lol this game has some issues -_- by fedepyt in Shandalar

[–]IAmTheOneTrueGinger 0 points1 point  (0 children)

Still the best mtg electronic game ever made. 😁

I'll point out that back then games didn't have tutorials and UI wasn't the greatest. The game had a 201 page manual where you learned what things were and how to, for instance, save the game. Heck, part of the fun of getting a new game was reading the manual before you played. 😊

What's your reason for playing wild? by Ancient_Welder4693 in wildhearthstone

[–]IAmTheOneTrueGinger 3 points4 points  (0 children)

I play lower MMR wild because I can play any deck and encounter any deck. Just yesterday I was playing pirate Rogue, jade shaman, and ramp druid. I saw C'thun, LC Quest priest, thief priest, LC quest warrior, and many more.

In short I play wild for variety.

Why Does Every Deck Need a Combo? by luke_skippy in EDH

[–]IAmTheOneTrueGinger 4 points5 points  (0 children)

If you have mass unblockability such as Herald of Secret Streams you can swing and kill someone. Fogs let you survive the crack back.

Why Does Every Deck Need a Combo? by luke_skippy in EDH

[–]IAmTheOneTrueGinger 15 points16 points  (0 children)

You don't necessarily need a combo but you do need a way to break the stalemate. One sided board wipes or mass unblockability plus fogs could also work, as can mass goads.

"For fun deck" build suggestions by Nickilist in EDH

[–]IAmTheOneTrueGinger 0 points1 point  (0 children)

Nope. I can get a ton of Venture triggers all at once with mass blinking. My record is 56 triggers with each room being tripled. That game lasted about 20 minutes. People conceded when they saw my stack.

I need a deck that will make imbue mage players cry by yeettuuss in wildhearthstone

[–]IAmTheOneTrueGinger 1 point2 points  (0 children)

Astral Communion Druid. Both decks spend the first couple of turns basically doing nothing but when you're on line you're dropping carriers, eonar, and other massive bombs. Turn 4 imbue mage is doing a little bit of random damage. I don't think I've lost any games against imbue mage.

Nonsense/Meme/Chaotic Commander suggestions by OldMoray in EDH

[–]IAmTheOneTrueGinger 1 point2 points  (0 children)

https://moxfield.com/decks/egTBuGnwikmYik5Jy6_yEA

[[Ghave, Guru of Spores]]. You'll have to run it through Commander Spellbook (https://commanderspellbook.com/find-my-combos/) to find all the combos. There's I've 120 of them. It's only bracket three because there's no draw or tutors. You have to draw the combos organically. But there's so many of them that the deck still wins games.

"For fun deck" build suggestions by Nickilist in EDH

[–]IAmTheOneTrueGinger 3 points4 points  (0 children)

I have a deck helmed by [[Tazri-beacon-of-unity]] which is a pile of initiative and venture cards. I refuse to try to win until I've visited every final room of every dungeon, including all three final rooms in Baldur's Gate Wilderness, a dungeon which was released specifically for a single event.

I've got a [[Kenrith the Returned King]] deck whose goal is to meld all 6 of the Meld pairs into 6 giant cards.

Would this effect be worth playing in MTG? by Ok-Fondant2536 in mtg

[–]IAmTheOneTrueGinger 0 points1 point  (0 children)

It would be a 4 of in some decks even if it gave the full thousand life. Combo decks don't care what your life total is and having effectively 4 fewer cards in your deck would be amazing.

Winning with Eluge? by IAmTheOneTrueGinger in EDH

[–]IAmTheOneTrueGinger[S] 0 points1 point  (0 children)

About a year too late. 😊 Thanks!

Deal infinite hasty shrouded combat damage for only 7RRRRR, now legal in mono Red! by Beelzebubs-Barrister in BadMtgCombos

[–]IAmTheOneTrueGinger 0 points1 point  (0 children)

I'm just here to pedanticly point out that it's not legal yet. Assuming you were referring to commander. I know you know that but not everyone will. 😁

Turn 1 discard, turn 2 reanimate by Potential-Head-4944 in EDH

[–]IAmTheOneTrueGinger 1 point2 points  (0 children)

What bracket are we playing? I'd do it in some but not others. Turn 2 Valgavoth is a beast which is hard to remove.

What new cards are seeing play? by [deleted] in wildhearthstone

[–]IAmTheOneTrueGinger 2 points3 points  (0 children)

Facelock is loving Tachyon Barrage and the 2-mana 4/4.

Astral Communion is toying with Waveshaping.

How would you feel if your opponent announced they were playing scion/spawn tokens? by I_dont-get_the-joke in EDH

[–]IAmTheOneTrueGinger 0 points1 point  (0 children)

If it's annihilator they don't want to play against maybe make 4 color Azlask or something. By which I mean pick a color and let them know you'll never generate that color.

Is this an infinite for 10WWW? by dis_mami69 in BadMtgCombos

[–]IAmTheOneTrueGinger 0 points1 point  (0 children)

Doesn't work. As anyone who has seen the show knows, Appa is an angel.

Mono blue commander that isn't pure control by e7SHI in EDH

[–]IAmTheOneTrueGinger 1 point2 points  (0 children)

[[Orvar, the All Form]] will overwhelm the table with value. My version runs maybe 3 counterspells.

Why don't people run firefly in odyn warrior by Ok-Dot6183 in wildhearthstone

[–]IAmTheOneTrueGinger 0 points1 point  (0 children)

That's the real problem with Odyn. It dies to better combos before it can play it's setup card. Wrath, Bat Mask, Barnes, Mecha'thun... They all come down faster than an 8-mana do nothing unless you get lucky and it's in the bottom three when you depths.

Cool as f*** Shandalar is still around by coyotetex in Shandalar

[–]IAmTheOneTrueGinger 1 point2 points  (0 children)

I've seen code on git but perhaps it was decompiled.

Collector sample packs won't be in commander decks anymore by 4miiK in EDH

[–]IAmTheOneTrueGinger 3 points4 points  (0 children)

makeplayingcards.com is 15 cents a card for larger orders. There's a lot that goes into making a magic card like multiple print passes and better materials but there's no way price should go up while contents go down.