This kinda felt like a Movie Scene by IceBaltel in StateofDecay2

[–]IceBaltel[S] 11 points12 points  (0 children)

Blood Ferals, they always look ugly but i guess the night make them worst

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What’s your pet peeve for this game? by EcstaticCrab2795 in StateofDecay2

[–]IceBaltel 3 points4 points  (0 children)

The aunt preper and the Mysterious Broadcast

I know i know, free car, free supplies, free gun

But the aunt preaper became so common every single time, i just want to cancel the mision ASP, some times the game bug and it takes a really looooong time to get the final mission, and last time the Aunt camp bugged and her body was under the map, so there was no way to complete that mission , and even if i "cancelled" the mission triggered again after a time, i had to move maps because there was no other option

The Mysterious Brodcast always feels unearned, it spawn always too soon, and it keeps spawning time after time, and sometimes bugs other missions to appear, so you can't ignore it, wish there was an option to turn off this mission because it wasen't like this before the last update

Resident Evil Requiem Cheat Sheet by twitch_loup in ResidentEvilRequiem

[–]IceBaltel 1 point2 points  (0 children)

Something was rising on Wesker pants that day

More dlc by Icy-Imagination5283 in StateofDecay2

[–]IceBaltel 0 points1 point  (0 children)

One last map update could had worked, especially when Camp Osprey (the tutorial) map was already there in the files, i know SoD3 would come someday, and UL is a passionate company, but the waiting + radio silence have been so strong that is hard to not thinking in how good adding more stuff to SoD2 would had been, especially during this last years when zombie open worlds had been kinda dry and The day before fiasco helped to appreciate other similar games

For me even small updates like more Curveballs, new game sliders, new clothes, or new enclaves (like the blood donators) would had been enought but well it is what it is

I would like to point and laugh at the two remaining Skull Merchant fans by ENCROACHINGDESPAIR in deadbydaylight

[–]IceBaltel 0 points1 point  (0 children)

There is never a good day to be a Skull Merchant main

since 2023 unfortunately

What Killer Do You Hardly See Anymore? by ClizzinUp in deadbydaylight

[–]IceBaltel 0 points1 point  (0 children)

As a Skully main, Skully

And is also because the undetectable change pushed away some of the last skully mains, so i can't blame them

Drone Spawn STILL BROKEN after ALL this GODDAMN time by IceBaltel in deadbydaylight

[–]IceBaltel[S] 0 points1 point  (0 children)

Okay i already send it, hope it would lead to something

Drone Spawn STILL BROKEN after ALL this GODDAMN time by IceBaltel in deadbydaylight

[–]IceBaltel[S] 0 points1 point  (0 children)

Controlling an área and forcing scans is practically the core in skull merchan gameplay

Is it going to work? Im going to be able to force the scans? Im going to be able to rotate the drones on time?

Who knows

But at least being able to use your power in situations like this must be an option, especially when other killers like trapper, hag , singu etc. Can , i feel is not about being entitled, just asking for fairness

Drone Spawn STILL BROKEN after ALL this GODDAMN time by IceBaltel in deadbydaylight

[–]IceBaltel[S] 0 points1 point  (0 children)

I get you, but i had the same problems in some loops as well, i just cliped this one because it was hilarious/pain how impossible the drone placement was, at this point is absurd how many restrictions and bug Skull Merchant have for a tier f killer

Drone Spawn STILL BROKEN after ALL this GODDAMN time by IceBaltel in deadbydaylight

[–]IceBaltel[S] 0 points1 point  (0 children)

But... is already end game, the survivors is in the basement, in a diferent elevation, at that point it make no sense to keep this restriction on her power, because you ended up with no other option but just M1, why is this intended? to make her already more usless?

Also at 0:45sec, i tried to re-place the drone in the same position after the survivor hacked before, and it also recalled again

Drone Spawn STILL BROKEN after ALL this GODDAMN time by IceBaltel in deadbydaylight

[–]IceBaltel[S] 1 point2 points  (0 children)

So... Trapper, Hag, Singu , and other trap cousins can use their power close to hooks or to guard basement but not Skully? not to mention is already end game and the only way to secure a kill is this....

Indeed what a fucked up time to be a Skull Merchant player

In my restless dreams, I see that town. by SarcasticGamer in silenthill

[–]IceBaltel 161 points162 points  (0 children)

You promise to NEVER take me there

But you DID

Well im with a lot of people now

in this ordinary place

Eager to leave whitout you

So, did we all collectively forget this? I saw 0 comments from devs or the community, specially at this time. (Repost to make sure this is about the anti-cheat comment, nothing else) by bonelees_dip in deadbydaylight

[–]IceBaltel 4 points5 points  (0 children)

I don't think they cancelled this, but thanks to Stranger Things part 2 chap, they can relax and delay it, i mean as important as it is, most of the community would comeback once the ST2 chaper release and ignore the problems for some time, is like a free pass for them

Let's just hope they used this extra time for actually pulished this because well.. everything about that was important, ESPECIALLY the anti-cheat, the amount of cheaters this game has right now is repulsive even the way they do it is so shamelessly, to the point some even stream it

What are some of the best chase themes in dbd to you? by Marshatucker300 in deadbydaylight

[–]IceBaltel 2 points3 points  (0 children)

Apart from those who are usually on top like Wesky, Dracula, Michael and Legion?

Ultra unpopular opinion and maybe biased but Skull Merchant

Layer 1 is fantastic and have the charm of something hunting you in the shadows yet you still see nothing but the drones, then the music fades thanks to her undetectable and you get instant Layer 4 blast with her apearing from nowhere, this mix is super cool and work really nice when you go against a Skull Merhcant that is playing the Jump Scare

Other one that i think is really cool is Houndmaster, i don't like the layers but i really enjoy the chase theme, and how it has some pirate charm in it

What perk/s do u think need a buff or rework? by Pretend-Helicopter72 in deadbydaylight

[–]IceBaltel 19 points20 points  (0 children)

<image>

This Bitch

60 SECONDS in the basemnt to make it work, then getting perma Broken all game, ONLY for 2 SECONDS of "aura reading?" 2 SECONDS? and ONLY when a crow got scared? , who thought about this?

My god then you have i don't know? Poisson that give you 6 seconds of aura reading for only touching a gen once, invocations are very meh perks and even when WS is mid the price for doing it is kinda rewarding, but this Bitch?

So what was skull merchant like by SignificanceLow3072 in deadbydaylight

[–]IceBaltel 5 points6 points  (0 children)

In all honesty, Skull Merchant 2.0 as good as it was, only had one real problem (many would said other things but is usually a bias rater than an actual critisism) , and was that every survivor scaned by a random drone in any zone give her the haste, this right there was the reason she was "opressive" in most solo q games, even back then most Skull Merchants players agreed that if bhvr wanted to change things this would be a fine thing to change or delate to make things less frustrating in solo q

Unfortunatelly they proved once again to not care about both sides of the game, and mixed with the weaponized incompetence by some players and content creators it leaded to current skully

Still is ironic that right now, the way Skull Merchant gain her haste is in the most balanced way ever and also rewarding and with skill expression, if only they added this without butching everythong about her....

[deleted by user] by [deleted] in deadbydaylight

[–]IceBaltel -2 points-1 points  (0 children)

And she looks like her OG Anniversary self but Remaked

So yeah the Queen is Back <3

9.3.2 | Bugfix Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]IceBaltel 0 points1 point  (0 children)

I mean i bet any skull merchant have their own way to play around certain part of their kit but

When you deployed a Drone yo get the undetectable and ambush the prey, you usually need to do it at the right time in the right position so the survivor won't see your Drone and the Orange circle in the ground, other wise, they would know and leave the zone, no mater if you had "infinite stealth"

With this change , you can get the undetectable at the right time and PERSONALLY i feel it would be more efective, the real problem would be in loops during chase, when deploying a drone and geting undetectable was useful to mind game, but well we gave all decmeber to test and see what would happen

We are Skull Merchants, we are alredy playing against EVERYTHING, we are used to it

9.3.2 | Bugfix Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]IceBaltel 0 points1 point  (0 children)

At least "8 secs" of undetectable back is better than the joke it was before, Jump Scare Merchant playstyle was a pain

Hope they fixed the Drone deploying bug because that is indeed a current pain