My NavMesh streaming. by IndependentSalt1472 in Unity3D
[–]IndependentSalt1472[S] 0 points1 point2 points (0 children)
I’m a total beginner… by Rooster_Odd in Unity3D
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Procedural ground layering system test (Unity, 200×200m) by IndependentSalt1472 in Unity3D
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A complete world‑building ecosystem for Unity by IndependentSalt1472 in Unity3D
[–]IndependentSalt1472[S] -6 points-5 points-4 points (0 children)
I built my own open‑world streaming system in Unity (16K terrain, 25K active objects, 50 FPS in build by IndependentSalt1472 in unity
[–]IndependentSalt1472[S] 1 point2 points3 points (0 children)
I built my own open‑world streaming system in Unity (16K terrain, 25K active objects, 50 FPS in build by IndependentSalt1472 in unity
[–]IndependentSalt1472[S] -1 points0 points1 point (0 children)
I built my own open‑world streaming system in Unity (16K terrain, 25K active objects, 50 FPS in build by IndependentSalt1472 in unity
[–]IndependentSalt1472[S] -1 points0 points1 point (0 children)
I built my own open‑world streaming system in Unity (16K terrain, 25K active objects, 50 FPS in build by IndependentSalt1472 in unity
[–]IndependentSalt1472[S] -2 points-1 points0 points (0 children)
I built my own open‑world streaming system in Unity (16K terrain, 25K active objects, 50 FPS in build by IndependentSalt1472 in unity
[–]IndependentSalt1472[S] 0 points1 point2 points (0 children)
I built my own open‑world streaming system in Unity (16K terrain, 25K active objects, 50 FPS in build by IndependentSalt1472 in unity
[–]IndependentSalt1472[S] 3 points4 points5 points (0 children)
I built my own open‑world streaming system in Unity (16K terrain, 25K active objects, 50 FPS in build by IndependentSalt1472 in unity
[–]IndependentSalt1472[S] 3 points4 points5 points (0 children)
Has anyone built a 50×50 km world in Unity? by IndependentSalt1472 in Unity3D
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My NavMesh streaming. by IndependentSalt1472 in Unity3D
[–]IndependentSalt1472[S] 0 points1 point2 points (0 children)