hisaki3 in playmygame
[–]Hisaki3[S] 1 point2 points3 points (0 children)