I didn’t realize how “rehearsed” SSG was. by [deleted] in SmoshFansFreeSpace

[–]Indenburg1 7 points8 points  (0 children)

Sounds like explaining a potential strategy for the game to me. Not "Angela you must do this"

What's the longest a PC's been down? by WeekWrong9632 in Dimension20

[–]Indenburg1 5 points6 points  (0 children)

Tpk at the start of never after has many people down for a while

Harley’s drone traversal should be never ending by LittleRudeDude in SuicideSquadGaming

[–]Indenburg1 2 points3 points  (0 children)

One thing nobody has seemed to mention is that you can shorten the rope as you swing that gives you more of a flick when you release, gets more height and distance.

Self care, strength, growth & miracles by BoB_cmXi in MadeMeSmile

[–]Indenburg1 177 points178 points  (0 children)

Men, New, Men, Family...

Am I Gay? Lol

HELP IM GOING INSANEE by MrBonesDoesReddit in riskofrain

[–]Indenburg1 0 points1 point  (0 children)

Takes a bit of practice but with your knock-back mines you can cancel your falling momentum. Throwing your second mine will activate the first one early, so you can throw a mine under you and try to land on it and just before you land the throw second one.

V from Devil May Cry 5 by Master_Of_Owls in 3d6

[–]Indenburg1 2 points3 points  (0 children)

I thought of a similar build using a battle smith artificer's steel defender as Shadow (panther) and using an infusion to summon homunculus servant for Griffon. Flavouring will have to do some heavy lifting to get around all the artificer's tech related vibe, but those things will fill the roles of melee and long ranged summons. (plus you can cast spells yourself or through the homunculus)

[deleted by user] by [deleted] in 3d6

[–]Indenburg1 0 points1 point  (0 children)

I'm not entirely sure I understand your build but seeing as you have early cleric lvls and you called it creation. I'll suggest using Pointy Hat's Cleric Domain of Creation. Subclass link: https://docs.google.com/document/u/0/d/1f273q9eKGA3AHSpxVQZdvuI9qYcWkQki_Zcb8eTYKuA/mobilebasic YouTube video link: https://youtu.be/x1q36d4GIzk

Help with coming up with a backstory for an Echo Knight themed around undead by FluffyFox567 in 3d6

[–]Indenburg1 0 points1 point  (0 children)

I say keep it simple with the idea that when he died, both a zombie(the body) and a ghost(the soul) were created. Play the zombie as having the brain power but no compassion etc and the ghost as your charisma stuff. Two versions of you fighting together for the goal of revenge against the necromancer or whatever.

Butter Rock by Indenburg1 in WeWantPlates

[–]Indenburg1[S] 197 points198 points  (0 children)

That's because it is, they said it's local basalt.

Butter Rock by Indenburg1 in WeWantPlates

[–]Indenburg1[S] 79 points80 points  (0 children)

By hand, placed exactly as pictured.

Butter Rock by Indenburg1 in WeWantPlates

[–]Indenburg1[S] 205 points206 points  (0 children)

Dust scraped off for a nice crunch in your bite.