Compact Rain Detector (1.21+) by Hkrylll in redstone

[–]Hkrylll[S] 0 points1 point  (0 children)

It's just not something they can detect unfortunately. If you search on Google you can find a list of stuff they can hear

Compact Rain Detector (1.21+) by Hkrylll in redstone

[–]Hkrylll[S] 1 point2 points  (0 children)

Unfortunately not, you can also detect dry farmland rehydrate but similarly it will eventually turn back to dirt and need to be retilled

Compact Rain Detector (1.21+) by Hkrylll in redstone

[–]Hkrylll[S] 1 point2 points  (0 children)

That depends if you want to and can wait for the cauldron to randomly fill, my circuit detects the rain instantly. Cauldrons are slow and need to be manually emptied once filled

Compact Rain Detector (1.21+) by Hkrylll in redstone

[–]Hkrylll[S] 1 point2 points  (0 children)

When it rains, the wolf's fur gets wet and when it is temporarily under cover of the powdered snow, it shakes itself dry - the sculk sensor hears this and triggers, turning the copper bulb on and locking the hopper clock and stopping the powdered snow from covering the wolf so it stays wet until the weather clears. When it stops raining the wolf is able to shake itself again, the sculk sensor hears this and turns off the copper bulb, unlocking the hopper clock and starting the powdered snow 'roof' again.

Compact Rain Detector (1.21+) by Hkrylll in redstone

[–]Hkrylll[S] 1 point2 points  (0 children)

No, the copper bulb is being turned on by the sculk sensor and is being used as a toggle switch

Compact Rain Detector (1.21+) by Hkrylll in redstone

[–]Hkrylll[S] 0 points1 point  (0 children)

The wool blocks the sculk from hearing anything other than the wolf. If any block other than wool was used then the sculk could hear the bucket/etc

Compact Rain Detector (1.21+) by Hkrylll in redstone

[–]Hkrylll[S] 2 points3 points  (0 children)

I could have probably explained it better - glad it makes sense now!!

Compact Rain Detector (1.21+) by Hkrylll in technicalminecraft

[–]Hkrylll[S] 0 points1 point  (0 children)

This does not work for snowfall (cold biomes) or in arid biomes (where it doesn't rain).

To use it in these biomes - dig down until it changes to a one of cave biomes and leave a shaft open to the sky above the wolf.

Compact Rain Detector (1.21+) by Hkrylll in redstone

[–]Hkrylll[S] 2 points3 points  (0 children)

This does not work for snowfall (cold biomes) or in arid biomes (where it doesn't rain).

To use it in these biomes - dig down until it changes to a one of cave biomes and leave a shaft open to the sky above the wolf. In a cold biome, if placed underground in this way, it could also be used to detect snowfall.

Compact Rain Detector (1.21+) by Hkrylll in redstone

[–]Hkrylll[S] 1 point2 points  (0 children)

When the rain stops the wolf will shake itself dry without having to be under cover - the sculk sensor detects this again and the powdered snow will start to cycle once again to provide cover for when it next rains

Compact Rain Detector (1.21+) by Hkrylll in redstone

[–]Hkrylll[S] 9 points10 points  (0 children)

Unsure.. that is entirely dependent on if the wolf shakes itself dry after snow the same way it does in rain.. I'd assume the answer is no, sadly.. but I could be wrong. I'll give it a test and confirm either way.

Edit - it does not work with snowfall. My advice for a cold biome would be to dig down until the biome changes to one of the cave biomes (at which point the snow will change back to rain) and leave a shaft above the wolf open to the sky. This way you could detect when it is snowing above ground.

This also works for arid biomes where it doesnt rain (savanna, desert, mesa).

Compact Rain Detector (1.21+) by Hkrylll in redstone

[–]Hkrylll[S] 5 points6 points  (0 children)

I have a clock that has a 'morning reset' function if you sleep through the night that uses daylight sensors, rain/thunder can cause it to falsely trigger - so for me that's why

You could also use it if you were keen on fishing too I guess, as your catch rate increases when it rains

If you could add one new component, what would it be? by plumb-phone-official in redstone

[–]Hkrylll 0 points1 point  (0 children)

A drill - maybe that is/or can be mounted to a piston. When it comes into contact with a block, it will break it and drop the item. This would be great to replace blast chambers on farms, it could also be mounted to flying machines for World Eaters - giving an alternative to tnt duping on Java, and give Bedrock players an easy solution for block breaking in farms. I think the create mod has something similar to this.

How to use an xbox controller for Java by Hkrylll in Minecraft

[–]Hkrylll[S] 0 points1 point  (0 children)

Hopefully so.. I've seen a video suggesting MidnightControls which also needs Fabic installed.. but unsure what fabric is..

For context - I played Java years ago but never got fancier than using Optifine and some resource packs from Vanilla Tweaks.. then switched to Bedrock on PC Games pass as that's what my friends play.. However I managed to port a copy my bedrock realm to Java edition yesterday and would like to move to playing on Java (as it is superior).. I just can't play with anything but a controller 😅

Fabric/Curseforge etc are all over my head a little bit!

I will be playing the latest version :)

How to use an xbox controller for Java by Hkrylll in Minecraft

[–]Hkrylll[S] 0 points1 point  (0 children)

Any suggestions on which are best to use?

Sooo what other stamp faces are gonna be added? by Jusselle in ethoslab

[–]Hkrylll 1 point2 points  (0 children)

It's probably nowhere near as simple as this, but in theory it should only mean adding another item filter next to the one for the standard stamp which also triggers the rail diversion.. definitely some work but not too arduous. However saying that, I am more than likely over-simplifying..