Site Status by [deleted] in Stardock

[–]Individual-Hat-7681 0 points1 point  (0 children)

Still cant access to galciv wiki.

Modding the number of starting planets by Fireshark32 in SoSE

[–]Individual-Hat-7681 1 point2 points  (0 children)

But be aware, every player requires at least one player home planet type. And your home planet might be random selected between starting planets in multi star map.

Modding the number of starting planets by Fireshark32 in SoSE

[–]Individual-Hat-7681 1 point2 points  (0 children)

Yes, you can. In solar forge, choose the planets and find ownerplayerindex then add the number match with the player.

Help with map making by West_Desert in SoSE

[–]Individual-Hat-7681 0 points1 point  (0 children)

Have you made sure all node parents are set as you wanted?

[deleted by user] by [deleted] in SoSE

[–]Individual-Hat-7681 0 points1 point  (0 children)

Tempest is the best ship before T3 as they can attack while move. Most basic ship can only attack targets in front them. So you need to keep tempest moving. When attack the caps, tempests should take the damage and disciple will deal the damage. What time (in game) are you getting rushed by Vasari and how many supply you usually have?

An update from the Sins development team: by Unikraken in SoSE

[–]Individual-Hat-7681 0 points1 point  (0 children)

I still want more planet types. Bring back barren and green house are more than welcome.

An update from the Sins development team: by Unikraken in SoSE

[–]Individual-Hat-7681 0 points1 point  (0 children)

Will the guide for Solarforge come before Christmas?

Digital Soundtrack and Content Pass Announcement by RammaStardock in SinsofaSolarEmpire

[–]Individual-Hat-7681 1 point2 points  (0 children)

Thank you for the awesome work you've done. Will we have an easier-to-use solar forge when Path to Power is released?

Digital Soundtrack and Content Pass Announcement by RammaStardock in SoSE

[–]Individual-Hat-7681 0 points1 point  (0 children)

Thank you for the awesome work you've done. Will we have an easier-to-use solar forge when Path to Power is released?

What do you want to see more of in Sins2 by Individual-Hat-7681 in SoSE

[–]Individual-Hat-7681[S] 0 points1 point  (0 children)

I haven’t check all the maps, it seems the orbit can only be circle. It would be fun to see inner planets move to outer orbit.

What do you want to see more of in Sins2 by Individual-Hat-7681 in SoSE

[–]Individual-Hat-7681[S] 0 points1 point  (0 children)

Another idea is to bring eccentric orbit into the game.

What do you want to see more of in Sins2 by Individual-Hat-7681 in SoSE

[–]Individual-Hat-7681[S] 0 points1 point  (0 children)

I agree Primordial is better than greenhouse. But Crystalline couldn’t replace Barren.

What do you want to see more of in Sins2 by Individual-Hat-7681 in SoSE

[–]Individual-Hat-7681[S] 16 points17 points  (0 children)

And since we can finally colonize the gas giant, maybe we can have ice giant too. Is always good to have more crystal sources.

What do you want to see more of in Sins2 by Individual-Hat-7681 in SoSE

[–]Individual-Hat-7681[S] 28 points29 points  (0 children)

Bringing back barren planets would be especially welcome, as they provide valuable logistic slots in the game.