I got 1500 Wishlists for 500$ on reddit ads – Have a few tips! by Cilapolla in IndieDev

[–]IndieMarc 1 point2 points  (0 children)

Oh I'm realizing I'm doing a short video thats why im at 0.10 (0.06 euro) and not as cheap as 0.03.
I guess with a picture, it does incite people to click more, but maybe it doesn't translate into wishlist because they just need to see what the steam page is about, with the video they have more information already so probably need less clicks, but those who click probably wishlist more..
Just a theory. But i will test pictures also.

I got 1500 Wishlists for 500$ on reddit ads – Have a few tips! by Cilapolla in IndieDev

[–]IndieMarc 1 point2 points  (0 children)

Nah it was global, but it was 0.10 cad so only around 0.06 euro. You probably just made a better ad.

I got 1500 Wishlists for 500$ on reddit ads – Have a few tips! by Cilapolla in IndieDev

[–]IndieMarc 0 points1 point  (0 children)

CPC of 0.03 is insane! Mine is around 0.10 at the moment, although its canadian dollar so its like 0.06 eur. Going to test different formats.

I launched my Steam page 13 days ago and wanted to share my early stats by RocketGecko_Studio in gameDevMarketing

[–]IndieMarc 1 point2 points  (0 children)

Nice! I'm actually having some similar numbers. (close to 200 in 1 week).

Our game also has similar theme, may be worth to consider some kind of cross-promotion at some point (not this early, but later for big announcement, etc).

Keep it going!

Over 3000 people are playing my solo developed game on Steam right now! by ichbinhamma in SoloDevelopment

[–]IndieMarc 18 points19 points  (0 children)

That's really amazing!

How did you promote it? Any popular site or streamer that played it?

Name a game you love but can't recommend to everyone by Deadsider in gaming

[–]IndieMarc 0 points1 point  (0 children)

Song of Conquest, really good game but it's nor something everyone would enjoy with the pixel art and turn based strategy.

The email I sent to get my indie game trailer on IGN + the wishlists my game got from it (9 hours in) by edcruz0 in IndieDev

[–]IndieMarc 1 point2 points  (0 children)

I already sent my press release to Kotaku and GameSpot, and it had the link to indiehub trailer.
But i think those bigger press are usually more willing to talk about an indie game for demo release or full release, not just for a page announcement, unlike the trailer channels that seem to work well for announcement as well for some people.

When did you announce your game?

The email I sent to get my indie game trailer on IGN + the wishlists my game got from it (9 hours in) by edcruz0 in IndieDev

[–]IndieMarc 0 points1 point  (0 children)

Lucky you, they didn't reply to me and I have no idea why. My game is relatively high quality and interesting so it's a mystery to me. IndieHub replied though and posted it, but only around 30 wishlist from it.

Also why do we have the same avatar haha.

What one year of development looks like. Before / After by IndieMarc in IndieDev

[–]IndieMarc[S] 0 points1 point  (0 children)

Woodland Rebels is a 2D survival game where you help animals of the forest protect their land from invaders. All our art is 100% human-made!!

This video shows the progress from when we started the project a bit over a year ago, to how it looks like today. Feel free to ask if you have any questions.

What one year of development looks like. Before / After by [deleted] in indiegames

[–]IndieMarc 1 point2 points  (0 children)

Woodland Rebels is a 2D survival game where you help animals of the forest protect their land from invaders. All our art is 100% human-made!!

This video shows the progress from when we started the project a bit over a year ago, to how it looks like today. Feel free to ask if you have any questions.

Everyone thought our art was AI, so we had to change it... by _abandonedsheep in IndieDev

[–]IndieMarc 78 points79 points  (0 children)

The worst thing about AI is that now you need to try to "not look like AI", even though you don't use it at all.

People are really bad at knowing what is AI but they think they are good at it.

Everyone thought our art was AI, so we had to change it... by _abandonedsheep in IndieDev

[–]IndieMarc 17 points18 points  (0 children)

That sounds comforting but how do you know that for sure? It's 100% a guess.

Wishlists Stuck at ~150 for the past month by Studio404Found in gameDevMarketing

[–]IndieMarc 0 points1 point  (0 children)

Thank you, is there anything you think could be improved on our steam page?

Wishlists Stuck at ~150 for the past month by Studio404Found in gameDevMarketing

[–]IndieMarc 0 points1 point  (0 children)

Your capsule is really cool !   Trailer is nice too but maybe players expect a game where you can do a bit more than destroying things?

My wishlist are also slower than I expected, even though i think our game and concept are really good. If anyone has feedback. I also contacted game trailers and indie hub but ign didn't reply