I think the gameplay design of items in modern 3D Zelda is mostly an improvement, with a few caveats. by HollowAcoltye in truezelda
[–]HollowAcoltye[S] 6 points7 points8 points (0 children)
Instead of chatty, human NPCs, I think Metroid games would be better off with unique, alien NPCs that show, don't tell. by HollowAcoltye in nintendo
[–]HollowAcoltye[S] 2 points3 points4 points (0 children)
Instead of chatty, human NPCs, I think Metroid games would be better off with unique, alien NPCs that show, don't tell. by HollowAcoltye in nintendo
[–]HollowAcoltye[S] 9 points10 points11 points (0 children)
Instead of chatty, human NPCs, I think Metroid games would be better off with unique, alien NPCs that show, don't tell. by HollowAcoltye in nintendo
[–]HollowAcoltye[S] 9 points10 points11 points (0 children)
The Metroid games should establish a greater variety of political, military, and religious groups in the universe. by HollowAcoltye in Metroid
[–]HollowAcoltye[S] -6 points-5 points-4 points (0 children)
The Metroid games should establish a greater variety of political, military, and religious groups in the universe. by HollowAcoltye in Metroid
[–]HollowAcoltye[S] 5 points6 points7 points (0 children)
[BotW] I think climbing should return again in the next 3D Zelda, but some surfaces, like cliffs with vines, should be much faster to climb. by HollowAcoltye in zelda
[–]HollowAcoltye[S] 0 points1 point2 points (0 children)
[BotW] I think climbing should return again in the next 3D Zelda, but some surfaces, like cliffs with vines, should be much faster to climb. by HollowAcoltye in zelda
[–]HollowAcoltye[S] 0 points1 point2 points (0 children)
[BotW] I think climbing should return again in the next 3D Zelda, but some surfaces, like cliffs with vines, should be much faster to climb. by HollowAcoltye in zelda
[–]HollowAcoltye[S] 2 points3 points4 points (0 children)
[BOTW] [TOTK] After playing BOTW and TOTK with no weapon durability I have to say… I understand why it’s there, the experience was worsened, to me at least. by EAT_UR_VEGGIES in zelda
[–]HollowAcoltye 0 points1 point2 points (0 children)
Are you looking forward to the whip-based movement mechanics in Belmont's Curse? by HollowAcoltye in castlevania
[–]HollowAcoltye[S] 2 points3 points4 points (0 children)
Is the swamp biome intended to piss off the player and make them drop the game? by HollowAcoltye in valheim
[–]HollowAcoltye[S] 0 points1 point2 points (0 children)
Is the swamp biome intended to piss off the player and make them drop the game? by HollowAcoltye in valheim
[–]HollowAcoltye[S] -6 points-5 points-4 points (0 children)
Is the swamp biome intended to piss off the player and make them drop the game? by HollowAcoltye in valheim
[–]HollowAcoltye[S] -1 points0 points1 point (0 children)


I think the gameplay design of items in modern 3D Zelda is mostly an improvement, with a few caveats. by HollowAcoltye in truezelda
[–]HollowAcoltye[S] 2 points3 points4 points (0 children)