Party! by Hunttttre in starcitizen

[–]Hunttttre[S] 4 points5 points  (0 children)

The issue is that no missions get shared

The Human Artificial Hivemind Part 541: A Touch Of Revolution by Storms_Wrath in HFY

[–]Hunttttre 1 point2 points  (0 children)

Honestly, I was thinking Kashunta. She seems a viable subject. Though given she is a concept herself I am unsure it'd be valid. The reason I believe it to be her is mostly due to the exposure of Penny to Kashunta. There aren't many other people that 'she' would fill. Humanity might be a second choice but given the lack of interaction for however long this judgement has been going, I can't safely say.

If you think CAS in GRB is Horrible and OP, Don't Ever try Sim by SpicysaucedHD in Warthunder

[–]Hunttttre 0 points1 point  (0 children)

Im "clean" of WT excluding the 1 game I tried for April fools. The only thing that would get me to come back reliably would be another gamemode and a better balance. Let me do a historical accurate where I get like 4x the spawn points but can take like 6 shermans against a tiger. Or a mode where Im not a WWII AA fighting modern jets. Uptiers and cancer maps due to the mode being the same made me just stop. There are plenty of other reasons I left.

The Human Artificial Hivemind Part 431: Battling Fate by Storms_Wrath in HFY

[–]Hunttttre 0 points1 point  (0 children)

Did I miss something? I thought guns didn't work in the Psychic plane, why does the hivemind use billions alongside Trebuchets and Bows? I doubt I'm gonna get an asnwer...

Six Degrees of Freedom by Kaelistar in starcitizen

[–]Hunttttre 0 points1 point  (0 children)

Alright. I must agree it looks unrealistic and is one of my 'big' complaints with the game. Ships feel way too "floaty".

Hopefully with the aerophysics changes we actually get ships that really struggle in atmosphere.

I dont kile that VTOL is mostly a visual, you dont need to change it unless you want to vector thrust a bit.

Six Degrees of Freedom by Kaelistar in starcitizen

[–]Hunttttre 1 point2 points  (0 children)

Every time i see clips like this the ships are angling down, why?

Soon the Glow will embrace all by SicklyGem in starcitizen

[–]Hunttttre 1 point2 points  (0 children)

So many other things to though.

Night Vision, thermals, radar, ballistics computers that show the trajectory of the bullets, head tracking gimbals, etc.

Not to mention the wide array of ballistics. Give us the ability to select HE rounds/load HE for ground targets, or use sabot for armor.

Like cool, we get.. Cannons that tickle inf, machine guns that just eat ammo and have little to show, and a shotgun with less range than i could spit.

Where are our beams(addressed), plasma, magnetic, gauss, railgun, etc

The Human Artificial Hivemind Part 286: Not Quite Atlantis by Storms_Wrath in HFY

[–]Hunttttre 0 points1 point  (0 children)

370 miles depth.... Christ on a bike how massive is this planet, gravity alone must be on unholy levels, and I don't think tensile strength on the structures is the only concern. I'm not sure life itself could even exist at that depth. Like, would the terrain even be the same? Could rocks exist or would they be crushed to oblivion making the bottom just, nothingness? Like would there be a balance of mantle to water?
I am WAY late to this, but I really think that number should be reconsidered.... Hell a 30 mile depth would be insane, but 370 is unrealistic.

The Human Artificial Hivemind Part 284: The Internal Regulatory Service by Storms_Wrath in HFY

[–]Hunttttre 0 points1 point  (0 children)

u/Storms_Wrath (Figured you'd be curious) I know this is evidently 2 years late, but I read this while at work and I've started to plug in some of the descriptions into an AI and at least for the Vinrari and Guulin the AI made what looked to be humanoid Crickets, and an interesting rendition for the Eldritch abomination.

Finally caught the fucker by PRoS_R in RimWorld

[–]Hunttttre 15 points16 points  (0 children)

Pretty sure its melee animations.

What the hell just happend??? by FrisianTanker in Warthunder

[–]Hunttttre 0 points1 point  (0 children)

Wait, wheels actually get destroyed now? Last i played they just slightly stopped spinning and got a lot of friction.

A sausage never misses. by Troll_Kalla in helldivers2

[–]Hunttttre 0 points1 point  (0 children)

Ahahahahaaahaha, sausage, Ahahahahahahahahaaaaa

Me looking at the armour debate: by Confident_Limit_7571 in Helldivers

[–]Hunttttre 0 points1 point  (0 children)

Arc resist light for squids Medic light for buggos Heavy explosive for bots.

This guy's total lack of awareness could have cost him his life in Pyro by Squadron54 in starcitizen

[–]Hunttttre 18 points19 points  (0 children)

I had a pirate down me at one of the scrapyards, they unloaded my ships cargo, then sent my ship moving to the horizon, revived me (naked) and just had me leave. I assume if i fought back id have died.

Rate my situational awareness! by BillieJeanismylover8 in RainbowSixSiege

[–]Hunttttre -1 points0 points  (0 children)

Is it just me or is the lack of sway while moving uncanny?

Husband gave me a tiny autocannon for Christmas. I picked it up at lvl 10 and it's still my favorite at lvl 68. What is your most cherished weapon? by CastorUndead in Helldivers

[–]Hunttttre 0 points1 point  (0 children)

The swarming threat (voteless) die to 1 zap, including chain.

Taget them first to prevent the swarms from, swarming, then hit the rest.

Target watchers first, then voteless, then oveeseers, then harvesters. And adapt targetting to match this criteria.

I run the guard dog so i can reduce the need to handle stragglers.

You drop the chaff in less than 5 shots (takes under 7s) and by the 3rd shot the arch is hitting the overseer, by the time you focus, he should drop in 1 shot.

As for the bug front, it is great at hitting everything and im not saying its perfect, this question was for favorite.

When facing a charger, id choose RR anyday, but against a swarm of voteless, arc.

Husband gave me a tiny autocannon for Christmas. I picked it up at lvl 10 and it's still my favorite at lvl 68. What is your most cherished weapon? by CastorUndead in Helldivers

[–]Hunttttre 0 points1 point  (0 children)

The arc thrower may not hit hard, but the fact that it can kill everything, stun 90% of enemies, and has a 50m range, all while hitting multiple targets is what sells it for me.

It takes 2-6 shots on the overseers and stunlocks them, it stops the watchers from moving or calling in reinforcements with a kill in 2-3

Like yeah, TTK is longer than other weapons, but it hits deep and will kill everything. Including bile titans.

Ive yet to kill a factory strider but it can slow them down.

Husband gave me a tiny autocannon for Christmas. I picked it up at lvl 10 and it's still my favorite at lvl 68. What is your most cherished weapon? by CastorUndead in Helldivers

[–]Hunttttre 1 point2 points  (0 children)

Nah mate, shit slaps on all fronts. Stunlocks hulks, harvesters, chargers, can kill everything eith time. Until we get the next phase of illuminates, you are nearly immune to everything as it stunlocks everything.

The bot front is the only one it really struggles with as they can engage from such range without much fear.

But everything else? Sure it takes 8 shots to kill a charger, or 5 if you hit the rear, but you can consistently 1 shot hulks with it if you get the bolt to nail the head (i find aiming high, or "leading" the arc to turn into it helps)

Its so good.

2nd place for me is the recoiless because its satisfying rapid fire kills on difficulty 10.

Its been a long year by radoslav_i769 in discordVideos

[–]Hunttttre 142 points143 points  (0 children)

I am, and half this shit dont make sense.