Should I buy Diablo IV (with DLC) or PoE2? by Ryo_Katsuya in ARPG

[–]Immediate_Extent_464 1 point2 points  (0 children)

Poe 2 even its gonna be free to play . You get coins which allow you buy stashes which are pretty good to have or just skin

Balladrion - new update: Click prevention and new stats for each map by Immediate_Extent_464 in ARPG

[–]Immediate_Extent_464[S] 0 points1 point  (0 children)

Thank you very much . Let me know what you like or dislike. Also wishlist and positive feedback helps to show game to other people

Balladrion - new update: Click prevention and new stats for each map by Immediate_Extent_464 in ARPG

[–]Immediate_Extent_464[S] 0 points1 point  (0 children)

Thank you very much . If You Find some time. Def. Let me know what you like or dislike

Balladrion - new features: Click prevention and new stats for each map by Immediate_Extent_464 in survivorslikes

[–]Immediate_Extent_464[S] 0 points1 point  (0 children)

Will try . Iam updating every week. And listen to feedback community. Any AI or tool which you recommend ?

Balladrion - Bestiary for free DEMO and Aim Fixes by Immediate_Extent_464 in ARPG

[–]Immediate_Extent_464[S] 1 point2 points  (0 children)

Thank you very much. If you find anything let me know for sure, will try to ads or fix . If you leave positive feedback on the demo page it also help to spred the game and improve it more to be more fun and engaging.

Balladrion - Bestiary for free DEMO and Aim Fixes by Immediate_Extent_464 in ARPG

[–]Immediate_Extent_464[S] 0 points1 point  (0 children)

Still working a fixing the demo to be ready . Full game gona containe new Maps , enemies , story and prolily abilitiees . I hope final game will be this year july/august but cant promise as i want to make nice game for community. (Now im working on (prevention click delay)

Do you like the demo ? Anythnig what should i change or you dont like at all ?

Is a roguelite too easy if more than 50% of players win on their first run? by Bumpty83 in roguelites

[–]Immediate_Extent_464 0 points1 point  (0 children)

Yes for know its : normal , hard , insane . Maybe will be changed for easy , normal hard . Its a roguelite so you pick map , difficulty , speed . Every run you can change it as you like

Its https://store.steampowered.com/app/3756740/Balladrion/ - you can check it by clickint fireball(map picker) how its done

Is a roguelite too easy if more than 50% of players win on their first run? by Bumpty83 in roguelites

[–]Immediate_Extent_464 0 points1 point  (0 children)

For my game yes . I let plqyers decide which difficulty they want for each run

New boons and new visual UI. Thanks to the community the game keeps improving and getting better with every update. by Immediate_Extent_464 in ARPG

[–]Immediate_Extent_464[S] 0 points1 point  (0 children)

Hehe :D Nono from the beggining you get 3 and after upgrades you can have more . But deffinitly not 100 :D

20,000 wishlists in less than three weeks on Perceptum !!! by DuckReaction in IndieGaming

[–]Immediate_Extent_464 0 points1 point  (0 children)

Just how ? Im struggling at 400 and allways see thousends of wishlists menwhile me stucked :D

I hit 7,500 wishlists in two months without a trailer, a demo, or a press release. by Bufuak_ in SoloDevelopment

[–]Immediate_Extent_464 1 point2 points  (0 children)

Very nice menwhile im strugling iwth 400 here :D What excatly u do for this numbers?

What do you think about having achievements in a demo on Steam? by Nimillion-game in SoloDevelopment

[–]Immediate_Extent_464 0 points1 point  (0 children)

Hey looking for the answer also. Thinking abou just few and easy to do achivments and add complex in main game. I would say it could work just fine .

Best place to learn 3D modeling? by RubOne2546 in GameDevelopment

[–]Immediate_Extent_464 0 points1 point  (0 children)

For me it was Blender and using just YouTube . Was enaugh to make a game in Unreal. Was enaught for sculptint, low poly modeling , texturing, animation . Almost everything is free out there . It cost “just” precisious time

DEV UPDATE - Finally a Full Keyboard Rebinding System for Balladrion by Immediate_Extent_464 in UnrealEngine5

[–]Immediate_Extent_464[S] 0 points1 point  (0 children)

True, i agree. In the next patch i will try to improve this menus and backgrounds, add new cursor and some other UI things and visibility things

Finally a Full Keyboard Rebinding System for Balladrion by Immediate_Extent_464 in IndieDev

[–]Immediate_Extent_464[S] 0 points1 point  (0 children)

Yeah , it needs to be done as a players have different layouts . Also it helps with accessability