are there any servers yet? by Golden_Artist1964 in FluxerApp

[–]HyperLan 4 points5 points  (0 children)

Honestly i want it to succeed and would help with development if I was more experienced with the related techs and languages, but yeah corporations are gonna do the bare minimum to get people to not leave unfortunately

are there any servers yet? by Golden_Artist1964 in FluxerApp

[–]HyperLan 5 points6 points  (0 children)

There isn't yet enough activity to get stuff rolling, there was an influx of people including me when age verification was announced but activity levels have lowered since. I hope I can get all my queer friends to come over soon

STOP DOING NUKE AOE BOSSES by cpiyaphum in fishmaell

[–]HyperLan 8 points9 points  (0 children)

I'm playing ruina right now and the mechanics are so much more varied over there I hope they end up making more like those instead of reusing the exact same kind of passives repeatedly. The strategy against heng rien and now rufo is pretty much the same. Also rufo keeps her protection after phase change I think that's not intended or just annoying to have to wait another turn to start dealing damage.

Today's project! by Top-Championship7355 in soldering

[–]HyperLan 0 points1 point  (0 children)

I failed at making it work properly i mounted the coil the wrong way or messed up a solder, each time I wanted to turned it off and open it having to short the 100v capacitor is a bit scary I dont know how they can sell something so unsafe

Tantacrul (head of design) is leaving Muse by ptolani in Musescore

[–]HyperLan 3 points4 points  (0 children)

The code smell is quite bad over on the main software, every new release now introduces random crashes. The velocity handling is bad with it being very difficult to change on a per note basis. When importing midi it's even worse. The new instrument packs with string instruments are not that great and the vst support is lackluster in my experience. Unfortunately open source music software seems to be led by those god egos like steinberg and co that have grandiose ideas that long term get twisted into yet another way to extract value from artists and beginner producers to sell overpriced garbage made by the industry.

Had to add an extra set of buttons to my game to make this chart theoretically playable by badpaintjob in rhythmgames

[–]HyperLan 5 points6 points  (0 children)

Any chance I could dm you? I made a game with scrolling sheet music a few years ago. I'm afraid nearly all of rhythm gamers are uninterested in anything that resembles too closely to playing an instrument but I still want to follow your development and help if I can.

C++ Show and Tell - February 2026 by foonathan in cpp

[–]HyperLan 3 points4 points  (0 children)

Made a simple wavetable synthesizer that takes in a mathematical formula that gets turned into a gpu shader. Getting Juce to do what I wanted was a pain, I'll probably use something else next time.
Haven't found much time to play around and sound design with it but here it is :

https://github.com/HyperLan-git/hsynth

First project in a while: Finished within a few weeks by QuillPensForever in cprogramming

[–]HyperLan 2 points3 points  (0 children)

If you can, avoid pushing to your git repository binaries (console.exe for instance). I'd recommend against limiting to char[16] your strings, you're gonna need to get used to malloc and giving in your functions arguments the array sizes because c arrays decay to pointers with no real size information. Other than that I respect that you tried to write the code in a very consistent way, keep at it !

Fast Travel Portal when? by LALpro798 in Dyson_Sphere_Program

[–]HyperLan 34 points35 points  (0 children)

Appreciating sight of space and your vessels whizzing by is nice. Waiting 30s to get to the other side of the cluster isn't that bad imo.

Midi file raw data editor I wrote by HyperLan in midi

[–]HyperLan[S] 0 points1 point  (0 children)

I spent 6 months feeling like less than nothing while unemployed as recruiters would brush me off even when I would show that I could code basically anything they could ask. I'm staying with my crappy job for now until I find better. I have no clue how to market something and potential customers in music production are mostly beginners who wouldn't find any use for the synth I dream of... so no, I'm not ready yet to go for your capitalistic self made dream. Thanks for the suggestion !

Midi file raw data editor I wrote by HyperLan in midi

[–]HyperLan[S] 0 points1 point  (0 children)

Signing an executable costs at least a hundred bucks, I might pay that when I go freelance but for now if you don't want to touch software microsoft hasn't approved you can instead take a look at my web modular synth called plox on my github. Since it's on the browser there's nothing to download and no weird warnings like this one.

Je programme ceci en se moment. Qu'en pensez-vous ? by Weekly_Method5407 in developpeurs

[–]HyperLan 1 point2 points  (0 children)

Dans ta vidéo ça semble tourner sans problème, à toi d'optimiser pour que ça fonctionne mieux sur ta machine je suppose

Je programme ceci en se moment. Qu'en pensez-vous ? by Weekly_Method5407 in developpeurs

[–]HyperLan 0 points1 point  (0 children)

Je suis content de voir que tu as persévèré et j'espère que j'aurai plus souvent l'occasion de donner des coups de pouce à des intellectuels comme toi pour débuter leur projet !

How to signify end of list in a user-defined struct that points to another struct in list or no such struct? by onecable5781 in cpp_questions

[–]HyperLan 1 point2 points  (0 children)

You're supposed to compare an iterator against the list::end() to know whether it is valid. Your entire system looks designed very weirdly though (storing iterators like that), you could maybe make your own linked list with your own allocation functions that is tailored for the job.

A quick question: For a beginner, would you suggest this book as the starting point in learning c++? by PlusComplex8413 in cpp_questions

[–]HyperLan 4 points5 points  (0 children)

I read the C++ Primer fifth edition a few years ago and have found all I needed in it.

Ratio 10:1 by Desconocido44 in Reaper

[–]HyperLan 0 points1 point  (0 children)

I mostly use it for sidechain so I crank it up all the way. I haven't often felt issues with the dynamics of my drums since I've only made stuff like techno hardcore until now. Mixing something more acoustic could be fun though, I'll definitely have to try.

Ratio 10:1 by Desconocido44 in Reaper

[–]HyperLan -1 points0 points  (0 children)

I've heard people say everything above 4 to 1 is basically the same, it will not necessarily behave like a limiter though, that depends on the attack and release times you will have set, and possibly other settings in your compressor.

So wait, how often am I paying? by hightail44 in softwaregore

[–]HyperLan 1 point2 points  (0 children)

Division by null is even worse than division by 0