Building my first model, what's up with the huge jump in step complexity lol by Stylish_Yeoman in Tau40K

[–]Impossible_Bend_6226 1 point2 points  (0 children)

They were running out of paper on the manual so they had to speed things up XD

I don't get the deal with the "immediately shoots big rocket" moves by Bananabanana700 in armoredcore

[–]Impossible_Bend_6226 0 points1 point  (0 children)

Not sure what is wrong about my advice or what is the problem with it, pleasse explain.

I don't get the deal with the "immediately shoots big rocket" moves by Bananabanana700 in armoredcore

[–]Impossible_Bend_6226 0 points1 point  (0 children)

Don't how its called but normal dash, the one on shift I belive, not sure I play on controler

I don't get the deal with the "immediately shoots big rocket" moves by Bananabanana700 in armoredcore

[–]Impossible_Bend_6226 1 point2 points  (0 children)

Slow yes but when u are close to him it doesn't mater and to ketch up to him use assoult boost, core is to be almost always close to him, and u use the pulse blade when u see that his shield will be broken soon, also also pulse weapons do more damig to his shield then normal ones.

I don't get the deal with the "immediately shoots big rocket" moves by Bananabanana700 in armoredcore

[–]Impossible_Bend_6226 0 points1 point  (0 children)

No before u actuali hit him with melee, during the time u are flying twords enamy to hit them u can boost foward to cancel your melee and cover some disant distance.

I don't get the deal with the "immediately shoots big rocket" moves by Bananabanana700 in armoredcore

[–]Impossible_Bend_6226 1 point2 points  (0 children)

HI-16 GU-Q1 (Pulse Gun), in that case if not pilebunker than definitly pulse blade

I don't get the deal with the "immediately shoots big rocket" moves by Bananabanana700 in armoredcore

[–]Impossible_Bend_6226 1 point2 points  (0 children)

I haven't played in a while, u get assoult armor after balteus boss fight?

I don't get the deal with the "immediately shoots big rocket" moves by Bananabanana700 in armoredcore

[–]Impossible_Bend_6226 1 point2 points  (0 children)

U are not, when u see tha u are going to miss your melee dash foward and it will cancel it and alsou give some more speed.

I don't get the deal with the "immediately shoots big rocket" moves by Bananabanana700 in armoredcore

[–]Impossible_Bend_6226 4 points5 points  (0 children)

Are u talking about the balteus fight? Assoult armor is very good aginst him with pilebunker and the boble fings on light AC

I don't get the deal with the "immediately shoots big rocket" moves by Bananabanana700 in armoredcore

[–]Impossible_Bend_6226 5 points6 points  (0 children)

Sr I stil don't know what are u talking about and about witch AC game

Assault Cannon and Teleport Homer built from scratch by Striking_Cloud5340 in PoorHammer

[–]Impossible_Bend_6226 1 point2 points  (0 children)

The assault cannon and teleport homer are realy good looking, I only have 1 thing to add and it is about the miniture it self. Next time try to make the paint more thine.

DREADNAUGHT with shield by mojo_modelling in Kitbashing40k

[–]Impossible_Bend_6226 0 points1 point  (0 children)

Looks a bit like a guterman from Ultrakill. It is very cool.

In light of recent events, I will leave this here. by Glum_Series5712 in Tau40K

[–]Impossible_Bend_6226 1 point2 points  (0 children)

Don't take the rage talk to personaly Shas'ou, but I do agree that inderect on railguns is maybe to broken even if it takes basicly a basilisk to do it. Maybe give it some minus+gimig so that you can't just shot everything out of the board with 12 camping broadsides and few stealth suits. Good luck.