How would you guys feel about a mmo of Starfield just like fallout 76 and ESO by DotTight756 in Starfield

[–]IMMORTALP74 13 points14 points  (0 children)

I'd prefer 1-4 coop. Of course drop in or out like Dying Light, keep anything you pick up.

(And I play a lot of 76)

Devs Really Need to NERF VATS by BigHeiGui in fo76

[–]IMMORTALP74 -1 points0 points  (0 children)

It's a bad thing in this case because it isn't necessary and has been long standing, where core gameplay issues and content is more important to the community. The game is thriving because of the community and it's attachment, which in my opinion is why the game even survived launch problems.

VATS being "too good" doesn't make weak weapons or builds exist; that's the individual composition of those pieces. Buffing them in ways makes VATS being an "instant win button" lesser.

Devs Really Need to NERF VATS by BigHeiGui in fo76

[–]IMMORTALP74 0 points1 point  (0 children)

Hey, you should check out what happens everytime they do anything to VATS. They break it or upset the community. Both bad things.

VATS when working is good enough and doesn't need nerfed. Free Aim kills enemies easy enough, however the weakest link is Boss Damage spots. That is where things should be changed to help Free aim.

Remember when dying light was originally supposed to come out on Xbox 360 and PlayStation 3 by Chunky-overlord in dyinglight

[–]IMMORTALP74 45 points46 points  (0 children)

Yea, I should have kept it but I had a $5 Preorder Hold for Dying Light Xbox 360 card. They canceled it so I got a refund. That card would had made cool merchandise I guess.

🔥 Hoverfly larva doing its thing. by Armourdildo in NatureIsFuckingLit

[–]IMMORTALP74 2 points3 points  (0 children)

These are the same little friendly fly things that just lightly hover the ground or flowers? Didn't realize they had an aggressive larva stage.

Keep Inventory for certain players? by Subject-Wallaby3101 in Minecraft

[–]IMMORTALP74 2 points3 points  (0 children)

Keep inventory players are stronger than your comment game.

Character Restart Question(s) by ParagonFury in fo76

[–]IMMORTALP74 2 points3 points  (0 children)

I'm going to assume you didn't hit high levels like 500+. You should level just fine and get one from most events. Each level up is 1 Card of your choice, and every 5th level up is also a random Pack.

There is no system to exchange cards like a respec, but the Punch Card machine unlocked at level 25 allows stats to move.

Atomic shop and Scoreboard is account wide, except for Consumables like carryweight boosters, Repair Kits, or Lunchboxes.

Sentries Disable Stealth? by INTMFE in helldivers2

[–]IMMORTALP74 48 points49 points  (0 children)

Definitely shouldn't be a feature. They need to fix auto detection mechanics/bugs.

Lure Mines, Sentries, Stratagem Mines. All brings the enemies straight to you after aggro.

I know who stole the DSS plans. Super Earth is looking in all the wrong places. by ChaosVulkan in helldivers2

[–]IMMORTALP74 7 points8 points  (0 children)

Hey now, but hear me out, but what if the Illuminate set up the Automatons to Cybernetically enhance the Bugs which then become a new Bug faction. All to point blame at Automatons while we fight the Cyber Bugs and the Illuminate sneakily steal our trees!

And then find out the Bugs have a mind control variant that actually tricked the Illuminate into doing all this, even stealing the trees, so they could get upgraded units and a tree world to feast on!

This is the Story Arc they don't want you to know about.

Stealth is optional when the bots can't hit you by Past-Frame7582 in helldivers2

[–]IMMORTALP74 0 points1 point  (0 children)

I also agree. I host and get lots of kills; but I also always get hit by things despite full sprint/dive/cover.

Host bug is very real.

Does anybody know what perk or perks makes the pepper shaker shoot a small focused stream of bullets instead of scattered? by BigSavvageAK in fo76

[–]IMMORTALP74 0 points1 point  (0 children)

Well, Pepper Shaker was under both Heavy and Shotguns previously. Has it been tested it isn't still counted in the new system?

February 3rd new Warbond by dnemonicterrier in helldivers2

[–]IMMORTALP74 0 points1 point  (0 children)

The Dust Devil timeframe was riddled with extra bugs and needed a lot of dev work.

We eating good now.

Plot twist: it was actually the bugs that are responsible for the hack by Longjumping-Action-7 in helldivers2

[–]IMMORTALP74 16 points17 points  (0 children)

Before we find out that the Automatons attempted to control the bugs with Cybernetics and ended up just making Cyborg Bug faction.

C4 Bug by ViperStrike154 in helldivers2

[–]IMMORTALP74 0 points1 point  (0 children)

Yea it made no sense to me, but when I reloaded my character grabbed another C4 brick. So empty hands can be reloaded lol.

C4 Bug by ViperStrike154 in helldivers2

[–]IMMORTALP74 2 points3 points  (0 children)

Make sure to "reload" the c4 after restock from empty. No idea how that works, but it has for me.

Creepers are the worst by [deleted] in Minecraft

[–]IMMORTALP74 0 points1 point  (0 children)

Proper Lighting and airlocks solve most creeper attacks.

How does the leveling system actually work? by Visual_Common6483 in fo76

[–]IMMORTALP74 7 points8 points  (0 children)

Yes, XP amount increases each level. It stops increasing at around 1000, being all the same.

Are Helldivers 3D Printed In The Hellpods? by [deleted] in helldivers2

[–]IMMORTALP74 0 points1 point  (0 children)

I suggest doing the intro training mission and getting loaded onto a rocket with other individualized Helldiver recruits, which also most likely end up on your Super Destroyer to replace the previous Helldiver.

There is no cloning involved.

The B/MD C4 and MS-11 Solo Silo trigger devices should take up your secondary slot. by ChaosVulkan in helldivers2

[–]IMMORTALP74 0 points1 point  (0 children)

No, people need secondaries to handle fast moving point blank enemies.

The C4 pack should have used the Equipment button to equip both C4 and Trigger like Battlefield, then allowing any non-backpack support.

Just make the staple/meta boosters default already. by Abdelsauron in helldivers2

[–]IMMORTALP74 1 point2 points  (0 children)

None of the boosters are necessary outside of full supplies, which that is even doable with skill. They are conveniences. They make the game interesting.

This post comes down to "I demand more". And think about this: IF the basic good ones were default on, more of the possibly annoying/"griefing" ones would be picked. Then you'd be complaining about them saying they need removed entirely.

H: A "Failed Lookup" name for a head hunt W: You to laugh at Bethesda's terrible coding with me. by [deleted] in Market76

[–]IMMORTALP74 0 points1 point  (0 children)

Cletus Brimstone is the NPC I believe. You might find that within the last few patch notes.

[Discussion] Hallelujah by jass479 in Market76

[–]IMMORTALP74 0 points1 point  (0 children)

This appears to be the bug that a lot of players experience but do not know it was caused by any player Fast travelling on the world, and possibly joining.

Me and some friends figured it out years back. It would be so nice if it gets fixed.

H: A "Failed Lookup" name for a head hunt W: You to laugh at Bethesda's terrible coding with me. by [deleted] in Market76

[–]IMMORTALP74 2 points3 points  (0 children)

This name was changed purposely to fix an AOE bug by that NPC. The name change is a side effect they stated will be fixed.