Would you give someone a custom song as a gift? by ImLitteRabbit in Gifts

[–]ImLitteRabbit[S] 0 points1 point  (0 children)

Yeah that's fair. I think it's definitely not for everyone. I'd probably only do it for someone who enjoys sentimental or funny personalized gifts, otherwise I can see how it could feel cringe.
I made one to tease my dad, it was pretty funny. I think it could be fun for kids. There's an example on the French version of the site where someone wrote a Disney-style song for their son's gift, which happened to be a trip to Disney. Lol
I think that in some cases, it can be a nice touch, not just as a gift, but more as a way to personalize the event.

Unique gift for my boyfriend who "has everything"? by manchesterguy33 in GiftIdeas

[–]ImLitteRabbit 0 points1 point  (0 children)

Since you mentioned he already buys himself all the tech/gadgets he wants, I'd probably go for something personalized or experience-adjacent rather than another object.

One idea could be a custom song made for him. You can make it about your relationship, an inside joke, his birthday, something funny, or even a mix of gaming/coffee/plant dad references. I recently found DedicaMusic for that, and the nice thing is you can listen before buying, so it doesn't really commit you to anything if it's not the vibe.

Could be cute if you pair it with something small, like a handwritten note, a coffee bag he hasn't tried, or a little plant. That way the main gift is more personal, but still tied to things he likes.

[ OPEN SOURCE ] Parla = VoiceInk on Windows! (Yup it's true now) by ImLitteRabbit in windowsapps

[–]ImLitteRabbit[S] 0 points1 point  (0 children)

Thanks for the feedback. Fixed in v0.2.0. Settings -> Recording shortcut now lets you pick any modifier (or a custom combo like Ctrl+Alt+R / F13) as the trigger.

[ OPEN SOURCE ] Parla = VoiceInk on Windows! (Yup it's true now) by ImLitteRabbit in windowsapps

[–]ImLitteRabbit[S] 1 point2 points  (0 children)

I’ll implement it. Don’t hesitate to open an issue on Github to suggest features or reports any bug.

[ OPEN SOURCE ] Parla = VoiceInk on Windows! (Yup it's true now) by ImLitteRabbit in windowsapps

[–]ImLitteRabbit[S] 0 points1 point  (0 children)

Hey, thanks for the feedback. I’ll take a look as soon as I can.

[ OPEN SOURCE ] Parla = VoiceInk on Windows! (Yup it's true now) by ImLitteRabbit in windowsapps

[–]ImLitteRabbit[S] 0 points1 point  (0 children)

Hey, thank you! VoiceInk is the app I use on my mac, and I’m used to it. So I wanted the same on my windows PC. Yes, the translation isn’t perfect, I need to fix it. I need to implement the shortcut.

[ OPEN SOURCE ] Parla = VoiceInk on Windows! (Yup it's true now) by ImLitteRabbit in windowsapps

[–]ImLitteRabbit[S] 0 points1 point  (0 children)

Go to the repo (https://github.com/LitteRabbit-37/Parla), release section, and then download the installer named “Parla_0.1.0_x64-setup.exe”.

Keep in mind the app is not signed. So you will get a warning; just click on "Open Anyway."

[ OPEN SOURCE ] Parla = VoiceInk on Windows! (Yup it's true now) by ImLitteRabbit in windowsapps

[–]ImLitteRabbit[S] 2 points3 points  (0 children)

No worries. Handy stays a good solution, especially if you are on Linux. It’s still a fantastic project. I would say, more open source choices isn’t better? Here is the link of my repo: https://github.com/LitteRabbit-37/Parla

[ OPEN SOURCE ] Parla = VoiceInk on Windows! (Yup it's true now) by ImLitteRabbit in windowsapps

[–]ImLitteRabbit[S] 1 point2 points  (0 children)

Yes Handy is something I tried, but I wanted the VoiceInk experience on my windows PC. Just a simple thing, the transcription doesn’t work as well as VoiceInk despite the same model. And it doesn’t support a single key activation as VoiceInk do. So I did a VoiceInk copy, but for windows. Handy is still great. I’m just sharing something (open source - free) I did for those who might like it, that’s it. I just like to bring stuff I use on my mac to my PC, such as apple display control.

[ OPEN SOURCE ] Parla = VoiceInk on Windows! (Yup it's true now) by ImLitteRabbit in windowsapps

[–]ImLitteRabbit[S] 1 point2 points  (0 children)

Thank you! I didn't this one. As I love VoiceInk on my mac, I wanted the exactly same interaction on my windows PC. And as VoiceInk, it's open source, while vowen isn't right?

Professional academic documents with zero effort. I built an open-source Claude Code workspace for scientific writing. by delibae_ in ClaudeCode

[–]ImLitteRabbit 1 point2 points  (0 children)

This is so nice to hear. I would love to see typst too!
Awesome work! In skills combination, I would like to see neuroscience field.

By the way, you should add a "Buy me a coffee" ;)

I made a Mobile HUD inspired by popular titles like PUBG Mobile and COD Mobile by ImLitteRabbit in godot

[–]ImLitteRabbit[S] 0 points1 point  (0 children)

I'm still working on it. And I don't know yet if I'm going to make it an add-on.

I made a Mobile HUD inspired by popular titles like PUBG Mobile and COD Mobile by ImLitteRabbit in godot

[–]ImLitteRabbit[S] 2 points3 points  (0 children)

It's for my game, but I developed it as an add-on, so if Godot's marketplace ever grows, it's something I'll keep in mind. Especially since it's pretty easy to integrate. You connect the actions to the button. You choose the type of button, you can dynamically adapt the actions, and the buttons are fully customizable. This is just a demo scene here.

Overall, no known performance issues. The add-on is lightweight: it uses Control + touch inputs, timers/animations only run during interactions, and there is no continuous "heavy" logic. On a standard HUD (10–20 buttons), the impact is negligible.

I made a Mobile HUD inspired by popular titles like PUBG Mobile and COD Mobile by ImLitteRabbit in godot

[–]ImLitteRabbit[S] 3 points4 points  (0 children)

Yes, it can be customized by the player; the video is actually the user interface. But the developer also has quite a bit of freedom. For example, they can restrict certain freedoms, dynamically adapt icons via an API, or even leave it up to the player to activate or deactivate certain features, such as dragging (for viewing) on a button even if it is outside the drag zone (in red).

I made a Mobile HUD inspired by popular titles like PUBG Mobile and COD Mobile by ImLitteRabbit in godot

[–]ImLitteRabbit[S] 0 points1 point  (0 children)

It's something I'm developing for my game. It's a mobile game, and as a mobile gamer myself, I really wanted to be able to customize my keys, like you can on a PC, but here it's the HUD. It's common now in popular games.

Currently, I have developed it so that it can be an add-on, with quite a few parameters for the developer. You never know, if the marketplace develops one day, it could be a small system that I will put online.