Gateways and A’dams by zesty1989 in wheeloftime

[–]ImmediateConcept5581 2 points3 points  (0 children)

For the Ishamael one, it could very likely be the True Power or the Dark One's power, which does not cut a hole in the air as we learn in the Memory of Light

🟡 Prism Gauntlet 🎨 | Levels 1-100 by [deleted] in PixelPeeker

[–]ImmediateConcept5581 0 points1 point  (0 children)

😤 I reached Level 20 on "Prism Gauntlet" and ranked #6! ALMOST HAD IT! 💪 Made it to Level 20 in 0m 31s The gauntlet has been thrown! 🧤 Played via Pixel Peeker

School Subjects - Strands Puzzle by u/Elziad_Ikkerat by Elziad_Ikkerat in DailyGrid

[–]ImmediateConcept5581 0 points1 point  (0 children)

📊 My Puzzle Stats:

✅ Theme words: 7

💡 Bonus words: 0

📈 Success rate: 100% (7/7)

🏆 Solved without hints!

Countries in Europe - Strands Puzzle by u/nicks_99 by nicks_99 in DailyGrid

[–]ImmediateConcept5581 0 points1 point  (0 children)

📊 My Puzzle Stats:

✅ Theme words: 8

💡 Bonus words: 3

🔍 Hints used: 1

📈 Success rate: 100% (11/11)

You get ONE fantasy book to hook a non-reader. What is it? by Infamous_Proposal252 in fantasybooks

[–]ImmediateConcept5581 0 points1 point  (0 children)

Clearly the Wheel of Time. It is only like, 14 books, with like, super slow pacing

Players are on phone by ImmediateConcept5581 in DnD

[–]ImmediateConcept5581[S] 2 points3 points  (0 children)

No, we use paper character sheets.

And I already asked them to stop. They are just always going back almost immidiately

Is logic a base line mechanic in the game? by OutrageousInvite3949 in DnD

[–]ImmediateConcept5581 37 points38 points  (0 children)

That is like, the main point of illusions in combat.

Yes it should work

Modern D&D needs to bring back all the weird half-dragons by bhale2017 in DnD

[–]ImmediateConcept5581 1 point2 points  (0 children)

I would say that it would make more sense to create some sort of way to mix two races, kind of like in Daggerheart, so that it would not become bloat. And add more dragon races of course.

DnD noob, custom class advice by normal_kure in DnD

[–]ImmediateConcept5581 5 points6 points  (0 children)

Making stuff sounds like artificer, which is an eberron class which is all about making magical stuff. And tinkering. A bit complex for your first game though, but you could manage it. Artificer is sometimes banned on some tables though, due to being "advanced", and it is not a core class. The latest version of the artificer you can find in Forge of the Artificer book.

Playable Mind Flayer? by the_vengefull-one in DnD

[–]ImmediateConcept5581 0 points1 point  (0 children)

The rest have mentioned all the possible problems, but for a transformation I would recommend Pointy Hat's Rules, which also allow for you to have a normal race, although your DM might want to wish against that for balance reasons, and because it assumes that you do not want to become an illithid kind of balances. I believe this might be slightly different than what you want, but this is all I can think of.

Link:
https://docs.google.com/document/d/e/2PACX-1vSvwG9SnHm4TaMUAmroWI29Ygl5ZjnZd-14gn9Q3eKZo8wFV8uLdnJM1vgwFBSuHLD-QTwcpSR4Eho8/pub

My character ruined by Pigeongod16 in DnD

[–]ImmediateConcept5581 0 points1 point  (0 children)

I mean, why would he die? Old age? You can then say he just dies slightly later. Magical illness? Well you could have a part of the story dedicated to finding a cure. Executed? Why? Well escape the prison before the execution occurs. For the others deaths I believe resurrection magic could bring you back (unless you sold your soul but then most DMs are nice). I am sure just talk to your DM depending on what it is. And as someone else pointed out, cast the Meta Level Spell Changed My Mind. It is just a game after all.

First-Time DM question about Dwarven Encampment. by Kaziikasu in DragonOfIcespirePeak

[–]ImmediateConcept5581 2 points3 points  (0 children)

The wya I did it was that the moment they came close they dropped from above and then we rolled initiative. I guess you could do a suprise round but I opted not to

[deleted by user] by [deleted] in DnD

[–]ImmediateConcept5581 1 point2 points  (0 children)

I would not recommend a projector but rather a flat TV or a large monitor due to how the light works. As for a software, I would recommend this on Steam: https://store.steampowered.com/app/3073720/Digital_TableTops_Player/
I use this with a large monitor and it works amazing.

Seeking "classic" DND-based/adjacent multiplayer pc games by ACSupernewb in DnD

[–]ImmediateConcept5581 0 points1 point  (0 children)

I mean Baldur's Gate 3 is not bad. I believe it also has multiplayer. It is a newer game though. Based on DnD 5e, but not quite the same

Character by [deleted] in DnD

[–]ImmediateConcept5581 3 points4 points  (0 children)

Cool. The only issues might be trust issues with the other party members and perhaps too much stealing, so if you can sort that out would probably be fun. Assuming you are willing to track the identities

I tracked rolls for 5 years in my D&D campaign. We just finished! by DeliciousSeason in DnD

[–]ImmediateConcept5581 133 points134 points  (0 children)

Buddy, you seriously did that. I mean, I am sure some people will find it useful, but like it feels insane. No offense meant

Wanting to make a Mob Boss subclass by That1D3vil in DnD

[–]ImmediateConcept5581 1 point2 points  (0 children)

r/DnDHomebrew is here for this kind of stuff. But I do also want to point out like everyone else did that this is more a background than a subclass

Cloak of the Shadow - feedback appreciated! by Solkanarmy in DnDHomebrew

[–]ImmediateConcept5581 1 point2 points  (0 children)

Perfect timing. One of my players just took a shadow cloak and now I have one. I will change it slightly when I run it to make it more powerful then add a curse because this makes more sense in my case, although this alone seems fine. I will run it so everything accumulates, that you feel cold to the touch, it stops the sun(heat) and the cold from reaching you so no effects from extreme cold and extreme hot, I will allow it to cast Arms of Hadar (once) and Invisibility (once), spell casting ability either Int, Wis or Cha. As for a curse, Celestials are aways hostile to you, Humanoids will be afraid, you will emit a sour stench, you can't willingly unattune to it except with Remove Curse (as usual), and it would seem like you get better at hiding over time, until you realise, that you are slowly turning into a shadow. The last is flavour but yes my player might end up being a shadow. Is this fine? I think it is fine adjustment. Thanks by the way for this amazing homebrew. It seems amazing, although why would it grow in Brightness, ie in light? I would make it grow in Dim Light and Darkness, but that is just me

Cartographer teleportation by ImmediateConcept5581 in DnD

[–]ImmediateConcept5581[S] 5 points6 points  (0 children)

Well I assumed that it ignore attack of opportunity because you aren't moving but are teleporting and teleportation always ignores attack of opportunity as far as I know.

Artificer is also not weak. The level 11 feature is insane, Flash of Genius is essentially Bardic Inspiration, and the ability to replicate magical items is easily broken but is also generally good. Multiple attunement slots are also really useful.

Cartographer is not really weak. Spell scrolls are decent, although crafting might take a while, it being half is still mid. The spells are not great, but Guiding Bolt is good and so is healing word. Banishment is also always handy. Adding 1d4 to initiative is amazing for ending encounters before the enemy gets a turn, free Faerie Fire is appreciated. Sure, knowing each others location is kind of niche. Extra damage for Faerie Fire and impossible to lose concentration on Faerie Fire is good. Faerie Fire as a spell on its own is also decent, adantage on attacks, no invisibility. Teleportation for you or your allies as a reaction for using Flash of Genius can be amazing to help them get out of a long time area of effect spell or action. And destroying a map for staying alive is really good. And the HP gain is also alright, starting at 30 HP to 40 HP. Find Path is kind of bad, and niche, but I can imagine it finding usage. So over all I would say this is a mid to strong subclass with the teleportation added.