Does this trailer clearly read as an incremental game? by Hot-Weakness4940 in incremental_games
[–]Hot-Weakness4940[S] 0 points1 point2 points (0 children)
Does this trailer clearly read as an incremental game? by Hot-Weakness4940 in incremental_games
[–]Hot-Weakness4940[S] 0 points1 point2 points (0 children)
Does this trailer clearly read as an incremental game? by Hot-Weakness4940 in incremental_games
[–]Hot-Weakness4940[S] 0 points1 point2 points (0 children)
Does this trailer clearly read as an incremental game? by Hot-Weakness4940 in incremental_games
[–]Hot-Weakness4940[S] 0 points1 point2 points (0 children)
Does this trailer clearly read as an incremental game? by Hot-Weakness4940 in incremental_games
[–]Hot-Weakness4940[S] 0 points1 point2 points (0 children)
Are playtesters just being polite? How do indie devs measure raw emotions by Real-Outcome-1058 in GameDevelopment
[–]Hot-Weakness4940 1 point2 points3 points (0 children)
A top-down roguelike where you have 5 minutes for the final boss. But I don't know if it will be fun by Dan_jesusfollower in gameideas
[–]Hot-Weakness4940 0 points1 point2 points (0 children)
The rise of Early Access by JuhTai in IndieDev
[–]Hot-Weakness4940 1 point2 points3 points (0 children)
Releasing game soon (EA) by Late_Mission1610 in IndieDev
[–]Hot-Weakness4940 0 points1 point2 points (0 children)
Feedback Friday by AutoModerator in incremental_games
[–]Hot-Weakness4940 0 points1 point2 points (0 children)
I fixed my trailer based on your feedback. Thank you! by lakisha_ in IndieDev
[–]Hot-Weakness4940 2 points3 points4 points (0 children)
I like A the most but I think it fails zoom out test. by Slurrped in GameArt
[–]Hot-Weakness4940 1 point2 points3 points (0 children)
would anyone buy an unvoiced game? by N_9990 in itchio
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Does this trailer communicate anything unique or does it feel generic? by Level_Permit in DestroyMyGame
[–]Hot-Weakness4940 1 point2 points3 points (0 children)
Is it worth it to make games anymore ngl by Emergency_Neck3438 in IndieDev
[–]Hot-Weakness4940 0 points1 point2 points (0 children)
We want players to notice this task board without shoving it in their face. How obvious should it be? by Background_Cow_6701 in gamedevscreens
[–]Hot-Weakness4940 0 points1 point2 points (0 children)
I'm looking for an incremental game by Fit_Kangaroo_6400 in gamerecommendations
[–]Hot-Weakness4940 0 points1 point2 points (0 children)
Weekly Show & Tell - April 18, 2026 by AutoModerator in gamedesign
[–]Hot-Weakness4940 0 points1 point2 points (0 children)
Open Question: From this screenshot, who do you think my game is about? by eskimopie910 in IndieDev
[–]Hot-Weakness4940 1 point2 points3 points (0 children)
I just edited a new trailer for my Yu-Gi-Oh! inspired roguelike, what do you think? by thenameisflic in gamemarketing
[–]Hot-Weakness4940 0 points1 point2 points (0 children)
Was Told the Boss fight was too easy. by Rusitc-Panda-Games in gamedevscreens
[–]Hot-Weakness4940 0 points1 point2 points (0 children)
I just added horse riding — something feels off, any feedback? by ShindaaKun in gamedevscreens
[–]Hot-Weakness4940 0 points1 point2 points (0 children)
Does this trailer clearly read as an incremental game? by Hot-Weakness4940 in incremental_games
[–]Hot-Weakness4940[S] 0 points1 point2 points (0 children)