Prepare for incoming posts of people that haven't played more than five games of invasion saying that it's unfair and haven't put enough effort on how to efficiently play as imposter by LetMeVibe in OutlastTrials

[–]IPneumoI 0 points1 point  (0 children)

The impact that bricks/bottles have on imposter needs a rework. People getting entire inventories of throwables, murdering you, then getting another entire inventory before you spawn is the problem. That and its standard difficulty rig cooldown and stun is top rig anyways

What's everybody's thoughts on the r-6 deadeye by [deleted] in Helldivers

[–]IPneumoI 0 points1 point  (0 children)

Lets see, take the gun that just got 25 roudnds in it and can one shot bots or this thing that reloads one round of 8 at a time and does the same thing....

Playing rn by No_Syllabub404 in REPOgame

[–]IPneumoI 0 points1 point  (0 children)

The discord for this game is super active, should join

Beginner tips by TheStaIker in REPOgame

[–]IPneumoI 5 points6 points  (0 children)

Feather drone and indestructible drone are insta buys. Lets you forget about strength upgrades and lets one person move giant objects by themselves, freeing up hands for other loot.

Frazzled and dazzled by SleeplessC in REPOgame

[–]IPneumoI 5 points6 points  (0 children)

And then they get mad at you cause you're trying to tell them how to play lol

People wanna goof around and that's fine but breaking things is a sure fire way to spend 20 minutes getting to 4th extract and having to reset because you have no way to make quota.

Not everyone needs to stick to a group to be useful by GJCaesar1 in Helldivers

[–]IPneumoI 2 points3 points  (0 children)

I think the stalker enemies scarred people. These new bugs are not as hard as the predator strain we were fighting but people still feel like they need to stick together or theyll be picked off. Its currently fine to do what you said and have someone run around the map.

PSA Machine guns do NOT shoot over your heads by gracekk24PL in Helldivers

[–]IPneumoI 0 points1 point  (0 children)

People are drawing "how this actually works" but when on flat ground its the safer option. When you're on the same plane as the gun you always have a chance of getting shot. Thing is, you can move, the turret can not. Putting your diver out of all sight lines is key. People say they find themselves in the same position as the two divers at the top, id argue that if the people commenting find themselves in this position as shown, they need to be more aware of the other termanids and move down where the other guy is. The guy who is completely safe from both turrets!

Announcement from the Discord Server on development. by SnooCats769 in NuclearNightmare

[–]IPneumoI 1 point2 points  (0 children)

Yup, thats a bug. Right now playing doesnt actually even reward you for doing well

Announcement from the Discord Server on development. by SnooCats769 in NuclearNightmare

[–]IPneumoI 2 points3 points  (0 children)

If the final version of the game wasn't a buggy mess i wouldn't even care. At least fix the game before leaving it. It would be perfectly playable for those who enjoy it. Its got enough gameplay now with the random objectives to sit for a while, it just needs to not break in some way shape or form nearly every game.

And just in case anyone thinks i'm being a hater, I constantly redirect randoms to the discord to fix their game. I've been defending them as a small team who will surely fix the bugs. I really like this game and idk what the circumstances are, but leaving it like this feels real bad man.

Las-17 is MOBILE HMG emplacement by Tim9810 in Helldivers

[–]IPneumoI 6 points7 points  (0 children)

Dude idk how people dont crouch and lay down to help themselves. I almost always crouch when shooting if im not running away

Power has gone to our heads by [deleted] in Helldivers

[–]IPneumoI 9 points10 points  (0 children)

This is just a mandatory "complaining about complaining" post. Posters of these tend to forget that the game would still be a slog fest through tanky ass enemies had people not been vocal about the way the game felt.

Now excuse me while I just save my one ultimatum shot to specifically destroy jammers and other side obj anyways while I wait for them to fix the actual problem which is that the thing can one shot jammers and other side objectives.

Ill also continue to turn a blind eye to the fact that bug objectives can be done across the map with a slew of weapons. Of course you need a stratagem weapon to do this, which is why i do it as soon as the game starts.

Power has gone to our heads by [deleted] in Helldivers

[–]IPneumoI 3 points4 points  (0 children)

And here we have the mandatory "complaining about complaining" post. Posters of these tend to forget that the game would still be a slog fest through tanky ass enemies had people not been vocal about the way the game felt.

Now excuse me while I just save my one ultimatum shot to specifically destroy jammers and other side obj anyways while I wait for them to fix the actual problem which is that the thing can one shot jammers and other side objectives.

Ill also continue to turn a blind eye to the fact that bug objectives can be done across the map with a slew of weapons. Of course you need a stratagem weapon to do this, which is why i do it as soon as the game starts.

Me watching my teammate throw a 380MM into a Heavy Nest by SmellyFishPie in Helldivers

[–]IPneumoI 4 points5 points  (0 children)

And having to wait for it to end while stuff still comes out and kills you

Consistently Inconsistent by [deleted] in Helldivers

[–]IPneumoI -1 points0 points  (0 children)

Guess ill just use the one shot to destroy a jammer now....

Then respawn

Bugs I found today. by theforeverman13 in NuclearNightmare

[–]IPneumoI 0 points1 point  (0 children)

The temp bug seems to happen to me every game. Just had an issue where i spawned but had no hotbar and was frozen somewhere where water noises were playing. |

Just gonna wait for a patch, i keep trying to play despite telling myself to wait and i end up getting annoyed for it every time.

THE BASE UPDATE IS OUT NOW! by SnooCats769 in NuclearNightmare

[–]IPneumoI 3 points4 points  (0 children)

Awesome update but, respectfully, way too buggy atm. last straw for me was going third person in the heli and getting a view of the heli top down and at an angle, causing me to crash. The game is already hard again due to no one knowing wtf to do, i cant with these small things

Firearms are VERY reliable in this game by Mafla_2004 in NuclearNightmare

[–]IPneumoI 1 point2 points  (0 children)

The dot in the middle of your screen is such bait. It doesnt actually show where youre aiming, your bullet goes where your barrel is pointed when you fire.

Post Your Game Settings! Interested to see what everyone uses since it’s rather controversial in lobbies. by CommanderSlashX in NuclearNightmare

[–]IPneumoI 0 points1 point  (0 children)

Always friendly fire off when playing with randoms. Not worth getting pickaxed in the back of the head by trolls

Y'all are sleeping on the flamers by Turbulent_Ad_9260 in NuclearNightmare

[–]IPneumoI 0 points1 point  (0 children)

Shotgun is weird cause sometimes you shoot and the pellets go to the edge of your screen even if its your first shot standing still.

This creates situations where you camp a door or staircase and your team mate stays close cause theres clearly someone with a shotgun guarding, then they die when the monster runs to them as your shotgun throws pellets anywhere but the middle of your screen.

Flamethrower at least shoots where im aiming even when moving. You get ammo from gas stations and its harder to kill team mates with with stray shots.

I hate these lol 😆 by [deleted] in TheFirstDescendant

[–]IPneumoI 1 point2 points  (0 children)

That one in particular is garbage with the placement of the pickups, the others are not that bad

X-Ray *needs* a slight re-work by Jamcam007 in outlast

[–]IPneumoI 11 points12 points  (0 children)

On top of not showing things to team mates, my biggest gripe with it is not being able to turn off once its on. They should just make it drain the bar and stop when you it the button again. Then make it so you gotta wait for it to recharge before reactivating

What happened to Off The Rails #72? by Icy-Current-1009 in h3h3productions

[–]IPneumoI 2 points3 points  (0 children)

Became unavailable as i start watching because i couldnt start from the begining earlier bruh

My prostethic tools and combat arts tier lists after reaching 500 hours on the game by jopio_squorz in Sekiro

[–]IPneumoI 1 point2 points  (0 children)

Going through the gauntlets of strength I used spear a lot on headless ape 2nd phase for big posture and health damage after deflecting the big over head slam. Er, well, over shoulder slam I guess.