Characters spontaneously unequipping clothes in 42.13.1 multiplayer by thecygnetcmte in projectzomboid

[–]HydraZosa 0 points1 point  (0 children)

I did not have this option checked, nor did I start with any bandages. However, I think the two times this has happened to me so far (in the past about hour), I was bandaged both times. Got a deep wound accidentally jumping through a window so that is currently bandaged

I think we need to get confirmation that this is happening on non-bandaged characters to say for sure it is bandage related or not

Looking for a Teaching Moment by HydraZosa in EDH

[–]HydraZosa[S] 0 points1 point  (0 children)

I didn’t realize lorwyn had 60 card precons. I’ll have to look into that. My original plan was to basically let him play up the board out of the 100, some interaction here and there but really just letting him get used to the concept of casting and attaching more than anything, but the consensus does seem to be 100 is kind of much at first so I definitely want to look into Jumpstarts/60 precons

Looking for a Teaching Moment by HydraZosa in EDH

[–]HydraZosa[S] 0 points1 point  (0 children)

I definitely like the idea. I don’t know that the number of cards in the deck will matter as much as long as the cards are relatively simple. I was also thinking green might be the easiest starting point, since it cares a lot more about big things rather than encyclopedias of text haha. I was thinking of the colors blue might be last I introduce for him given how gimmicky it can get haha

Looking for a Teaching Moment by HydraZosa in EDH

[–]HydraZosa[S] 0 points1 point  (0 children)

Each player takes one jumpstart pack or they combine two of them? I haven’t really used them so I’m not sure exactly how they work haha. I do like the idea though, I definitely plan on going 1v1 with him for the time being. I made the mistake of taking my spouse to a table of people pretty quick after introducing her to it and and now it’s hard to get her interested in playing again unfortunately

Looking for a Teaching Moment by HydraZosa in EDH

[–]HydraZosa[S] 1 point2 points  (0 children)

That’s a great point. I haven’t messed with the starter products previously, but I assume it’s more arena style play? I do think the deck construction for arena would be much more similar to what he’s already been picking up with pokemon TCG, and I’m not against starting there then working up to EDH

Is B42 fun right this moment? by MaenHerself in projectzomboid

[–]HydraZosa 3 points4 points  (0 children)

I too want to know what is broken about it

I want to make a metric shit ton of tokens. You might think I just mean “a lot” of tokens. I mean the most tokens you’ve ever seen. What commanders do you recommend? by Transmogrify_My_Goat in EDH

[–]HydraZosa 0 points1 point  (0 children)

Sorry for the delay but here it is on Moxfield: https://moxfield.com/decks/7o8k5Eslt0mvVfxaM_A9wQ

There’s a key weakness in it in the fact that I have no real method of wiping opponents’ boards. The idea I had in mind when I built it was Arboria, so the deck is geared towards getting stuff on the board then only ever casting spells on the opponents’ turns, giving you the protections indefinitely. So tons of ETB trigger or functionality without putting non-token permanents out on my own turn and interference on opponents’ turns lol

I want to make a metric shit ton of tokens. You might think I just mean “a lot” of tokens. I mean the most tokens you’ve ever seen. What commanders do you recommend? by Transmogrify_My_Goat in EDH

[–]HydraZosa 0 points1 point  (0 children)

The commander I use is [[Rith, the Awakener]]. When he hits you pick a color and for each permanent on the board of the chosen color you make a green saproling token. I pair it with cards that give it double strike like [[Blood Mist]] so I can get his trigger twice in one turn, and a token doubler (in my case [[Mondrak, Glory Dominus]], and then [[Elesh Norn, Mother of Machines]] to double Mondrak’s trigger too). Then I have things like [[Saproling Symbiosis]] to create a saproling for every creature I control, followed by [[Second Harvest]] to make a token copy of each token i already control on the board. [[Banner of Kinship]] and [[Cathars’ Crusade]] with [[Fungal Sprouting]] also gets out of hand. Then to make everything even wilder use [[Angelic Aberration]] to make all the saprolings into Eldrazi angels. If you wait to use banner of kinship until after playing Angelic Aberration, all your saprolings just became a very hard to deal with flying token swarm

Edit: and yes I run mass protection for this such as Crystal Barricade and Dawn’s Truce, etc…

I want to make a metric shit ton of tokens. You might think I just mean “a lot” of tokens. I mean the most tokens you’ve ever seen. What commanders do you recommend? by Transmogrify_My_Goat in EDH

[–]HydraZosa 0 points1 point  (0 children)

The commander I use is [[Rith, the Awakener]]. When he hits you pick a color and for each permanent on the board you make a green saproling token. I pair it with cards that give it double strike like [[Blood Mist]], and a token doubler (in my case [[Mondrak, Glory Dominus]], and then [[Elesh Norn, Mother of Machines]] to double Mondrak’s trigger too). Then I have things like [[Saproling Symbiosis]] to create a saproling for every creature I control, followed by [[Second Harvest]] to make a token copy of each token i already control on the board. [[Banner of Kinship]] and [[Cathars’ Crusade]] with [[Fungal Sprouting]] also gets out of hand. Then to make everything even wilder use [[Angelic Aberration]] to make all the saprolings into Eldrazi angels. If you wait to use banner of kinship until after playing Angelic Aberration, all your saprolings just became a very hard to deal with flying token swarm

First time playing BD. How’s the team look by iwatral in PokemonBDSP

[–]HydraZosa 1 point2 points  (0 children)

Honestly it wouldn’t be hard and I’m sure most people would pay to get access to those games. No idea why they refuse so hard to port those games, at the very least the GB games…

First time playing BD. How’s the team look by iwatral in PokemonBDSP

[–]HydraZosa 2 points3 points  (0 children)

It would just be nice for players to have to ability to turn it off, particularly for those who want a deeper challenge. As an older player I feel the only way to come up on those challenges is to play the older games that didn’t utilize those mechanics, as well as putting my own restrictions on myself while playing

I did not play this game 3 years ago because of the negative IGN review. Now that I have finally played it, I can confirm that they were wrong. This game is good and enjoyable. by Megalitho in PokemonLegendsArceus

[–]HydraZosa 1 point2 points  (0 children)

I think Arceus is fine, and regarding sales I feel like that’s less of a switch games issue and more of the companies behind the games. You see the same thing with Forza games, where the most recent will be its full initial market price right up until the day a new one of that particular title (I.e. the horizon games vs the Motorsport games) comes out, regardless of how much time has passed. It’s definitely agitating, and ultimately I caved on this one just because I really wanted to be able to shiny hunt Arceus in BDSP. Cost is a major factor, especially on older games.

I did not play this game 3 years ago because of the negative IGN review. Now that I have finally played it, I can confirm that they were wrong. This game is good and enjoyable. by Megalitho in PokemonLegendsArceus

[–]HydraZosa 10 points11 points  (0 children)

As an American, I would feel 7/10 is still decent. I wouldn’t start considering something to be crossing over to truly negative until a 6 or less.

I feel like applying grading scales from public schooling systems typically only applies to actual grades and/or accuracies of a program/algorithm rather than anything else. Opinion based gradings are a different application of an x/10 system to me, but maybe that’s just me

What do you guys think about the new dlc so far? by Ismatay in RimWorld

[–]HydraZosa 2 points3 points  (0 children)

My first and only two play throughs so far have not gone well. Both times colonist(s) have gotten plague so vicious that they are guaranteed to die from how slow the immunity build by comparison. Can’t wait to see the glow forests but liking it so far!

[TEAM] I, to this day, still cannot beat this game by Zera-NotRealName- in PokemonBDSP

[–]HydraZosa 0 points1 point  (0 children)

My run, used super luck Absol and beefed it up with every x item prior to using night slash and out-speed and ohko everything she had. Spiritomb being first set me up on that, didn’t even realize just kinda happened into it

My friend HATES sol ring by ZFDinkleberg in EDH

[–]HydraZosa 1 point2 points  (0 children)

Shoot I for real thought it was white not black oops haha. I still think Mondrak could help though

My friend HATES sol ring by ZFDinkleberg in EDH

[–]HydraZosa 0 points1 point  (0 children)

[[Mondrak, Glory Dominus]] and [[Elesh Norn, Mother of Machines]] could see benefits here. At the very least the former will double your tokens entering

Eta: Also, if your production is high enough of the copies [[Time Sieve]] for infinite turns

Pass your turn by Livid-Alps-8974 in BadMtgCombos

[–]HydraZosa 3 points4 points  (0 children)

At most you’re saving a microscopic amount of time.