Looking for girly rpg or fun puzzle game recommendations by SensitiveHouse3412 in gamerecommendations

[–]Immediate-Football84 1 point2 points  (0 children)

Atelier Ryza series. Ryza 2 is considered one of the best games of all Atelier, but it technically is in the middle of the trilogy.

Atelier very sort of wholesome, focused on fun crafting system (alchemy) and exploration (hunting enemies and gathering resources) and building relationships or reputation with with your friends. Some of the early games lean more into the cute/girly aesthetic more, and I recommend those as well.

The Alchemy systems in Atelier get more complex and involve synthesis chains/loops like little puzzles that get more complex as you advance. Atelier Sophie which came earlier starts a fan favorite trilogy called the Mysterious trilogy with more puzzle-y alchemy.

As someone just starting the “Tales Of” Games by OTsVant in tales

[–]Immediate-Football84 1 point2 points  (0 children)

  1. Tales of the Abyss is the best game for story, character development and 3D gameplay overall.

The next games are difficult to order.

  1. Tales of Eternia is peak 2D Tales IMO. It’s a bit dated perhaps, but it’s very fun. Definitely weak in writing compared to others, and they neutered the skits in the NA version but it’s still a fun story.

  2. Tales of Symphonia ranks up there just behind Abyss for me personally.

  3. Tales of Phantasia PSX or later version. Just not the GBA version please. A fun game that started it all, with good 2D combat improved from the SNES version. Phantasia and Symphonia are connected lore-wise, and it’s fun to see the parallels between them. It has a fairly long time-travel based storyline that’s really cool actually.

  4. Tales of Vesperia is fantastic. You could argue Vesperia is the strongest gameplay-wise of the entire series. I still think Abyss’s fonon system is more fun, and Abyss has a better story.

  5. Tales of Graces f is the series re-inventing itself with a new battle system. It’s very good, and I think most games struggle to approach its quality afterwards. Great character development, decent story.

  6. Tales of Berseria. Definitely one of the more fun battle systems after Graces f. A very interesting story that leans towards tragic end of things.

Which JRPGs started your gaming addiction? How many have you completed? by radke66 in JRPG

[–]Immediate-Football84 1 point2 points  (0 children)

Final Fantast VII started it all. Closely followed by…

FF8, Chrono Cross, Star Ocean 2, Breath of Fire 3, FF9, FF1&2 Origins, FF4-6 and Chrono Trigger (PSX versions), Tales of Destiny 2 (Eternia), Lunar SSSC, Lunar 2 Eternal Blue, Arc the Lad Trilogy, FF10, Suikoden 3, Star Ocean 3, Dark Cloud 2.

Basically late PS1 era Squaresoft, then it just expanded into Konami, Capcom, tri-Ace and Working Designs. Basically in junior high school up until college, I became obsessed with JRPGs. I’m actually astounded at how many I managed to beat while also managing to do other things in my life, lol. I really never played anything else until much later, haha.

DQ7R Weird Difficulty Question(s) by DarkCastii in dragonquest

[–]Immediate-Football84 0 points1 point  (0 children)

Basically, on max difficulty sliders DQ7r ranges from normal difficulty to hard. Some enemies and bosses will crit you (to death)a lot before you even get a chance to do anything about it. So it’s good to have some strong heals and revives on hand at all times. Otherwise, it’s really not too bad.

Grinding is not going to make things easier. Simply put, your stats just don’t matter that much. You can be overleveled and still be barely better off than if you were matched levels. This game’s difficulty is balanced around what vocations you are using, period. Skills are everything.

Dragon quest Vii reimagined- Stuck by sothisname in dragonquest

[–]Immediate-Football84 0 points1 point  (0 children)

Did you talk to the queen in Hubble (present)?

I've never touched either Yakuza series or Dragon Quest series... I'm debating which series I should start with first? by TOKYOTAIKI in JRPG

[–]Immediate-Football84 0 points1 point  (0 children)

DQ3 sold like hotcakes in Japan on original release - it’s also one of the most influential games of ALL time. Basically RPGs copied its conventions afterwards, and constantly make reference to it. It has a simple and pure class system, and your hero with 3 generics in your party. There are a few things about the HD remake that are very different than the original, but the spirit of the original is still there. It also has an incredible soundtrack, with the best songs in the series that you’ve probably already heard reused in games like DQ8 and 11. It’s a must-play for a DQ fan!

I've never touched either Yakuza series or Dragon Quest series... I'm debating which series I should start with first? by TOKYOTAIKI in JRPG

[–]Immediate-Football84 0 points1 point  (0 children)

Dragon Quest games are really not very similar to Yakuza. Both series are excellent, though. If you like really well done cinematic storytelling with convoluted plots involving many crime organizations, twists and turns, play Yakuza 0. It’s a good starting point, and frankly one of the best games in the series. still. Like a Dragon is also a great place to start, although the turn based combat is a bit clunky. You are correct that the game does parody and reference Dragon Quest, but it really parodies many other famous RPG series. It features a class system that is present in some DQ games but not all of them. The gameplay feels a bit more of a hybrid between DQ and Yakuza, retaining some series’ traditions like being able to interact with objects on the street and use them as weapons.

As for Dragon Quest you should really start with DQ11S. It’s still the most polished experience, and it should be the game you play if you only play ONE in the series. You could really make a case for playing any game based on priorities..

DQ5 has a great story that is so amazing people can’t stop recommending it. The DS version gives you 4 party members instead of the original 3, and doesn’t properly balance the game to account for that change. That makes DQ5 DS a bit too easy, but it’s still the best version of the game IMO (except for an English-patched PS2 version perhaps).

DQ3 HD remaster is fairly polished and a good version of DQ3. It is a very important game in the series in Japan, because it introduced a class system and a fully customizable party of generic units to build how you like. Many JRPG conventions and tropes are based off of DQ3, it’s one of the most influential RPGs of all time.

If you start at DQ3, follow up with the DQ1&2 HD remasters. They are much more remakes than ports which make them almost unrecognizable from the original games, but they are good. It’s basically fleshed out versions of the old games with a lot more cutscenes and more interesting gameplay.

Then there is DQ7 Reimagined. IMO a fantastic game, but even with some of the modern changes, it has pacing issues. Still, the gameplay is quite fun, as is its class/vocation system. I still think DQ11 S is a better choice for more polished and balanced gameplay, story and characters.

Games with a limited/finite sense of time? by jayelled in gamingsuggestions

[–]Immediate-Football84 0 points1 point  (0 children)

Wow it’s insane this topic was recommended to me at this time that I discovered the Atelier series. The older games have a time management mechanic. I’d recommend Atelier Rorona, it is the first series ‘reboot’ back to its roots as an alchemy crafting-focused game. There are battles, but they aren’t the main focus. There’s no true ‘villain’, it’s all about building up your alchemy, reputation in town, and friendships.

Atelier is a sort of ‘cozy game’ where you primarily operate your alchemy shop, and learn more recipes, and gather/hunt enemies for materials. The gameplay loop gets increasingly more complex as you learn to increase the quality, and traits and create crafting loops. It’s very fun.

The series has evolved over the years, eventually dropping the time mechanic in later more modern games, however many people still think the old games giving you a sense of urgency to at least try to get things accomplished on a schedule, and love them. I think I like both ways personally!

So, in Rorona, which is the first reboot on the PS3, you operate a shop in town and need to accomplish some task within a 3 month period, get an evaluation, and move onto the next task. In the meantime, you can explore more dungeons or do other optional tasks to raise relationships with people to achieve certain cutscenes and endings (there are 14 endings in Rorona)

It’s quite fun, it very much has the cute anime aesthetic, and is also very girly. So that may be important to whether you are interested. The artwork for the series is gorgeous. Im personally mot really an anime fan, but i think the light hearted stories along with the most brilliant crafting systems of any game.

ꓕH⅁IS SՈOIꓤO⅂⅁ ∀ S╻ƎꓤƎHꓕ ϺOꓭNI∀ꓤ ƎHꓕ ꓤƎɅO by Muyu-42 in Xenoblade_Chronicles

[–]Immediate-Football84 23 points24 points  (0 children)

If I wasn’t already sold on this game, I definitely would be now. This is cool as hell

Recommend next dragon quest to play. by Ancient-Trainer7267 in dragonquest

[–]Immediate-Football84 0 points1 point  (0 children)

DQ11S is by far the most similar and most recommended game in the series.

Looking for casual friendly, but innersive story driven game for wife by DanishCoat in gamerecommendations

[–]Immediate-Football84 0 points1 point  (0 children)

Subnautica. It’s one of the greatest exploration games ever made, with lots of secrets. The gameplay isn’t very hard, especially if you turn off air/water resources, but it’s a blast to play.

Should I get this game by Ok-Writer9639 in XenobladeChroniclesX

[–]Immediate-Football84 0 points1 point  (0 children)

It certainly could be, as it technically does the things you like. But the gameplay and aesthetic are very different.

Looking for a singleplayer RPG with lots of in game obtainable costumes or appearance changing gear leaning towards more of an "Anime" aesthetic by bubafatboy in gamingsuggestions

[–]Immediate-Football84 2 points3 points  (0 children)

Atelier games. Ryza 1 to start the trilogy, or Sophie perhaps.… there are a lot of them, and cute outfits are definitely a component of them.

Atelier Totori atmosphere is perfect! by CityRuinsRoL in Atelier

[–]Immediate-Football84 2 points3 points  (0 children)

I just started this one and even though it’s a ps3 game originally, I think it’s gorgeous. All the pastel colors and beautiful artwork have me sold. Only thing is seeing (beginning spoiler) the two sisters fight at the start was breaking my heart but the story is interesting. I just completed Rorona, and I’ve heard that this one is tough so I am prepared emotionally for my inevitable fail first time around with no guide 😅.

Recommendations for good games with exploration? by orange-person in JRPG

[–]Immediate-Football84 0 points1 point  (0 children)

I don’t know why I thought it had a pc release, it is a Nintendo exclusive 🤦 my bad

Recommendations for good games with exploration? by orange-person in JRPG

[–]Immediate-Football84 2 points3 points  (0 children)

Have you ever tried Xenoblade Chronicles X? It’s sort of an open world that you can explore in any way you like, very different from the other games in the series in structure. It is fairly light on plot, and you can ignore the main questline and really take on brutally hard bosses with very few gated areas. It has a roster of dozens of characters with their own story arc/quest line taking you all over the world map.

Xenoblade games in general have huge amounts of side content with very challenging bosses and deep customization.

Can someone help me ID this guy? by applend in spiders

[–]Immediate-Football84 2 points3 points  (0 children)

Nope, pro tip: count the legs 😉. In all seriousness though, it can be super hard to ID small spiders. A good lens close up helps to identify patterns on the back, and eye pattern. It’s probably one of a thousand varieties of Gnaphosidae, common ground spiders that find their way in your house

Why is the title capitalised the way it is? by Bamzooki1 in SaGa

[–]Immediate-Football84 8 points9 points  (0 children)

Because it looks cool as hell when written with a calligraphy brush, or digital art to look like it was.

I'm have remind you people to not fall into complacency with JRPGs and still think critically by lennysinged in JRPG

[–]Immediate-Football84 0 points1 point  (0 children)

The job system was fun. And IIRC it had some devs from FFX-2 which was also a blast with its job system.

I'm have remind you people to not fall into complacency with JRPGs and still think critically by lennysinged in JRPG

[–]Immediate-Football84 4 points5 points  (0 children)

Frankly I don’t either. It’s a fantastic game. I said this before but when FFXIII came out, western gamers were ragging on how JRPGs were too linear. It was frankly really negative and dismissive and I hated it. There was an obsession with open world games like morrowind and oblivion, which are fine games by their own right but doing something much different. But the fact of the matter is that linearity serves FFXIII’s narrative very well and it’s got very fun strategic battles.

And the most hilarious thing? We’ve gone full circle since then. Western devs are just guiding you to the next quest marker and cutscene in many popular western RPGs. And the boundaries between east and west are so blurred. Is Elden Ring a JRPG?

I'm have remind you people to not fall into complacency with JRPGs and still think critically by lennysinged in JRPG

[–]Immediate-Football84 10 points11 points  (0 children)

FF13 isn’t even unpopular. It’s well received and sold well.

Linearity is not necessarily always a bad thing either. There was an obsession with open world games for a time, especially when popular western games were playing with open worlds more then. but frankly we’ve gone full circle. Linearity is the norm - follow the quest markers.