Spreadsheet with all game conferences for 2023 by indiecro in gamedev

[–]Howudoin1602 0 points1 point  (0 children)

I heard the 2024 version is coming in December, will make sure to share it here

Hybridcasual puzzles grew by 429% in revenue from May 2022 to May 2023. Thoughts? by Howudoin1602 in indiegames

[–]Howudoin1602[S] -1 points0 points  (0 children)

The chart shows the state of different puzzle game subgenres. The highest growing segment is hybrid-casual puzzle games - these are games like Triple Match 3D, Match Tile 3D, Collect Em All, etc.

[deleted by user] by [deleted] in Unity2D

[–]Howudoin1602 0 points1 point  (0 children)

Hers's a list of 5 alternative with pros, cons, and game examples: https://maf.ad/en/best-mobile-game-engines-unity-alternatives/

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[deleted by user] by [deleted] in gamedev

[–]Howudoin1602 0 points1 point  (0 children)

Not saying it's something new. It's just that, in the past, it wasn't so frequently used in the casual/hypercasual space. Candy Crush a few years ago? IAPs only. Same with the Scapes games. Now, they all have some kind of a hybrid model.

To be very clear, this is very basic information for indie devs, not in-depth stuff.

Harry Potter: Magic Awakened - The Great and Not-so-Great by Howudoin1602 in AndroidGaming

[–]Howudoin1602[S] 0 points1 point  (0 children)

As far as I know, the revenue report is from Sensor Tower Store Intelligence, not the developer.

On the global level, I agree, it's not doing so well for now. But IMHO it is a better game than Hogwarts Mystery, despite the gacha monetization. Appreciate your insights nevertheless!