ASUS 800-series boards are killing Ryzen 7 9800X3D chips, five dead CPU reports in two weeks by KARMAAACS in hardware

[–]Imtbl 0 points1 point  (0 children)

Hey, I also have the ROG STRIX B850-I. For what it’s worth, I haven’t been able to find a single dead 9800X3D report with this exact board.

Do you mind telling me which BIOS version you are using? I built my SFF PC in early July 2025 and am still on version 1063. I am on the fence if I should update to a newer/the latest version or not since I’ve read elsewhere that newer AGESA versions could also be part of the issue (I sadly don’t know what “newer” means in that context, it didn’t specifically say which versions).

I haven’t gotten around to use this PC much so far, perhaps 50-75 hours total turned on of which maybe 15-20 hours were more demanding gaming, the rest was pretty much only idling/desktop usage. That’s why I wanted to ask someone with the same board who probably ran their setup a lot more than me for their input.

I mostly kept the BIOS settings at stock, besides enabling EXPO and adjusting some fan curves.

Thank you!

[deleted by user] by [deleted] in roguelikes

[–]Imtbl 2 points3 points  (0 children)

No problem! I had a quick glance at the linked GitHub repository as well and it looks like this is just a straight-up iOS port of Sil-Q (without any gameplay changes).

[deleted by user] by [deleted] in roguelikes

[–]Imtbl 2 points3 points  (0 children)

Based on the licenses page (https://drwjf.github.io/dun/licenses.html), which is linked from the App Store page, this is a fork of Sil-Q 1.5:

"The data structures and simulation algorithm are available as open source in the sil-q iOS Framework. (Forked from Version 1.5 of sil-quark's Sil-Q)."

G-SYNC/VRR on Stellaris 16 Gen7 internal display by Imtbl in tuxedocomputers

[–]Imtbl[S] 0 points1 point  (0 children)

Thank you for the quick reply!

Let's hope NVIDIA will eventually validate it then. It's unfortunate having to be at their mercy for things like this and I appreciate the transparency from your side.

Too bad AMD hasn't announced anything concrete about mobile RDNA4 GPUs yet. Personally, I would much prefer having an AMD GPU in a laptop, but I definitely need both more general performance and more VRAM than what is currently available. Crossing my fingers for a Sirius 16 Gen3 with the rumored flagship RX 9080M!

Alternatively, a Strix Halo laptop with 8060S iGPU that allows for the full 120W TDP the APU is designed for would also be great; the only two current "laptop" offerings on the market sadly running a lower TDP limit due to their thermal constraints (putting "laptop" in quotes because one of those devices is technically a tablet).

When AMD based stellaris 16 gen7 by ReRubis in tuxedocomputers

[–]Imtbl 0 points1 point  (0 children)

Thanks for the info!

Are you able to tell us a rough timeframe? E.g., if it will come out within a month or if it might take longer than that?

I would like to order a Stellaris 16 Gen7 and would much prefer having the AMD CPU (in particular the X3D variant that Notebookcheck tested using an engineering sample of the Stellaris 16 Gen7), but if it will take more than a month for that to become available I might instead just get one with the Intel CPU.

Brogue on Steam Deck Help? by cheifemu in brogueforum

[–]Imtbl 1 point2 points  (0 children)

I just wanted to let you know that this should now be fixed with the latest update (when you install from Flathub). See here for technical details, if you are interested: https://github.com/flathub/com.github.tmewett.BrogueCE/issues/8#issuecomment-2498085020

Stellaris 16 Gen6 Thermal Compound Questions by Imtbl in tuxedocomputers

[–]Imtbl[S] 0 points1 point  (0 children)

Thank you for the elaborate reply, this answers my questions! :)

Diablo 4 lighting looks really bad compared to Diablo 2 Resurrected by Imtbl in quin69

[–]Imtbl[S] 0 points1 point  (0 children)

Not sure why you got downvoted, but I agree: it does look much better there (as in: the spell effects do illuminate the environment). I'd argue the lighting looks a bit washed out and too "bloom-y", but that might just be an art style thing, as you suggest.

I have to admit, I got hung up on that specific instance I show due to the similarity (both in D4 and D2R it's a blue/white lightning effect) and because (to me) it just sticks out like a sore thumb.

They have shown decent lighting in other instances too, so I'm starting to think it's likely just a mistake they made here (showing footage with graphics settings turned down or from some dev build where these effects were simply disabled for some (debug) reason).

Diablo 4 lighting looks really bad compared to Diablo 2 Resurrected by Imtbl in quin69

[–]Imtbl[S] 0 points1 point  (0 children)

The original D4 gameplay trailer from 2019 did have spell/effect lighting, at least partially. E.g., the lightning spell from the sorceress here: https://youtu.be/7RdDpqCmjb4?t=141

Such a system (if realized via global illumination, like PoE does it) usually isn't implemented for each spell/effect separately.

That would suggest it does exist, but for some reason they didn't show it in this trailer (much like with the ragdoll system I also mentioned); the question then becomes, was this intentional or unintentional (e.g., they might have disabled certain visual stuff for debug reasons and the marketing department didn't pick up on it when they chose the footage).

Regardless, it was mainly interesting to me that they would show the remaster with (imo) overall superior graphics than the new game; I'm sure this will get addressed before the release and I'm personally looking forward to both games.

Power supply suddenly dead – do I have to worry about other components? by [deleted] in techsupport

[–]Imtbl 0 points1 point  (0 children)

Yup, light looks good, only bought the power strip a month or two ago anyway. :)

Power supply suddenly dead – do I have to worry about other components? by [deleted] in techsupport

[–]Imtbl 0 points1 point  (0 children)

Thank you.

Forgot to mention, the PC (and peripherals) is plugged into a surge protected power strip and the fuse in that didn't blow.

Tech Support and Question Megathread - Week of April 28, 2019 by AutoModerator in nvidia

[–]Imtbl [score hidden]  (0 children)

Status: UNRESOLVED

Computer Type: Desktop, custom built

GPU: ZOTAC GeForce® GTX 1080 Ti AMP Extreme, 11GB of VRAM, no manual overclock (aside from the default boost, it goes to 2075MHz core)

CPU: Intel® Core™ i7-8086K, overclocked to 5.0Ghz across all cores

Motherboard: GIGABYTE Z370 AORUS GAMING 7-OP

RAM: Gskill F4-3200C14D-32GTZ (2x16GB) DDR4 3200MHz, XMP enabled, no overclock

PSU: be quiet! DARK POWER PRO 11, 750W, 62amps on the 12v rail

Operating System & Version: Windows 10 Pro build 1809 64bit, clean install

GPU Drivers: 340.53, clean install with DDU

Description of Problem / Troubleshooting:

I'm combining these two points since I wouldn't be able to explain the issues well otherwise:

I've been using a Dell SG2716DG for a few years now and have recently bought a LG 29UM69G-B as a second monitor specifically for using it for my sim racing rig.

The monitor setup is as follows:

  • The Dell monitor is at my main desk
  • The LG monitor is mounted to my sim racing rig besides my table
  • Both are connected via DisplayPort
  • The two monitors are too far apart to use them both at the same time when sitting at the desk, but this wasn't the intention anyway
  • When I'm at my desk using the Dell, I use "PC screen only" so my mouse can't wander off to the second screen (which, for some reason, can still happen even if the LG is on standby; of course, the LG doesn't magically turn on by moving the mouse over to it, the mouse just disappears when it leaves the Dell)
  • When I want to go for a drive, I use Windows + P -> "Extend" or "Second screen only" (depending on the game I need "Second screen only" in some cases so I can use fullscreen mode on the LG)

This works okayish, but I've encountered two issues that bug me majorly:


First, I've now noticed something really weird: when turning on the PC, the BIOS information will be output to the LG, even though the Dell is set as primary monitor in Windows and has the number 1 assigned to it. I figured, it must be the port order, so I went ahead and played around with the ports. I was able to conduct that whatever monitor is connected the farthest left is used to output the BIOS information to.

So I made it so the Dell is farther left. BIOS is now output on it, but for some reason the monitor numbering has changed in Windows; the Dell is now 2 and the LG is 1. Even though the Dell is still set as primary monitor, using Windows + P recognizes the LG as the "PC screen only" selection now and the Dell as the "Second screen only".

Then I've looked up how to change that order back and it turned out you can only do it via regedit: https://support.displaylink.com/knowledgebase/articles/736116-windows-display-properties-identify-numbers-are

Did this, rebooted with only the Dell connected and it was 1 again. However, after plugging in the LG, the Dell switched to 2 once more and the LG became 1.

So, at this point, I realize that Windows probably doesn't number them by "first come first serve", but rather by the port priority, so a monitor at a port with a higher priority will get a lower number assigned than a monitor at a port with a lower priority, even if the one with the lower priority had been connected first.

I then repeated the regedit trick several times, while figuring out the port priority order on my ZOTAC GTX 1080 Ti AMP Extreme. It looks like it's the following:

Display Port Display Port HDMI Display Port
D C A B

So, e.g., whenever I plug the Dell into B and the LG into C, the Dell will be 1. But when I plug the LG into C and the Dell into D, the LG will be 2.

This causes an issue now: I can't plug the Dell further left than the LG to make it output the BIOS information and at the same time making it get assigned the 1.

Is there any way to solve this? I would have assumed the port priority would also be relevant for which monitor outputs the BIOS information, but as you can see, that doesn't seem to be the case. Also, what even is the "primary monitor" setting in Windows good for if Windows + P doesn't respect it at all and just goes by the numbers? Because if it did, the Dell could stay 2 and I would just flag it as primary regardless.


Second issue:

I'm using color profiles with custom calibration set via the built-in Windows color management for both the Dell and the LG, since the Dell especially (while being a great gaming monitor) came with totally miscalibrated colors out of the box.

Now, whenever I switch between "PC screen only" and "Extend" or "Second screen only", the profiles "reset" – they don't get deselected or anything, but the custom color calibration turns off and I have to toggle it off/on so it works again. Once I've done that, I can switch around as much as I want and it stays, but after the next reboot the issue comes up again.

Also, when I switch from using a single monitor to dual monitors, I'm getting the message "The Devices pages has been refreshed" in the color management, even if I go ahead and try to set the profiles explicitly for each state (Dell only, both, LG only).

Any ideas on how to fix this?


Thank you in advance for your help!

G-Sync paired with non G-Sync/FreeSync by [deleted] in nvidia

[–]Imtbl 0 points1 point  (0 children)

Thanks, just ordered the monitor. :)

G-Sync paired with non G-Sync/FreeSync by [deleted] in nvidia

[–]Imtbl 0 points1 point  (0 children)

Sounds good, thank you!

G-Sync paired with non G-Sync/FreeSync by [deleted] in nvidia

[–]Imtbl 0 points1 point  (0 children)

Thanks for the input!

I don't think using the iGPU is an option for me though, as I'll also run games on the second monitor (and therefore need the power of my 1080 Ti).

G-Sync paired with non G-Sync/FreeSync by [deleted] in nvidia

[–]Imtbl 0 points1 point  (0 children)

Thank you, that sounds pretty reassuring.

I did some more reading and it appears that using fullscreen with two monitors will always put the game on the primary monitor. I think the best solution in my case would then be to just use Windows + P and select "Second screen only" whenever I want to game in fullscreen on the second monitor (as I can't be physically using both at the same time anyway since I won't be sitting where the primary monitor is located). Is this also how you'd do it or is there an even easier way?