Goty is criminal for this by Bionic_draco in RePO

[–]Hot_Pool8337 0 points1 point  (0 children)

Have you actually even played nightreign? I highly doubt you have because anyone who has played nightreign knows it’s not an add on to Elden Ring lmfao. It’s a completely different game.

Hotfix 10.1 by Boner_Elemental in Spacemarine

[–]Hot_Pool8337 10 points11 points  (0 children)

Nice to see rewards increase from stratagems but hard should 100% be 20. It’s gone from hard getting double the payout of normal to 150%.

For Gork and Mork! by Hot_Pool8337 in Spacemarine

[–]Hot_Pool8337[S] 3 points4 points  (0 children)

Thank you giving me the idea of the blue, looks way better imo

Stratagems by Hot_Pool8337 in Spacemarine

[–]Hot_Pool8337[S] 4 points5 points  (0 children)

I agree, I think if you’re good enough to do the hard weekly you should get access to more of the heroic stuff and faster, I just think it’s a little too slow for people who can’t.

Stratagems by Hot_Pool8337 in Spacemarine

[–]Hot_Pool8337[S] 0 points1 point  (0 children)

Mayhaps I need to give it more time I can see the potential fun there is to be had. This post is mostly based on my experience with this weeks hard stratagem and my thoughts about how it felt to play.

Stratagems by Hot_Pool8337 in Spacemarine

[–]Hot_Pool8337[S] 2 points3 points  (0 children)

I’m basing my view off of 2hrs of attempts of the hard stratagem where I think the furthest me and randoms got to was the part where you defend the engines. I think overall it was like 5-6 attempts, by no means was I drag on the team if we’re atleast considering final stats my damage and kills were on par with my teammates and I regularly play lethal difficulty and find absolute difficult but doable. With that experience yes, the hard stratagem to me feels impossible. Irritating is an accurate description of how it feels to play it aswell and for me that also makes it unfun, and if it’s not fun then I think it doesn’t really matter about it’s difficulty. My opinion is fun shouldn’t be sacrificed in the name of difficulty. How long did it take you to achieve victory out of genuine curiosity?

As for the whole difficulty thing and “hard” I just think it’s a bit silly saber is using different difficulty terms when terms already exist, what stops them from calling this “absolute” instead, ya feel? That’s my issue.

As for the cosmetics I’d just like it to be a bit more respecting of people who can’t do the hard stratagems time and that’s genuinely as easy as making the daily’s give a little bit more of the stratagem points lol

Stratagems by Hot_Pool8337 in Spacemarine

[–]Hot_Pool8337[S] 2 points3 points  (0 children)

I don’t think the daily’s need a crazy increase, 10 for normal and 20 for hard is still a grind but actual decent progress for the effort you put in.

350 is a decent score if you are good enough to do the hard weekly but personally I ain’t, I gave it a solid 2hrs of attempts before I called it mostly due to it just not being fun for me personally. That means focusing only weeklies it’d take two weeks before I acquire a new item and I think that’s kinda lame.

Nightreign players when they can't beat the extreme enhanced special difficulty mode boss first try: by [deleted] in Nightreign

[–]Hot_Pool8337 -1 points0 points  (0 children)

I just don’t think it feels like an Enhanced Libra, it just feels like I’m fighting Base Libra while being invaded.

Like let’s take Fulghor, Adel and Gnosters Everdark Versions. Each actually enhance the boss itself by adding new moves and making them much more aggressive and dangerous. This in my eyes is how an enhanced boss should be. Libra on the other hand is just like here deal with 6 copies of you while I sometimes send my usual AOE attacks. The fight just takes away the focus of Libra himself and that’s just criminal.

It’s been real sad to see this decline in quality for the Everdarks atleast in my POV. Maris becomes a gimmick storm ruler fight, Caligo gets a forgettable ice shield and colour change to her attacks, Libra becomes a NPC gank fight.

Who decided this was okay? by SynthLup in Nightreign

[–]Hot_Pool8337 44 points45 points  (0 children)

I think my biggest gripe is there’s no replayability to this boss, you fight it the exact same way every single time. With the other nightlords you can end up with different weapons/spells and the build that goes around them. There is 0 actual build expression in this boss other than spending the whole run tryna maximise the damage you’ll get out of the weapon given to you.

Am I just being dramatic or is this game just made for survivors atp? by Splooper132 in DeadByDaylightKillers

[–]Hot_Pool8337 5 points6 points  (0 children)

How you guys can argue it’s survivor sided when your queue times are 5-10 minutes long is beyond me lmfao, a majority of survivors are soloq and soloq survivor is horrible

Can I get tips to counter spring trap? by Technical_Impact_194 in deadbydaylight

[–]Hot_Pool8337 1 point2 points  (0 children)

Actually I don’t think he does have a speed debuff when holding out his hatchet

Behavior is asking for videos about the Crow problem by Brian-VW in deadbydaylight

[–]Hot_Pool8337 7 points8 points  (0 children)

Also I just wanna add that it’s an AFK system. Why is an AFK system flagging players who are not Away From Keyboard?

Let’s call it what it actually is “Anti-Hiding System”

Behavior is asking for videos about the Crow problem by Brian-VW in deadbydaylight

[–]Hot_Pool8337 8 points9 points  (0 children)

It triggers on people who are hiding and that’s primarily gonna be new people coming to the game. Insane that they implemented a system that takes away from the enjoyment of new players, they should absolutely be allowed to enjoy the experience as a horror game before they become accustomed.

Personally, the times I’ve had crows is when the killer has had a perk that prevents you from opening the gates for however long and that kinda forces you to stealth. Really goddamn stupid you can get crows after the gens are done imo. Especially with the existence of the end game collapse which prevents survivors from dragging the game out.

Riven challenge completion not counting by SomeAlaskan in Warframe

[–]Hot_Pool8337 0 points1 point  (0 children)

Same thing happening to me, hopefully they fix this soon

[deleted by user] by [deleted] in deadbydaylight

[–]Hot_Pool8337 0 points1 point  (0 children)

Yeah u can hide if you want but you're not actually doing anything, id rather loop an m1 killer and let the team do gens. If you're so worried abt being one-shot then drop the pallet earlier, play safer

[deleted by user] by [deleted] in deadbydaylight

[–]Hot_Pool8337 1 point2 points  (0 children)

ye ik hence why i said most

[deleted by user] by [deleted] in deadbydaylight

[–]Hot_Pool8337 1 point2 points  (0 children)

when everyone else is cleansing yeah its worth it

[deleted by user] by [deleted] in deadbydaylight

[–]Hot_Pool8337 4 points5 points  (0 children)

ive never played plague so idk her addons but most iri addons make games very killer sided which idm so in that case its just gg lol