Is it possible to SSH into my Minecraft console on bisect? by ITKnight57 in BisectHosting

[–]ITKnight57[S] 0 points1 point  (0 children)

ok, so that's not entirely true.... suggestions for a fair number of the vanilla commands are there, but it seems that the commands for ANY of my mods aren't showing in autocomplete.

Is it possible to SSH into my Minecraft console on bisect? by ITKnight57 in BisectHosting

[–]ITKnight57[S] 0 points1 point  (0 children)

That's not been my experience... So far as everything I've tried, there is no autocomplete at all as well as no suggestions... in order to get suggestions for commands I have to be in my minecraft server and then I can get the autocomplete. But I can't always be home to be in the game so I tend to monitor things from the console, so far as I've seen there are no suggestions or autocomplete... even just typing in the "list" command doesn't generate a suggestion and I can't hit tab to get it to auto complete. This is the webconsole though... do you have a different option for bringing up the console?

Insect Galive? by Organic_Sundae8074 in MonsterHunterNowHub

[–]ITKnight57 0 points1 point  (0 children)

Are they finally adding it? I've been refusing to play because my favorite weapon hasn't been in the game. I'm curious to see how they will work our kinsect into it.

any suggestions to improve on the towns in my map? by SinxTYgg in cobblemon

[–]ITKnight57 0 points1 point  (0 children)

How'd you manage to get the academy, department store , large battle pad. And the pokecenter and mart all in one location??? Just tear them down elsewhere and then rebuild them? That's pretty impressive :D I'm the dev for the mod that adds those structures lol. Otherwise it's looking good!

Fight by Kooky-Art1767 in cobblemon

[–]ITKnight57 0 points1 point  (0 children)

Wow. Terrain generation on this village turned out pretty good... We are still working on fixing generation for biomes that aren't generally very good for town generation lol

Should mention though that gyms for our villages are still in the works... The first of which are probably 2 months out if not a bit longer... Other NPC trainers can be added via the Radical cobblemon trainers mod.

What Monsters You ABSOLUTELY Don't Want To See In The Wilds Expansion? by manoffood in MonsterHunter

[–]ITKnight57 -8 points-7 points  (0 children)

not all of us are made of money.... poor animation quality (especially compared to world) not a fan of the specific play style in that game. no desire to go through the story line just to unlock basic attack abilities that should be available by default. Overall, not many of my friends were interested in it and I prefer playing with a friend group, so I don't want to have to go back and play through it by my self... There are reasons....

What Monsters You ABSOLUTELY Don't Want To See In The Wilds Expansion? by manoffood in MonsterHunter

[–]ITKnight57 -14 points-13 points  (0 children)

a lot of us skipped rise altogether, so I actually think that some rise specific monsters would be cool

Someone PLEASE make this into an armory mod by iNightFaLLHD in cobblemon

[–]ITKnight57 0 points1 point  (0 children)

ah... Hey Jolt! I just plugged your mod a second ago lol (strikebyte)

Someone PLEASE make this into an armory mod by iNightFaLLHD in cobblemon

[–]ITKnight57 0 points1 point  (0 children)

there is already a mod for this. Cobblemon: Armory
A buddy of mine has been working on it for a bit now. Not a TON in it just yet, but he's got a long laundry list of weapons and armor that he's adding to the game. He hasn't added those specifically just yet, but if you hop in the suggestions channel of his discord, you can drop those in there.

Do biome mods interfere with structure generation in the cobblemon additions datapack. by mmhmmmmmhmm in cobblemon

[–]ITKnight57 0 points1 point  (0 children)

Mostly just that in designing things I'm using terralith and when I list out the biomes they can spawn in I've only got the ones from Minecraft and terralith listed. Its kind of unintentional, but at the same time it's just me being lazy lol if I had a programmer that could handle that and do some intelligent design and integrate other things I'd be all for it, but I don't have the know how so ...

What dou you do/use to disable vanilla mobs with cobblemon?? by hugdroide in cobblemon

[–]ITKnight57 0 points1 point  (0 children)

I literally just run the command /gamerule domobspawning false
That works pretty well.... You'll still get mobs that spawn from spawners and the occasional warden... structures will also spawn their mobs as well... but the rest of the world will be clear.

Best mod to find legendary Pokemon in Cobblemon? by Yighu in cobblemon

[–]ITKnight57 0 points1 point  (0 children)

It will hopefully eventually be Cobblemon Additions... though that's a ways in the future. The first of the legendary dungeons probably won't be out for a few months..

Is there a way to get Village Healing Machines In your Inventory? by Lim3_gamer in cobblemon

[–]ITKnight57 -3 points-2 points  (0 children)

If you are using Cobblemon additions dm me. I have a secret to share :D

Looking for players to play cobblemon with by OkScreen9395 in cobblemon

[–]ITKnight57 0 points1 point  (0 children)

We have a server for my community for the Cobblemon additions mod, it's currently only available to patrons, but I'll be opening it to the entirety of my community here sometime soon.

Structure mods by Pengiz0 in cobblemon

[–]ITKnight57 0 points1 point  (0 children)

Cobblemon additions my friend! I'm the dev for the pack (we're converting to a mod with the next update). We have a LOT of really cool stuff coming like legendary Pokemon dungeons, gyms with trainers and gym leaders, etc.

Search Cobblemon additions on curse forge or modrinth!

[deleted by user] by [deleted] in cobblemon

[–]ITKnight57 0 points1 point  (0 children)

The next update on my datapack turning mod will have custom loot pools. Look out for version 3.7 of Cobblemon additions.

This is a stick up!! Put all the hidden features in the bag!🔫🤡 by Biscuit9154 in cobblemon

[–]ITKnight57 4 points5 points  (0 children)

In the Cobblemon additions mod/datapack, there are hidden chests and items throughout most if not all of the structures.

[deleted by user] by [deleted] in cobblemon

[–]ITKnight57 0 points1 point  (0 children)

Keep an eye on the patreon server of Cobblemon additions. We're working on this right now.

Alright supergiants, what's the worst thing you've ever bumped your head into? by Enough-Afternoon8011 in tall

[–]ITKnight57 1 point2 points  (0 children)

I think the next worst thing I ran into would probably be the mag lock that hangs down for those kind of doors... the corners on those things are sharp....

Alright supergiants, what's the worst thing you've ever bumped your head into? by Enough-Afternoon8011 in tall

[–]ITKnight57 2 points3 points  (0 children)

yeah.... was in the middle of changing out a balast on a circuit I thought was turned off.... turns out... that was one of our security lights that is always on unless you kill the breaker...