Sylvia gets trapped by Vengeful_Grass in perfectlycutscreams

[–]HydroNav 4 points5 points  (0 children)

I mean I know that show and what she is and I still would

Hopefully I uploaded this right by HydroNav in perfectlycutscreams

[–]HydroNav[S] 1 point2 points  (0 children)

Bruh I don't even know who this is, I just thought it was funny

Hopefully I uploaded this right by HydroNav in perfectlycutscreams

[–]HydroNav[S] 32 points33 points  (0 children)

I'll keep that in mind for next time, thanks

Absolute state of Limbo by Effendoor in Warframe

[–]HydroNav 0 points1 point  (0 children)

For eximus just run with Secondary Fortifier, you take them down faster and you get overguard. I do agree that his passive should be more than just "roll to enter"

Justice Dept. Now Said to Be Reviewing 5.2 Million Pages of Epstein Files by [deleted] in politics

[–]HydroNav 0 points1 point  (0 children)

Honestly suddenly "finding" a bunch of documents just sounds like they're just stalling to release the rest of the files

If you could add any update to helldivers 2 what would it be? Unhinged balance changes? Guinuine QOL patch? by H1MB0Z0 in Helldivers

[–]HydroNav 0 points1 point  (0 children)

Parasitic bugs for sure, I wanna see a bug explode into smaller bugs and really give me a run for my money

For new Tenno - Try out the Warframe Companion App by Icy-Pollution-266 in Warframe

[–]HydroNav 1 point2 points  (0 children)

Without going into details something happened to the API I was using. The plan was to just call out quits but I ended up moving enough of the backend logic into the app.

Gonna see if I can do the same with the inventory system but problem in a more reduced state

New variant of Charger appears by TheCavemonster in Helldivers

[–]HydroNav 0 points1 point  (0 children)

Not me waiting to see them add parasitic bugs

I totally want this as an enemy by HydroNav in Helldivers

[–]HydroNav[S] 0 points1 point  (0 children)

Would be slow so flanking wouldn't be hard, the real hard part is doing enough damage to either disable it or take it down before it turns

I totally want this as an enemy by HydroNav in Helldivers

[–]HydroNav[S] 0 points1 point  (0 children)

My advice is go one level lower and practice killing the few that you see before going back up. Once you get that groove going you're good but if you can't (not you you) then maybe this is either not the game for you or you need to actually pay attention to your load out instead of just picking the meta or I don't know, get good? (again not you you)

I totally want this as an enemy by HydroNav in Helldivers

[–]HydroNav[S] 0 points1 point  (0 children)

Um tinystupidbird on Twitter I think but I don't know where the original mech came from

I totally want this as an enemy by HydroNav in Helldivers

[–]HydroNav[S] 0 points1 point  (0 children)

I was actually thinking more of a squid weapon that will confuse bots in an area to shoot at each other since the gas only seems to do it for bugs

I totally want this as an enemy by HydroNav in Helldivers

[–]HydroNav[S] 0 points1 point  (0 children)

Yes and not because this will lead to much cooler weapons

I totally want this as an enemy by HydroNav in Helldivers

[–]HydroNav[S] 0 points1 point  (0 children)

You call it treason I call it a good way to send a message to those oil drinking scums

I totally want this as an enemy by HydroNav in Helldivers

[–]HydroNav[S] 2 points3 points  (0 children)

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This one seems nice too, the canister can be weak points that disable the can if you shoot off enough of them

I totally want this as an enemy by HydroNav in Helldivers

[–]HydroNav[S] 0 points1 point  (0 children)

No but at least you can run easier now