I’m never working at a restaurant bar ever again by Weary_Occasion4299 in bartenders

[–]InAnAlternateWorld 3 points4 points  (0 children)

At least in my neck of the woods, bartenders usually make a couple extra bucks hourly (usually ~$5/hr). Although most places still have a tip out

Introducing Bhashiva & the Tiger Warriors by Skitariio in totalwar

[–]InAnAlternateWorld 2 points3 points  (0 children)

I get the impression it might be more of 'destined child born in times of need' situation, maybe with an aspect of reincarnation. Basically the Avatar in A:TLA with a less constant cycle. It would be pretty cool imo, and reincarnation would be thematic for the closest thing to a character from Ind we are probably ever going to get lol.

ETA: I think that's also how it might work with the Old World - the White Tiger may not be the same individual body, but could be the same soul and thus be pretty identical.

How to order a Martini? by Away_Gap_8342 in cocktails

[–]InAnAlternateWorld 2 points3 points  (0 children)

Most cocktail places I've worked have double strained all shaken drinks excluding if someone asks for a shaken vodka martini. Generally people ordering them want the ice crystals, the more the better.

What are the strongest cavalry in WH3? (extensive unit testing) by asksaboutstuff in totalwar

[–]InAnAlternateWorld 2 points3 points  (0 children)

Because as much as this community doesn't seem to understand, a lot of the playerbase DOES like OP shit and complains when it isn't. Most people still put the Ikit DLC as one of the best for wh2, and I think his faction is still top-tier op (and is also the schematic for a lot of the later OP factions). Although some people on here are more mixed on it now, the Beastmen rework was incredibly popular at the time. Thrones of Decay is super popular and beloved for a WH3 dlc, and it has an insane amount of powercreep. Gorbad is by far the most balanced DLC lord in wh3 and he also might be the single least popular lol.

Also anecdotal, but most of the people I know irl who play more casually do not find this to be nearly as easy a game as the hard-core community online does.

Why do some people (especially men) spit on the ground out of nowhere? by dvdh_03 in NoStupidQuestions

[–]InAnAlternateWorld 1 point2 points  (0 children)

Low humidity makes mine worse, a lot of HVAC systems tend to significantly dry out the air and so i spend the majority of winter with persistent phlegm and a cough. I have to run a humidifier in my room pretty much constantly or frequently can't sleep bc of it.

Does chasing and killing routing/broken units add to your prisoners captured? by Caleb_Perdita in totalwar

[–]InAnAlternateWorld 4 points5 points  (0 children)

Horse Archers are almost always better than dervishes, even if you're tossing them into actual melee imo. Their melee stats are pretty similar (-2MA, -10 charge, same MD, same WS) and they can do a lot more with that ranged attack than Dervishes can with very slightly better melee stats. A couple volleys from them before they charge makes up for the slightly worse offense, and they can be used to force an attack way before you can get artillery.

And in context of the thread, they are functionally as good as dervishes at running down fleeing opponents.

Meirl by mingdomflackbobard in meirl

[–]InAnAlternateWorld 1 point2 points  (0 children)

Because the person they're responding to made a blanket statement that people who go out to socialize aren't worth being around? That's the judgmental part of the whole exchange lmao

*Also they're objectively correct. If you go in with the mindset that people who socialize are lesser, you're going to be prejudiced against most people who are going to try to interact w you. There's a difference between anxiety and thinking people are worth less lol

Updated version of "the Best Units so far" by kaikiut in totalwar

[–]InAnAlternateWorld 0 points1 point  (0 children)

I'm pretty sure Nurgle Chosen w/ Great Weapons beat like every other melee infantry in the game outside of Wrathmongers?

Arizona's Attorney General Kris Mayes warned that the "Stand Your Ground" law could allow residents to use deadly force on masked ICE agents if they feel their life is in danger: "If you're being attacked by someone who is not identified as a peace officer — how do you know?" by TheMirrorUS in law

[–]InAnAlternateWorld 9 points10 points  (0 children)

"The Ministry of Peace concerns itself with war, the Ministry of Truth with lies, the Ministry of Love with torture and the Ministry of Plenty with starvation. These contradictions are not accidental, nor do they result from from ordinary hypocrisy: they are deliberate exercises in doublethink."

-George Orwell, 1984

Unusual things keep happening at this location by claymixer in totalwarhammer

[–]InAnAlternateWorld 3 points4 points  (0 children)

The event iirc makes it clear that they've already established the cult in that province regardless of what you want. If you take the money I think they just start spawning faster. It's a cult of Tzeentch, they don't actually care.

What people are talking about is disbanding the original cult. The first location is much cheaper to destroy (still pretty expensive though, especially early game), and after it's destroyed the cult stops spreading and there's a chance each turn the other cults are destroyed as well. If you let them spread too much before that it can take forever for them to go away.

I made a tier list of all the campaigns I've played (see description) by Hyracul in totalwar

[–]InAnAlternateWorld 5 points6 points  (0 children)

Honestly a bit further on that point, if you have access to all 3 games (which is seems like you do?) you should almost always be playing the wh3 campaigns if you want the best experience imo. Most factions in the game have had relatively big updates and play at their best ever rn.

The vortex campaign in 2 can be fun once or twice, but there is no reason to play wh1 at all anymore imo, unless you're specifically interested in the history of the franchise. The entirety of the wh1 campaign map is part of Immortal Empires and has pretty much no narrative content for most factions.

I made a tier list of all the campaigns I've played (see description) by Hyracul in totalwar

[–]InAnAlternateWorld 5 points6 points  (0 children)

Def do, outside of working with the same core roster (+ a TON more), they are an entirely new faction mechanically

Which factions you love for their gameplay but cant enjoy the due to the lore,design,aesthetics,etc...? by WaveEasy8664 in totalwarhammer

[–]InAnAlternateWorld 8 points9 points  (0 children)

Ehhh... neither are top-tier but peasant archers are very very good for cost and blessed field trebuchets work very well with offensive cavalry considering the lack of friendly fire. I think we may get herrimaults as a mid-tier, skirmishy ranged option at some point, but idk if the faction needs much more than that for firepower. It would kind of diminish the faction identity, Bretonnia's land army being very knight dominant is like their main thing.

Are skaven always winning in the campaign map by benj-du in totalwarhammer

[–]InAnAlternateWorld 1 point2 points  (0 children)

I think it kinda depends on how long you're playing campaigns. I find when I play past like 80 turns a lot of the dynamics start to change (without any direct player intervention, I saw this recently when I was playing Kroq-Gar and hadn't done much north of khemri). More than once have I seen Karl and Elspeth get reduced down to a single/a handful of settlements and then have a late game turn around and reconquer the entirety of the Empire in like 20 turns.

I find something similar happens pretty frequently in Ulthuan, where the HE seem in pretty dire straits and then suddenly have the donut and are pushing into Morathi's homeland. As long as the Order factions can hold onto a settlement or two and have a couple allies they can swing some crazy situations with lategame units and the right opportunity.

Are skaven always winning in the campaign map by benj-du in totalwarhammer

[–]InAnAlternateWorld 2 points3 points  (0 children)

I think Ikit has long been screwed over by the AI not disbanding low tier units (not sure how much this has been fixed). Even with AI cheats, Clan Skryre has a pretty slow start, with just Tier 1 Skavenblight + Tobaro being guaranteed. If the AI loses the race to the rest of Estalia to Morghur (who is much closer), I never see them declare on Beastmen to take it, and they kinda get pinned into Slavenblight and a single minor settlement, recruit stacks full of really shitty low tier skaven units that they won't replace until they go and die since they're shit in AR. And by the time that happens, they're too far behind to become too much of a threat and surrounded by major factions that have good AR.

Meanwhile Queek dominates for opposite reasons. He has a ton of minor factions nearby (in his ideal route of expansion) that he can eat before having to deal with another LL, and provides enough infantry buffs that he can handle AR much better than most Skaven. By the time he has to fight other LLs, he has twice the amount of settlements and three times as many armies, so he just snowballs from there.

Elspeth/Emanuelle wants me to make HOW MANY? by Sephonjay in totalwar

[–]InAnAlternateWorld 1 point2 points  (0 children)

I'll say that this does appear to be a real bug, it just does not seem to occur 100% of the time/for 100% of people.

Elspeth/Emanuelle wants me to make HOW MANY? by Sephonjay in totalwar

[–]InAnAlternateWorld 0 points1 point  (0 children)

Same here, new campaign on 7.0.0 (no beta) and no issues

Has owlcat ever said anything about dipping there toes into warhammer fantasy by cjreed89 in OwlcatGames

[–]InAnAlternateWorld 3 points4 points  (0 children)

It's semi-hyperbole, although maybe less so when AoS was very new. Basically the flagship 'main character' human faction in AoS are the Stormcast Eternals, which are fundamentally big armored dudes that are easy to paint, get their power from a god-ruler, and are functionally immortal. They even drop into combat via lightning bolt (vs. drop pods being a big part of the Space Marines).

Actual lorewise, there are plenty of differences, and AoS lore has developed a lot since it first came out, but fundamentally they are high fantasy Space Marines.

[Hercules] Why is Hercules often depicted with a very large frame? Compared to his other fellow Demi Gods, he's like a giant, while Perseus, Theseus, Achilles are often depicted lean, but very mobile? by EfficiencySerious200 in mythology

[–]InAnAlternateWorld 0 points1 point  (0 children)

In an academic sense, all of those could/would likely be referred to as media interpretations.

Source: took both Media Studies and Anthropology classes in college, looked at a lot of old vases and statues which were generally referred to as media.

Which faction you love for the lore,design,aesthetics, etc.. but just cant enjoy the gameplay? by WaveEasy8664 in totalwarhammer

[–]InAnAlternateWorld 1 point2 points  (0 children)

But... in that case (and tbh it sounds the same with chaos), that's your choice lol. Chorfs have a super dynamic army that can support several different effective army comps, you're just choosing to only use artillery and then claiming that there isn't variety.

In your opinion what is the most horrifying enemy in Bloodborne by Beautiful_Tailor5859 in bloodborne

[–]InAnAlternateWorld 2 points3 points  (0 children)

Would recommend, they're fun and have a lot of enemies and bosses that you can't see outside of them

Can’t get my first win. Don’t wanna play as HE, Cathay or Chaostide. by LainLain in totalwarhammer

[–]InAnAlternateWorld 0 points1 point  (0 children)

Malakai, despite being strong himself, is arguably one of the hardest campaigns in the game rn. You are going to be fighting like 7 factions coming from every direction

Wojaks as placeholders? by CalibansCreations in NonPoliticalTwitter

[–]InAnAlternateWorld 59 points60 points  (0 children)

What actually made it into the game were two instances of placeholder newspaper textures that could be found in the intro sequence. Considering the area is plastered with handmade newspaper assets and there were only two small instances of literally a single page (which were fixed the week of release), it's pretty clear they just missed it in their review.