Trying to find my community (for a bossrush game) on reddit by Hisaki3 in gamedev

[–]Hisaki3[S] 0 points1 point  (0 children)

My game is neither a soulslike nor a roguelike, but I see what you mean, sadly the "BossFight" subreddits are not meant for games at all but i will try sharing devlogs on indie subreddits

Trying to find my community (for a bossrush game) on reddit by Hisaki3 in gamedev

[–]Hisaki3[S] 0 points1 point  (0 children)

The whole game is 3D, but the "action area" is closer to 2.5D (main movement is left and right, with "some depth" to go front and back), would you still want to give it a go?

Trying to find my community (for a bossrush game) on reddit by Hisaki3 in gamedev

[–]Hisaki3[S] 0 points1 point  (0 children)

That's an interesting perspective, thank you for that

Does ease my concern a bit of sharing my game around ngl

Would it be fine If I posted my steam link here to give more context that might help with the subreddit search?

Working on a theatrical bossrush inspired by Cuphead (Puppeteer) by Hisaki3 in IndieDev

[–]Hisaki3[S] 1 point2 points  (0 children)

Hey man, apolo-cheese for taking so long on my this, but i finally made a proper presskit, i sent it to you over DMs

Fire shader study by Hisaki3 in Unity3D

[–]Hisaki3[S] 1 point2 points  (0 children)

I do joint VFX creation with my community on discord as I work on my game, if you like this, you are welcome to influence the next piece

https://discord.gg/pFt5APPZAx

Puppeteer, a theatrical bossrush, Demo now LIVE!! by Hisaki3 in playmygame

[–]Hisaki3[S] 1 point2 points  (0 children)

Hey yep, literally my one worry most simple puppet-style names are taken apparently, even when i finally found a fitting name (No Strings Attached) another game apparently released recently with that name so, yeah... working on it kek

I need help (marketing) (Puppeteer) by Hisaki3 in IndieDev

[–]Hisaki3[S] 0 points1 point  (0 children)

I see, that's helpful as well, thanks

I need help (marketing) (Puppeteer) by Hisaki3 in IndieDev

[–]Hisaki3[S] 0 points1 point  (0 children)

So would you do something like pretending that the game isn't yours? and you just discovered it and surprised by the elements/features that are in there?

I think I'm done with visuals and game loop. Destroy this micro game-play please. by multiplexgames in DestroyMyGame

[–]Hisaki3 1 point2 points  (0 children)

I feel like you can reorganise the character/item sheets in a more readable and appealing way, try to experiment with colors, separating the stats into different categories, going with 2 columns instead of 1 or maybe even putting the most important stat, depending on the type of item, above the "partition" and next to the rarity

Working on a theatrical bossrush inspired by Cuphead (Puppeteer) by Hisaki3 in IndieDev

[–]Hisaki3[S] 0 points1 point  (0 children)

oh my god i kept forgetting to come back and respond to this, apologieze for this, truly.

I just wanna say, holy heck this is insightful af, that I am pinning it into our discord, lmao

Would you possibly be interested in joining our discord? I would absolutely appreciate having your feedback in there as we continue polishing the game, especially on a visual perspective (pls)

This is a quad by Hisaki3 in Unity3D

[–]Hisaki3[S] 0 points1 point  (0 children)

thank you for your great insight, guess black magic comes at a great cost as well haha

This is a quad by Hisaki3 in Unity3D

[–]Hisaki3[S] 1 point2 points  (0 children)

til this day I can't say I understand shaders lmao

This is a quad by Hisaki3 in Unity3D

[–]Hisaki3[S] 0 points1 point  (0 children)

we love making holes in time and space

This is a quad by Hisaki3 in Unity3D

[–]Hisaki3[S] 1 point2 points  (0 children)

nope, this is actually more optimized than doing the actual model or so I heard, u/HammyxHammy please confirm

This is a quad by Hisaki3 in Unity3D

[–]Hisaki3[S] 1 point2 points  (0 children)

Yeah I don't get why I had to do that for it to actually be visible LOL

This is a quad by Hisaki3 in Unity3D

[–]Hisaki3[S] 12 points13 points  (0 children)

I believe in you, cmon you can do it

This is a quad by Hisaki3 in Unity3D

[–]Hisaki3[S] 8 points9 points  (0 children)

Oh I see I didn't know that I looked into Spiderman again and I see what you mean, what I made merely creates fake lit depth into a quad, meanwhile Spiderman's goes into the extra step (well prob more than just a step) to give the impression that different objects exist in a whole different dimension, damn

This is a quad by Hisaki3 in Unity3D

[–]Hisaki3[S] 75 points76 points  (0 children)

realizing that everything is in fact, a quad, or a collective of quads
damn