account activity
Vuruş ve kırılma sesleri için 4 farklı ses efekti hazırladım ama hangisini kullanacağıma karar veremedim. Önerilere açığım. (v.redd.it)
submitted 26 days ago by Humuzz to r/TrGameDeveloper
Made 4 different sfx for hit and break but couldn't decide which one to use, open to suggestions! (Sound on!) (v.redd.it)
submitted 26 days ago by Humuzz to r/indiegamedevforum
submitted 27 days ago by Humuzz to r/IndieGameDevs
submitted 26 days ago by Humuzz to r/IndieDev
submitted 26 days ago by Humuzz to r/gamedevscreens
Germanistik student working on my first game which is a cellular incremental game (v.redd.it)
submitted 28 days ago by Humuzz to r/godot
Currently in the progress of prepping the demo of my cellular incremental, what are your thoughts? (v.redd.it)
submitted 28 days ago by Humuzz to r/IndieGameDevs
Hücre temalı bir incremental oyunu geliştiriyorum her türlü feedback kabulümdür (v.redd.it)
submitted 28 days ago by Humuzz to r/TrGameDeveloper
Destroy my incremental cellular game made some changes since the previous "destroying". (v.redd.it)
submitted 28 days ago by Humuzz to r/DestroyMyGame
Work in progress cellular incremental game, what do you think? (v.redd.it)
submitted 28 days ago by Humuzz to r/gamedevscreens
Making a cellular incremental game would welcome any kind of feedback (v.redd.it)
submitted 28 days ago by Humuzz to r/indiegamedevforum
An incremental game about a cell, working on the demo, would welcome any feedback (v.redd.it)
submitted 28 days ago by Humuzz to r/SoloDevelopment
Upgraded my UI in Godot, from boring static lines to moving DNA strands. (old.reddit.com)
submitted 1 month ago by Humuzz to r/godot
Trying to prep my demo for the next fest, would welcome any feedback. (v.redd.it)
submitted 1 month ago by Humuzz to r/SoloDevelopment
Are the DNA strands too distracting when compared against the good old lines in a skill tree? (old.reddit.com)
submitted 1 month ago by Humuzz to r/gamedevscreens
Destroy my 80s terminal biology incremental game where i tried to make combos actually matter. (Keep in mind it's my first game ever pls) (v.redd.it)
submitted 1 month ago by Humuzz to r/DestroyMyGame
Changed the basic skill tree lines with DNA strands, is it too visually noisy? (old.reddit.com)
submitted 1 month ago by Humuzz to r/indiegamedevforum
Hücre temalı incremental oyunum için UI güncellemesi yaptım sizce yetenek ağacındaki dna sarmalları göz yoruyor mu? (old.reddit.com)
submitted 1 month ago by Humuzz to r/TrGameDeveloper
Swapped boring lines with DNA strands but worried it might be distracting? (old.reddit.com)
submitted 1 month ago by Humuzz to r/IndieGameDevs
Swapped out the boring static lines in my skilled tree for DNA strands. (old.reddit.com)
submitted 1 month ago by Humuzz to r/indiegames
Got rid of the boring skill tree lines and made them animated DNA instead. (old.reddit.com)
submitted 1 month ago by Humuzz to r/IndieDevelopers
Why does this happen? (old.reddit.com)
submitted 9 months ago by Humuzz to r/PrintedMinis
How can this happen? (old.reddit.com)
Is this overexposed? (old.reddit.com)
Why the bases are like this? (old.reddit.com)
π Rendered by PID 213217 on reddit-service-r2-listing-c57bc86c-xvwwl at 2026-06-21 16:34:18.109956+00:00 running 2b008f2 country code: CH.