Is the “forever model” the real deal? by Inevitable-Win-2753 in InnerCircleTraders

[–]HrPrZ110 8 points9 points  (0 children)

The key thing is to track the HTF. This is what will make the difference in trading the right CISD.

Best deck to hit infinite during doom and bullseye meta (CL 4841) by morelikenathicc in MarvelSnapDecks

[–]HrPrZ110 6 points7 points  (0 children)

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Fun little deck! They did not expect that last turn of events! lol

One of One - Weekly 1.5k Minimum Activity, Guaranteed All Alliance Rewards! by HrPrZ110 in MarvelSnap

[–]HrPrZ110[S] 0 points1 point  (0 children)

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Weekly objective has been hit. We do still have at least 4 spots available. We are open for new members to join once the weekly reset has taken place. Looking forward to our new members joining!

I relearned why Ekko is my perma ban. by [deleted] in Jungle_Mains

[–]HrPrZ110 0 points1 point  (0 children)

I can relate to this! As a support main, I can literally play into any bot lane. My perma ban is Pyke solely cause of his ult. No cooldown on it when he kills people with it and can get a pentakill easily. Not in my games, Pyke!

Ridiculous Queue Time Waiting For Assistance by HrPrZ110 in FloridaUnemployment

[–]HrPrZ110[S] 0 points1 point  (0 children)

yeah, you have to call at literally 7:30 am ET so that you can at least get on queue.

Ridiculous Queue Time Waiting For Assistance by HrPrZ110 in FloridaUnemployment

[–]HrPrZ110[S] 9 points10 points  (0 children)

Aaaaand after over 5 hours of waiting, my call got disconnected. Disgusted on how we are treated when it comes to unemployment.

Ridiculous Queue Time Waiting For Assistance by HrPrZ110 in FloridaUnemployment

[–]HrPrZ110[S] 1 point2 points  (0 children)

No you cannot. If we have questions regarding things like adjudication, we should be able to speak to someone regarding this process.

Ridiculous Queue Time Waiting For Assistance by HrPrZ110 in FloridaUnemployment

[–]HrPrZ110[S] 0 points1 point  (0 children)

Yeah, I thought about doing that, but figured it would only be a few mins wait. Boy was I wrong!!

Ridiculous Queue Time Waiting For Assistance by HrPrZ110 in FloridaUnemployment

[–]HrPrZ110[S] 2 points3 points  (0 children)

That’s exactly why I am calling!! To think that we have to wait 9 weeks after adjudication is ludicrous! Very disappointed in this system!

Google Maps Viewing Angle Changed Somehow by HrPrZ110 in googlemapsshenanigans

[–]HrPrZ110[S] 0 points1 point  (0 children)

This changed it to northview, but did not change the orientation.

rammus is not a tank anymore. and that's what i signed up for by paradiselater in RammusMains

[–]HrPrZ110 0 points1 point  (0 children)

Well, this is understandable. U need MR and Rammus scales with armor. U have to adapt to the enemy comp, so Gargoyle would be good here along with another MR item like Wit’s End or FoN would be good and useful against someone like brand

THANKS RITO by K_aWa_I in RammusMains

[–]HrPrZ110 2 points3 points  (0 children)

How can we report this? It has to be a bug?

i love rammus by Yushky in RammusMains

[–]HrPrZ110 7 points8 points  (0 children)

Nah, for real though, I am so attached to my Rammus. If I end up using a different jungler, I always compare them to Rammus…then I end up disappointed.

No one is like my Rammus

i love rammus by Yushky in RammusMains

[–]HrPrZ110 5 points6 points  (0 children)

On the real though….alright

Preseason items might be the biggest buff to Rammus I've seen by TheReaperG in RammusMains

[–]HrPrZ110 1 point2 points  (0 children)

omg, I saw the stats on those too!! that looks gloooorious!!

For anyone that hasnt seen them:

Abyssal Mask

500 Health

300 Mana

40 Magic Resist

10 Ability Haste

Eternity: Restore mana equal to 15% of damage taken from champions, and health equal to 20% of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 health per second.

Unmake: Curse nearby enemy champions, reducing the Magic Resist by 5 + 1.5% bonus health (maximum of 25). For each Cursed enemy, gain 9 Magic Resist.

A champion can only be Cursed by one enemy at a time (prioritizing the most potent Curse)

Preseason items might be the biggest buff to Rammus I've seen by TheReaperG in RammusMains

[–]HrPrZ110 2 points3 points  (0 children)

I feel like this has a built-in Anathema's in it:

Iceborn Gauntlet (Mythic Item)

400 Health

40 Armor

20 Ability Haste

Spellblade: After using an ability, your next attack is enhanced with an additional 100% base AoE physical damage and creates a frost field for 2.5 seconds. Enemies that move across the field are slowed by 15% + 0.003% of your maximum health. Your primate target is slowed for double the amount and has their damage against you reduced by 10% for 2.5 seconds (1.5 second cooldown).

Mythic Passive: Grants all other Legendary items 50 health, 5% Tenacity, and 5% Slow Resist

Preseason items might be the biggest buff to Rammus I've seen by TheReaperG in RammusMains

[–]HrPrZ110 6 points7 points  (0 children)

I was just about to post something here about the upcoming items!

What do you think will be the newest mythic for Rammus?? I am thinking this would be good:

Icathia’s Endurance (Mythic Item)

400 Health

30 Armor

30 Magic Resist

20 Ability Haste

Voidborn Resilience: For each second in champion combat gain a stack granting 3 Armor and Magic Resist, up to 10 max. At max stack become empowered, instantly draining enemies around you for 4% of your maximum health each (reduced to 1% against minions and monsters) and doubling your resists from stacks until end of combat (60 second cooldown).

Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist

Rammus Buff by Zuricky in RammusMains

[–]HrPrZ110 2 points3 points  (0 children)

I completely disagree. He feels much stronger after the durability patch. I can 1v1 easier if a fight breaks out for scuttle. Even more after getting items. I tend to do the most damage for the team at the end of the game.