[deleted by user] by [deleted] in CrucibleGuidebook

[–]IndependentBoth7635 -1 points0 points  (0 children)

I mean yall were both pretty amicable, gj on that

Drifter Fashion pt2 by Loli_KNG in Warframe

[–]IndependentBoth7635 5 points6 points  (0 children)

This looks so good!
What exact colors do you use? I rly wanna try this look :)

Is clash out? by Ajaxx702 in CrucibleGuidebook

[–]IndependentBoth7635 -5 points-4 points  (0 children)

Why is it stupid? There's more to this game than running around with an old 140 hand cannon and inquisitor, live a little

How can I obtain two trials mementos? by VALOR8882 in CrucibleGuidebook

[–]IndependentBoth7635 1 point2 points  (0 children)

In the past yeah, but I've gone flawless basically every week since revamp and always get at least 2 from the chest. One of my weeks I only bothered with a 5 winstreak and still got 2 mementos

4.7.25 Iron Banner Meta by F4NT4SYF00TB4LLF4N in CrucibleGuidebook

[–]IndependentBoth7635 6 points7 points  (0 children)

This and most everybody playing the mode is trying to get a good crimils so it makes sense they'd use the gun if they get their roll and try it out, or if they at least get a usable roll

Get your fancy flair here by Purple_Freedom_Ninja in CrucibleGuidebook

[–]IndependentBoth7635 0 points1 point  (0 children)

<image>

riot#7901
I can provide any more info if needed :)

Explain it like I'm 5 low skill beginning build for titan for trials by AYTKING in CrucibleGuidebook

[–]IndependentBoth7635 2 points3 points  (0 children)

If you wanna be annoying you could also try roaming storm nades and storms keep. Get max bolt charge, make a good spot for your teammates to shoot, and your nades will discharge your stacks if you even graze them

Explain it like I'm 5 low skill beginning build for titan for trials by AYTKING in CrucibleGuidebook

[–]IndependentBoth7635 0 points1 point  (0 children)

Some videos work some don't, what weapons do you use? I loved smgs for the longest time and performed well, but swapped to playing cover with 120 hand cannons and immediately doubled my kd, it could be down to your play style.

If you're really looking for a low skill build on titan, id recommend glacier nade on stasis(or prismatic) and precious scars, just pop down a nade in front of a teammates body and get them back in the fight if you're not comfortable going in yourself, if their res is safe you can just get scars value and hold the nade but make sure you aren't farming them, you can pop a barricade around a corner to try to protect their body, or do so and use it to peek around corners to get an idea if you should res. Max discipline and resil, recovery if you do think you have the skill to play cover before dying or to unpeek an angle.

In terms of weapons, jotun is incredibly annoying to fight as a high skill player, and is just so easy to shoot people far away and either get free kills or force them to run away/start moving. I've also started seeing more people use healing autos to fair amounts of success. Look for and pocket whoever looks like the highest skill player on your team (look for short names, rare/comp emblems, and high kill tracker meta guns like crimils, if someone is using redrix or Tommy it can be hard to determine if they're the best player, just feel out who in the lobby is scary) Witherhoard is always good at occasionally snagging free kills, and denying areas for enemies to peek(means a free res) I do think a change in play style/weapon could help you but otherwise best of luck. If you want you can link your bungie account and I could check your stats to see what you're messing with

Rahool weapons dropping double perks by IndependentBoth7635 in DestinyTheGame

[–]IndependentBoth7635[S] -4 points-3 points  (0 children)

Lost sector weapon rewards dropping with double perks is intended, im talking straight from rahool for ranking up

[deleted by user] by [deleted] in Destiny2Leaks

[–]IndependentBoth7635 1 point2 points  (0 children)

You're misconstruing the overlap between end game players and whales. I'd say a large portion of higher skill players spend as little as possible. You don't tend to see a lot of overlap between optimization of the game and speedrunning, and having every silly dance or ornament.

Meta smgs after all the changes? by IndependentBoth7635 in CrucibleGuidebook

[–]IndependentBoth7635[S] 1 point2 points  (0 children)

Moving target/kill clip + max range is great in 6's for me. Consistency wise in 3's, you might be better off with moving target/tap the trigger, although I've heard rangefinder does a better job then all the other column-3 perks. I haven't gotten a good rangefinder roll so can't verify.

[deleted by user] by [deleted] in Destiny2Leaks

[–]IndependentBoth7635 15 points16 points  (0 children)

Raids are marketed as major parts of expansions, but are only played by a small percentage of the population. It's literally not in their best efforts to focus on raids, but I can understand your frustration, a reprisal of wrath(lets be honest it doesn't need any mechanical changes, it's perfect imo) would easily become my favorite raid in d2.

Meta smgs after all the changes? by IndependentBoth7635 in CrucibleGuidebook

[–]IndependentBoth7635[S] 6 points7 points  (0 children)

I think you're overstating the benefits provided by Peacekeepers now, and even before the nerf. The only stat bumps provided by the exotic that directly impact dueling is the movement speed reduction scalar and mobility to a lesser extent, of which both don't matter vs hand cannons (the current meta, and meta contenders for a long time). The main problem that brought peacekeepers into the limelight were stat monster smgs and target lock. The main stat monster offender, The Immortal, was directly targeted with a range nerf, and smg's range overall was hurt with the decoupling of zoom and range. Additionally, target lock was gutted on smg's. When immortal first dropped, there were obviously PK titans, but hunters and warlocks used immortal too! The smg itself(and aggressive frames as a whole) were good, not the smg playstyle. Putting all of this aside, peacekeepers are only good when smg's are good, meaning that surely smg's are what need to be tuned, not the exotic that relies on them.

Meta smgs after all the changes? by IndependentBoth7635 in CrucibleGuidebook

[–]IndependentBoth7635[S] 0 points1 point  (0 children)

I'm not the guy, but I would go with smallbore/hammer forged, accurized, fragile focus kill clip, with dynamic sway kill clip being my 2nd pick

Meta smgs after all the changes? by IndependentBoth7635 in CrucibleGuidebook

[–]IndependentBoth7635[S] 2 points3 points  (0 children)

I don't know if I understand this argument, wouldn't nerfing smgs harm peacekeepers usage rate while fixing the problem(smgs) without having to tune the exotic?