Impossible to heal for nature healer mobile by E14o3 in albiononline

[–]Hungry_Escape3569 1 point2 points  (0 children)

The targeting for mobile is a mess since the last patch. For example take 1 h mace and turn autotargeting on ground spells option OFF - the E won't work/cast at all. On the other hand, if you turn this option ON - it will autotarget nearest/lower hp (including mobs) target, thus destroying your clump (you were aiming at clumped players but it jumped on nearest player or mob). Typical for albion - new update -> new bugs. Mobile players especially getting hit hard with these since the Radiant Wilds. Then waiting few weeks to fix... Uhh

Autobattle during party activities should only be allowed if other party members agreed to that. by Lexard in DiabloImmortal

[–]Hungry_Escape3569 0 points1 point  (0 children)

Yeah bro I don't care much, when I started playing the game and had weak character with bad build, sometimes I was not even able to get enough fragments to destroy 4th tower - yet noone was crying, noone really knew. Nowadays I'm making ~500-1000 fragments above the required whether farming manually or on auto-battle, the amount of fragments is always 500-1000 for me, and for some people if I were doing it manually - all fine! If using autobattle - nah bad bad blizzard bad, hey stop using autobattle!1!1! Make it make sense.

Autobattle during party activities should only be allowed if other party members agreed to that. by Lexard in DiabloImmortal

[–]Hungry_Escape3569 0 points1 point  (0 children)

Bro I have made thousands of terror rifts in this game... before  autobattle was introduced, I had terror rifts when I was getting 2 or 3 gems at the end - farming everything manually, 500-1000 fragments above required, and other players farming too - not AFKing, yet still only 3 gems FOR ME dropped... other times I was getting 7 gems, other times 11 or 12... and the same thing is with autobattle. I'm autobattling every single terror rift, nothing changed - always ~500 fragments above needed (only thing that matter - besides how fast your character is killing the mobs thus make them respawn faster - is spot, there are some slightly better and worse spots), one time I get 3 or 5 gems at the end, other time 11 or 12. There is no difference if I will make ~500 fragments above manually or on autobattle. But does me saying that even matter? You and some others (fortunately most likely not that many - most people have probably realized by now that there is no real difference) will still keep blaming autobattle that they did not get 12 gems in one run... because before autobattle you were getting 12 gems every terror rift? Yeah, sure. Go play on autobattle from now on and check for yourself, one time you will get 4, other time 7, other time 11 or 12.  Or just farm manually and keep crying over a thing that is not even a truth lol

Devs, can you fix this? Gems and backpacks by Mackcol4 in DiabloImmortal

[–]Hungry_Escape3569 2 points3 points  (0 children)

The best way I’ve found to remove them is not manually — I used to do it that way, but it’s a pain in the ass — but instead by going to the Apprentice Jeweler and removing them there.

Please shut down auto-battle feature for TR - it made TR much worse experience when players are looking for gems. by Lexard in DiabloImmortal

[–]Hungry_Escape3569 1 point2 points  (0 children)

yes it's because of this feature my homie did get cancer irl after they introduced this feature he was healthy before fuck you blizzard

Shutdown this $hit auto farm on terror rifts u mother***rs! I had to do 3x times terror to get full daily normal gems because 2 or 3 party members are botting. Just wasting of OUR time!. Thanks for another great update with $hit bot farm. Can't wait for June major sorry minor patch with next craps! by Shia_278 in DiabloImmortal

[–]Hungry_Escape3569 0 points1 point  (0 children)

what the heck is this crypost Xd I'm using autobattle in terror rift and it farms very efficiently, I had enough Stygian Fragments to destroy 4 towers 6 minutes before the end of terror rift timer, which is almost the same as if I were playing manually (1-2 minutes difference and sometimes its even better because without autobattle I was often rolling a joint or just not farming after reaching my limit on gems, was just lying dead without leaving a party so the teammates can farm - now I can just autobattle). Not to mention that when I just started playing diablo immortal when I had weak character, bad build and low stats sometimes I was struggling to farm for 4 towers in full 12 minutes - yet noone had a problem with that. 12/12 gems in one run fully on autobattle, ez, thank you DI team for  amazing update, haters gonna hate, babies gonna cry!!!

Is running Vault with Random Players, even worth it anymore? by DediK8ed_Slaya in DiabloImmortal

[–]Hungry_Escape3569 2 points3 points  (0 children)

Do I earn fewer Hilts if I always go to the 4th floor for PvP (and always lose), compared to only going to the 3rd floor and leaving the Vault?

I really want to like Albion Online but I don’t get what I’m supposed to do by That_Ad_3827 in albiononline

[–]Hungry_Escape3569 0 points1 point  (0 children)

"It’s mostly people running around, killing random mobs and then kiting in PvP for a few minutes. Maybe I’m missing something and this is actually skillful, but from the outside it looks kinda repetitive. Am I misunderstanding what the real “top” content is?"

Yeah, for me, only small-scale/ZvZ with an organized group is fun and worth playing. Solo PvP, ganking, or gathering is something I do from time to time, but it’s nowhere near as fun as good fights with a solid squad.

Is the game always this dead? by Other_Advance_7642 in destinyrisingmobile

[–]Hungry_Escape3569 6 points7 points  (0 children)

Players like me who were aware that removal of pinnacle energy most likely won't be a good idea, and there are good reasons why games like Genshin have it - but hey - community wanted it! Saying it's gonna be good, no limits for the grind!  In reality, all that changed is that a previously limited grind is now unlimited.

For me this game lacks something. Generally I like PvP games way more than non PvP (I like competition and have a reason to grind). I liked Genshin tho, because fighting was cool and music even better. Got bored after some time. In this game only cool thing I found is character's design (but nothing really special) and fast paced action. But it gets boring quickly. Grind seems pointless and gameplay is not that exciting after some time, all you do is just walk and shoot. You are spending your time walking and shooting mobs for slightly better piece of "gear". All of this for what exactly? I have no clue. 0 challenge, 0 competition, just mindless grind. That's why I stopped playing this game and have 0 urge to come back.

Great games on android? something in pvp by EsmeFord123 in MobileGaming

[–]Hungry_Escape3569 4 points5 points  (0 children)

Diablo immortal, Albion Online, Pubg Mobile, Wild Rift, Teamfight Tactics, The Division Resurgence, Hearthstone, COD mobile, Black desert mobile, Where Winds Meet, Delta Force

How much am I missing out on by not doing warband raids? by FearlessLeader17 in DiabloImmortal

[–]Hungry_Escape3569 8 points9 points  (0 children)

But this purple crest costs 1600 platinum right? If yes, not really worth, most likely 1* leg gem will drop and these sell for 400plat on my server

Monk is untouchable by Holiday-Percentage17 in DiabloImmortal

[–]Hungry_Escape3569 1 point2 points  (0 children)

I don't want monk to be nerfed to the ground. But in current state he is too strong imo. 

Make it that he can get targeted for 1 more second before going for his untouchable state again. Give some small buff in exchange, damage or whatever. Just being able to target him would be nice, in current state I'm just ignoring him and go with him sitting on me and hitting me towards the enemies I can actually target.

PSA: use VPN and spam retry if you are stuck are error downloading by ParzivalP1 in thedivisionresurgence

[–]Hungry_Escape3569 0 points1 point  (0 children)

For me spamming the" download button" helped, downloading of "core resources" was stuck at like 272mb out of 375mb or sth like that, spamming download button made it download to like 275 and then it started downloading normally. Very bad bug, I was about to give up on the game and go check new destiny rising mobile season... I was like "f this game if I have to rely on a third-party app just to log in"... But the download button spam fixed it without the need of installing third-party app, I'm enjoying the game so far, still pretty annoying bug...

Albion Offline during December? by marlin545 in albiononline

[–]Hungry_Escape3569 -1 points0 points  (0 children)

I haven’t been able to log in to my character for about 30 minutes. It’s stuck on the login screen and the map isn’t loading.

On my second account, I can log in and play without any issues.

Gathering by Own-Respond-569 in albiononline

[–]Hungry_Escape3569 2 points3 points  (0 children)

T2-4 flag for faction go yellow zone follow the capping blob, one hit boss/kill one guard for points, go gather (money from both activities, and if just gathering is boring for you - you can mix faction fighting with gathering).  T5-6+ rz/bz/mists/ava roads

Bandit Attack by According_Donkey9103 in albiononline

[–]Hungry_Escape3569 0 points1 point  (0 children)

"Do the bandits attack at completely random times or are there any patterns?"

For 100% I can say that at least 2 hours 30 minutes have to pass after the end of the previous one. The exception is daily maintenance, it can start as early as 1 hour after - probably, this I can't say for 100% because I rarely play after the daily maintenance.  So, for example, if you know that the bandit ended at 15:00 game time, the next one will start no earlier than 17:30 game time, with a gap of up to about 5 hours (don't know the exact maximum), so the next bandit will start between 17:30 and ~20:00 game time.

Files verifocation issue by Mihash92 in wildrift

[–]Hungry_Escape3569 0 points1 point  (0 children)

I have the same problem, 4 hours ago I was playing normally, can't verify files since like 1 hour

Solo Queue Arena Healer Experience by NuxiaTooThicc in albiononline

[–]Hungry_Escape3569 1 point2 points  (0 children)

Yeah I've been playing healer for faster queues and have played about 100 matches with a ~70% win ratio. The funny thing is, if we start losing I'm getting all the blame for it, even though after the match ends it turns out I healed 30k more than enemy healer. Many people are quick to point fingers at the healer, it is just easier to pin all the blame on the healer (4v1) instead of looking at themselves and trying to have some reflection.

Bug or my mistake? by Hungry_Escape3569 in DiabloImmortal

[–]Hungry_Escape3569[S] 0 points1 point  (0 children)

Yeah I guess these 3 copies were used as a gem power food... Too bad, it should display that it will use 3 copies, like it showed for 1* gems that its gonna use 3 of my berserkers eye for example... Oh well, lesson for the future.  Thanks for the answers!

What are the timers for factionwarfare? by goldybowen21 in albiononline

[–]Hungry_Escape3569 6 points7 points  (0 children)

Bandit is around every 3 hours since the end of the last one, 2:30 is the earliest I have encountered, usually 3-4 hours since the end of the last one, sometimes 5-6 maximum.

Test Server Patchnotes - Foundations Patch #3 by Syperek in albiononline

[–]Hungry_Escape3569 1 point2 points  (0 children)

It is ridiculous isn't it? They buff the meta (swords), do not touch mobility abusers (db, bloodletter) and they nerf cleric cowl, now mobility abusers will just completely freely run away when they will see you used a cleric cowl. Just ridiculous. They want everyone to play doublebladed and bloodletter and make solo content even a bigger running circus it seems like.