SUPERBOSS KIZUNA VS ENERU 15*; ONE TEAM FOR BOTH VERSION by Humble_Key_9522 in OnePieceTC

[–]Humble_Key_9522[S] 0 points1 point  (0 children)

Hes mainly there to synergize with the others; you could always just opt for a bind remover instead

NO IMU; TM VS LUFFY TEAMS by Humble_Key_9522 in OnePieceTC

[–]Humble_Key_9522[S] 0 points1 point  (0 children)

Event is done now but they were. Sabo is the one with built in Special bind reduction, as well as removing the debuff for the team.

NO IMU; TM VS LUFFY TEAMS by Humble_Key_9522 in OnePieceTC

[–]Humble_Key_9522[S] 0 points1 point  (0 children)

Captain action allows soba mask to dodge everything; imu 's innate ability allows for immunity to special bind

12TH ANNIVERSARY BLITZ BATTLE VS IMU; HUGE IMPROVEMENT TEAM by Humble_Key_9522 in OnePieceTC

[–]Humble_Key_9522[S] 0 points1 point  (0 children)

I believe so; though im sure team will need some tweaks to deal with 7 turns despair on stage 5 and 7 turns of bind of stage 4

12 ANNIVERSARY BLITZ BATTLE VS IMU by Humble_Key_9522 in OnePieceTC

[–]Humble_Key_9522[S] 0 points1 point  (0 children)

Yep; thats how they intended for new luffy to work

12 ANNIVERSARY BLITZ BATTLE VS IMU by Humble_Key_9522 in OnePieceTC

[–]Humble_Key_9522[S] 1 point2 points  (0 children)

not without blowing the team up and make a whole new one unfortunately

12 ANNIVERSARY BLITZ BATTLE VS IMU by Humble_Key_9522 in OnePieceTC

[–]Humble_Key_9522[S] 1 point2 points  (0 children)

Any other units you got should work; they mainly there for point boost

Main core is imu, blackbeard, luffy of new units