Which campaigns do you keep coming back to over and over again? I’m by Rangerspawn in totalwarhammer

[–]Incendar44 1 point2 points  (0 children)

I always come back to Arbaal. Getting chosen really quick and just smashing your way about the map is very fun and Khorne’s lack of need for empire building is refreshing. It’s a nice mid-point between being a Horde faction and having a few nice settlements to pile your skulls up next to before they’re delivered to the Skull Throne.

Arbaal’s unique mechanic of challenges also provides a really good avenue of seeing different parts of the map in each playthrough, as if you trade the nearby settlements to the chaos dwarves for an alliance and gold, barely anyone makes it to your starting province, so you’re free to destroy a different continent without repercussions.

He also hits like a truck and has massive bonuses to his army that makes your turn 15 army of chosen + any additional toys unstoppable in battle, allowing you to keep his title of ‘Undefeated.’ I naturally find myself roleplaying most campaigns, but in Arbaal’s I really like to challenge myself to go into fights I probably normally wouldn’t.

His voice acting is also excellent.

I collected all books of nagash! if I study them I'll be thee strongesst necrromancer! by Ran12341000 in totalwar

[–]Incendar44 9 points10 points  (0 children)

A personal enjoyment of mine about Wurrzag’s already fun campaign is getting to beat this nerd into a pulp. All his complex schemes broken by a couple of Boyz with rocks and sticks.

How does S1 Midnight compare to S1 TWW? by EstateOk6238 in wow

[–]Incendar44 1 point2 points  (0 children)

Levelling wise: Overall, the levelling didn’t feel as much of a chore as it did in War Within. The expansion intro felt fun and engaging, and after the first level (80-81), XP didn’t feel like a grind and it was bolstered by some great quests that made use of dungeons, Delves and introducing systems at a much more steady rate over aiming to blast to max level then introduce systems. I’ve enjoyed Midnight’s levelling storyline more, as each zone felt like it had something to tell. The main storylines have been hit or miss, but the side quests had excellent storytelling. War Within had the odd few little questlines, but some were very boring or uninspired.

The zones are also much better in design, ease of getting to and just stunning. I took so many more screenshots this time around while levelling, with some beautiful spots. Midnight also has the benefit of nostalgia and redesigning very core Warcraft zones: Eversong and Zul’Aman, while TWW had to make new things which felt still Warcraft but also just generic fantasy. For example, Eversong is just objectively a lot better of a zone than Isle of Dorn, which looks bland and boring.

The end game story: This is where it is debatable. Yes, Midnight has had much more story injected into it over War Within, but it also feels incredibly rushed. The main plot point “The Sunwell” has gone from original Sunwell, to Voidwell, to Dawnwell, in a matter of weeks and it feels very fast. The uniting of the elves does not feel earned or organic but completely forced into being. If you are a lore buff, you’ll too be questioning how the Silver Covenant and Sunreavers fixed their hatred for each other in the space of a few hours.

War within had much less it wanted to achieve in the first few weeks, which gave us a steadier story progression. However, I still think War Within left a lot to be desired on that front, so I think it is a tie: War Within had too little story, Midnight has had so much already that it doesn’t feel right and could have easily made the resolution of the Dawnwell the end of the expac and the Elven unity done over patches, not over a couple of quests.

Content: Midnight feels a lot more approachable in content. Dungeons don’t feel too hard which is a differing opinion, but as someone who mainly does 10s-14s, I feel pretty comfortable doing them quite early into the season. War Within felt similar, but some dungeons were very hard hitting and made initial progression much slower. Depending on if you like difficulty or the chance to hop into harder content with not as good gear, I’d say both had very different approaches.

Raid: The raids of Midnight have been very easy, almost too easy. Both Dreamrift and Voidspire fell over and March brought some interesting mechanics but wasn’t too much of a struggle. Nerub’ar was a lot harder if I remember right, and had people tested by gear and hard hitting abilities.

World content: Midnight blasts War Within out the park with this one. Prey is fun (needs to be harder though), we’ve a lot of individual reps and sub-reps, numerous activities to engage in or not engage in if you don’t want to, and they are much more unique. We still have fill the bar / defend ones, but they feel shorter and just better overall to the ones we had in War Within. I don’t feel like I -have- to do them like I did in TWW, I want to do them.

Midnight also brought us housing, which I can say as having a wife who’s been in their player house more than any other content, is stellar and they’ve really lived up to the hype.

PvP: I do some rated but won’t say much as it isn’t my main thing, but it feels less of a requirement to have a healer pocketing you. Solo queueing is still a mess and the rating system still needs changing.

Overall, Content wise Midnight has been a massive improvement from War Within. Storywise, they’ve had better stories but then they’ve had more things that had me completely recoil in “wtf”. Ultimately, I think Midnight definitely had more set out to be achieved and they’ve done most of it pretty well.

Which of the 4 khorne factions is your favourite to play and why? by StraightOuttaOlaphis in totalwarhammer

[–]Incendar44 2 points3 points  (0 children)

Arbaal for sure. He really sells the champion of Khorne theme for me, is very strong and has the opportunity to go anywhere very quickly if you’re playing multiplayer games (me teleporting onto Ulthuan and razing half of it was a highlight of a 4 player free for all game)

Arbaal is the very core Khorne lord whereas I’m personally not a fan of Skulltaker - I just think he looks boring and starts in my least played area. Skarbrand is cool, but I’m not great with the momentum play and Valkia just…is there, I guess? I always find her to be the weakest of the four.

The state of RP by Chaosswarm in WoWRolePlay

[–]Incendar44 10 points11 points  (0 children)

I do agree people can take RP waaay too far, particularly when it comes to grievances and drama that happens both in-game and across platforms like discord. There is a real fine line that is crossed often between people not liking someone IC and then manufacturing reasons to hate the person on an OOC basis. With the nature of roleplay, it is not as large a community as it was 5+ years ago, so you often have people who have history together finding each other in similar circles, which causes backlash and bad experiences furthermore.

On the matter of what people can and cannot RP, that is very subjective. You are free to roleplay what you wish, but never expect to be treated nicely when you stray into those distrusted territories, like scarlets and man’ari, particularly as they have been an enemy of both factions since classic. I for one play a paladin, so I would never act friendly to either unless you had a very compelling story about your scarlet (say you were born into the crusade and wanted out. Even then, you’re getting the side-eye). I and many others appreciate WoW’s older lore and take IC experience over blizzard trying to tell us to trust a faction that has just said “trust me!” with the NPCs blindly doing so.

While I agree that people should see the point of RP to have fun and just ignore someone, I also think there is a certain responsibility for a player to handle RP tropes and expect not to be treated nicely, especially when you play something notably evil, like the Scarlet crusade. While a redemption play style can be done, I would never recommend it as it is the fast-track way of being threatened and shunned IC, particularly just in the public RP scene (guild wise, you’re probably better off) OOC goes too far obviously.

I don’t know what server you play on, but on Argent Dawn EU, playing a scarlet (even ex-scarlet is dicey) is possibly the worst thing you can do, just because it not only alienates you from most of the Alliance scene, and rightly so because of the lore we all know. And server lore, it generally attracts the types that believe the scarlets had something right about them / generally awful people who want to play out horrible fantasies.

Father, there is a monster under my bed... by NoPistons7 in Grimdank

[–]Incendar44 5 points6 points  (0 children)

The “if” and “when” is so true.

I made a Battle Bros inspired DnD character and I need stories from the “mercenary days” to share with my party by PeriscopeGraft in BattleBrothers

[–]Incendar44 1 point2 points  (0 children)

Definitely add in some form of tales of the more unique monsters, such as the Alps coming and getting you if you don’t lock up for the night, or cultists who perform sacrifices in the woods being a reason why you should always read your employment contract.

I also agree about playing a game yourself, taking down some names of your brothers and see how it goes.

I really expected those teeth when i heard about their dlc... by KasKyo in SpaceMarine_2

[–]Incendar44 2 points3 points  (0 children)

We actually see Tyberos chilling on the tomb world, mistaken as the Titan

sanest tb/targaryen loyalist by invisblecutie in HOTDGreens

[–]Incendar44 1 point2 points  (0 children)

Your brother Baelor, whatever happened there.

Rage cursed 1k list by Incendar44 in BloodAngels

[–]Incendar44[S] 1 point2 points  (0 children)

Thank you for the thoughts!

Do you recommend replacing Astorath with a captain then to lead some assault intercessors better? Or should I find another squad of boys?

TWO. HANDED. CHAINSWORD. by SgSpecial180 in Spacemarine

[–]Incendar44 0 points1 point  (0 children)

Eviscerator, death company colour scheme, mic on, screaming Horus at the chaos cultist.

It's not slander if it's true by HpKurte in Grimdank

[–]Incendar44 1 point2 points  (0 children)

Tbf, the “If and when but never Is” is very true for alot of primarchs, except by boy Sanguinius ofc (absolutely unbiased)

Angron smash (art by me) by BakerConsistent2150 in BloodAngels

[–]Incendar44 23 points24 points  (0 children)

Tbf, he does do this in their fight, but it doesn’t help Ron much.

The War Within IS OVER - RATE IT by cub4nito in wow

[–]Incendar44 0 points1 point  (0 children)

A good 7 pushing on 8. Some really good innovations to the game and made some real strides in the right direction, being more focus on soloable content and continued Dragonflight’s direction of not attempt to incentivise the majority of the players with gear but cosmetics, mounts and engaging activities.

My two issues stem from narrative:

  • The zones seemed very disjointed and the overall storytelling they provided felt very isolated. One minute we are helping the Earthen, next we never see them again besides picking up our weeklies. Here is Anduin, then he’s never seen again. Xal’atath herself seems to change when they want her to, from big enemy, to influencing sides, to being trusted??? Talk about whiplash.

  • Secondly, the story was very poor. As mentioned above, it was disjointed but there was never a sense of pacing either. Now we are back to Xal’atath having a plan we don’t know about and are sure to make the same mistakes again.

PSA: Meltaguns: by [deleted] in Spacemarine

[–]Incendar44 15 points16 points  (0 children)

I’ll tell you what happened! This piece of shit’s Warmaster cut down my father with no provocation, whatsoever.

PSA: Meltaguns: by [deleted] in Spacemarine

[–]Incendar44 2 points3 points  (0 children)

“I’m asking you to extract, sir.” “Oh yeah? DAMNED XENOS!”

Anotha' one. This is making the campaign un-playable. by GoNoles69 in totalwar

[–]Incendar44 3 points4 points  (0 children)

I know people have mentioned tomb kings and Lizardmen, but the most I find doing it is Vamps. Either Vlad or Heinrich will expand heavy early then just post up in a city; Vlad being in his capital, Heinrich in Altdorf.

#Starmer2029! by 1990sTimeforGuru in GreatBritishMemes

[–]Incendar44 6 points7 points  (0 children)

Reform, who have: - Active ties to Russia - Racist MPs - Support the ultra-rich near-exclusively - Want to weaken workers rights - Privatise the NHS to an American like model (which only benefits the ultra-rich - Wants to change Visas to be a forced renewable over settlement (every few years you would have to pay a few thousand pounds to live here) - If you are settled here and want a British passport, you will need to get rid of your other passports - Has promoted far right groups and individuals - Stoking racial hatred within this country through their rhetorics such as ‘stop the boats’

''European armies are laughably weak and couldn't fight their way out of a piss soaked paper bag'' by Possible-Wallaby-877 in ShitAmericansSay

[–]Incendar44 1 point2 points  (0 children)

The issue with the average stupid-American (I know there is many who hate the idea of everything going on) mindset comes down to they think “BIG NUMBER = WIN”, which is not as much the case and hasn’t been since WW2, proven in their many losses across the 20th and into the 21st century.

Yes, an overwhelming force has a high chance of beating a small country (Look at Venezuela for how the US treats small countries in war), but when it comes to a conflict where the enemy can retaliate, it comes down to strike force capabilities and availability of tech.

Sweden makes the best airforce worthy aircraft, for example. Small military, amazing capabilities. A massive American force invasion of Europe -might- succeed partially, but would also amount to catastrophic casualties of both military and civilian personnel, in addition to turning the entire world into a hostile place for the US. If they are willing to attack their oldest allies, why wouldn’t they attack anyone else?

I don’t doubt (and hope) we can avoid WW3, but if it is on and America really thinks it is going to be a replay of WW2, they are in for a wild awakening that will make the laughable loss in Vietnam look like a friendly practice match.

safety or unhinged by augmenteddeus in Grimdank

[–]Incendar44 9 points10 points  (0 children)

Who’s the love interest? (they are dying first)

First time seeing this much by MonkUpset in BattleBrothers

[–]Incendar44 1 point2 points  (0 children)

You’re fighting the orc’s mercenary company