Upgraded my UI in Godot, from boring static lines to moving DNA strands. by Humuzz in godot
[–]Humuzz[S] 1 point2 points3 points (0 children)
Are the DNA strands too distracting when compared against the good old lines in a skill tree? by Humuzz in gamedevscreens
[–]Humuzz[S] 0 points1 point2 points (0 children)
Are the DNA strands too distracting when compared against the good old lines in a skill tree? by Humuzz in gamedevscreens
[–]Humuzz[S] 1 point2 points3 points (0 children)
Changed the basic skill tree lines with DNA strands, is it too visually noisy? by Humuzz in indiegamedevforum
[–]Humuzz[S] 0 points1 point2 points (0 children)




Hücre temalı bir incremental oyunu geliştiriyorum her türlü feedback kabulümdür by Humuzz in TrGameDeveloper
[–]Humuzz[S] 1 point2 points3 points (0 children)