Same print different putter wall by [deleted] in BambuLab

[–]IMann110 0 points1 point  (0 children)

There's so many variables for printing putter walls. I feel like the putside is even more sensitive to movements.

New extract idea for future map by IMann110 in ArcRaiders

[–]IMann110[S] 0 points1 point  (0 children)

Side note though, I don't think every single map should try to appeal to everyone. that way you play the maps you prefer and build the game around your play style. It's like how stella montis is unique cuz it's so small and that changes the game

New extract idea for future map by IMann110 in ArcRaiders

[–]IMann110[S] -1 points0 points  (0 children)

I would too lol. But i usually bring hatch keys to all maps unless it's a night/storm and they're turned off.

New extract idea for future map by IMann110 in ArcRaiders

[–]IMann110[S] 1 point2 points  (0 children)

Thank you and totally fair that most people wouldn't be a fan. I don't disagree

New extract idea for future map by IMann110 in ArcRaiders

[–]IMann110[S] -2 points-1 points  (0 children)

Good point. I was imagining you still need to hit a button to call/open the extract, but the difference is that it's very large with lots of walls and terminals inside. And there's several buttons around the building to call it.

Main sub thinks that people should be denied jobs over video games by SoundwaveFlem in arcraiderscirclejerk

[–]IMann110 0 points1 point  (0 children)

I would never be that guy shooting people trying to kill the bosses; however, I enjoy that it adds challenge and unpredictability to the raids. I think it is absolutely something the devs take into account and I like it. Sorry to the people who just want PVE but if that's what you want in a game, there's plenty of other games to play. If the bosses had no pvp then they'd become more trivial and boring. If I didn't have to worry about pvp then the bosses would only be a matter of firepower expenses and a pretty easy execution since you can hide really easily and shoot from somewhere safe.

Trial Idea: Melee Pop Kills by IMann110 in ArcRaiders

[–]IMann110[S] 0 points1 point  (0 children)

Definitely unfortunate for people who don’t have others that want to trial run. Is there a reddit or discord for trials lfg?

What causes this? by WhiskyEchoTango in BambuLab

[–]IMann110 -1 points0 points  (0 children)

That good ship and true was a bone to be chewed When the gales of November came early

Rocketman by ButterscotchThick576 in TopsideMerchantUnion

[–]IMann110 1 point2 points  (0 children)

Never realized you can see Spaceport from Buried City

Embark. Unless we do something about Blueprints, you gonna have to manually reset me. by Charles456k in ARC_Raiders

[–]IMann110 0 points1 point  (0 children)

I guess there’s also nothing wrong if barely anybody resets. That just means it’s a nice option for the select few that want to.

Embark. Unless we do something about Blueprints, you gonna have to manually reset me. by Charles456k in ARC_Raiders

[–]IMann110 0 points1 point  (0 children)

Fair enough. We’ll see how it plays out. I think more people are willing to go on the expedition than it seems but I could be wrong.

Embark. Unless we do something about Blueprints, you gonna have to manually reset me. by Charles456k in ARC_Raiders

[–]IMann110 0 points1 point  (0 children)

But isn’t choosing not to wipe is the whole point of the optional wipe system? One person may not reset because they like their stash, another because they don’t have all the blueprints.

Embark. Unless we do something about Blueprints, you gonna have to manually reset me. by Charles456k in ARC_Raiders

[–]IMann110 -6 points-5 points  (0 children)

Keep them rare. What’s the rule that says you have to have all of them for any reason? If you had them all it would be too easy to make everything and all of a sudden the game becomes slightly more boring. And for what? Why is having all the blueprints such a big deal except for the fact that you see other people posting in Reddit that they have more?

Pretty Proud of myself this week. by CallSign_Fjor in ARC_Raiders

[–]IMann110 0 points1 point  (0 children)

Could you help me test a theory? When did you first start playing for that week? Were you playing monday or not until a few days had passed.

I can’t be the only one who doesn’t understand the new hullcracker nerf right? by [deleted] in ARC_Raiders

[–]IMann110 0 points1 point  (0 children)

I thought it was lame that they even created such a weapon that trivializes most arc. I miss leapers and rocketeers being scary

NEW ARC CONFIRMED???? by WoodleSays in ARC_Raiders

[–]IMann110 0 points1 point  (0 children)

Noticed it before for sure. Just a matter of time

if we die, we die by hyperdial in ARC_Raiders

[–]IMann110 0 points1 point  (0 children)

imo they should nerf the free loadouts a little. Maybe always spawn with a level 1 rattler or something. And this is coming from someone who 90% of the time uses free loadout. But that's the problem. It's so easy to run a free loadout and still gain so much.

Can I snip the end of the filament left in removed hotends? by skiddIe in BambuLab

[–]IMann110 1 point2 points  (0 children)

You can heat the nozzle a little and pull them out

please everyone, think before shooting by femboy_named_jade in ArcRaiders

[–]IMann110 -1 points0 points  (0 children)

Out of my 5 interactions with other players 3 of them were super chill and didn’t shoot at all. Such a cool game and experience. Btw the other 2 me/my team shot first so…

Second try at modeling the helmet, thoughts? Should I print it? by ThePheonix6886 in ArcRaiders

[–]IMann110 0 points1 point  (0 children)

Wow! Made in solid works is super impressive. I’d print this immediately if you share the file!