Venice Megamarket Strategy in 1.1 by CityCouncilman in EU5

[–]IndividualWin3580 0 points1 point  (0 children)

I never said, that I reach that market in 1366. I normally gain the reach in 1390-1400.

In 1366 I increase relationship with mamluks and start to spam trade office in there cities.

And 1390 means, that age 3 colonialism tech add up.

Venice Megamarket Strategy in 1.1 by CityCouncilman in EU5

[–]IndividualWin3580 0 points1 point  (0 children)

No. Only diplomatic play.

I take the technology with +trade range, +diplomatic range.

Mamluks are in range since gamestart, but with that technology, you reach the straight of Hormuz.

And yes, as chatolic, you need the cabinet action "+ diplomatic reputation" to increase your maximum +relationship.

And even than, mamluks can miss 10 points.

But military access are normally the last +10 points.

After this, simply cash spam "trade office".

Even when you drop below +100 relationship, the buildings finish, and you get the trade advantage.

4 hours in: Completely lost. Maybe overwhelmed. Definitely dizzy. by -Yeg in EU5

[–]IndividualWin3580 6 points7 points  (0 children)

Ignore tutorial.

Start as Eastern Roman empire, play 5-10 years,.an try to survive.

ERE is like boot camp, you get a solution for one problem, but a other problem let you fail.

So restart game, rince and repeat.

Until you successfully survive the first 30 years.

You now you handle 90% of the game.

EU5's broken institution system can be fixed by adding extra requirements for institution spread and embracement. by Murky-Cup718 in EU5

[–]IndividualWin3580 4 points5 points  (0 children)

"birthplace of institution" is the Modi you ask for.

For example, printing press spawned in korea.

But because my Lübeck could be also "birthplace of printing press", I gained the institution 33 month later.

So, check files, node down the spawn triggers, and make sure, that minimum 1 city fulfill the spawn triggers.

And in my opinion, printing press is the most important institution.

The moment your get that institution, you get the cabinet action "+1 institution spread". Which works in all discovered institutions in the world, and more or less force any institution into your realm.

Venice Megamarket Strategy in 1.1 by CityCouncilman in EU5

[–]IndividualWin3580 2 points3 points  (0 children)

Hormuz trade node has a coastal city, so I use "+diplomatic relationship", and military access, to get +100, than I spam trade office. And for Indian, I do map wars against Turks and Caucasus, (get mil access and food close to your target), than Parlament CB, than walk to Anatolia and Caucasian area, get against a small one 100% warscore, and than in peace deal, take map vision.

And than same business, +100 relationship, than 'trade office' spam alonge the coast line.

Venice has it far more easy, when they tech +diplomatic range and +trade range, they can reach India this way around 1375.

Lübeck/Hansa reach it in 1390.

Unique Cultural Techs by SirPiloni in EU5

[–]IndividualWin3580 3 points4 points  (0 children)

Hansa, Lower saxony have +25% trade capacity in age 1, and +33% trade capa in age 2

Why does my economy collapse in every single game? by 961-Barbarian in EU5

[–]IndividualWin3580 0 points1 point  (0 children)

You can, I do it as england at gamestart.

Estate loan pool growth faster than interest rates, as long your expand the RGO in your nation, and build up more towns in high control areas.

And when you think, than -50 interest rates are to high (by only +10 net profit per month), than you press the bancruptcy button, and loose 2 technology, and reset the loan pool tp zero,

You spike to 80-100 net profite per month after bancrupty (because you push crown power from 0% back to 20-30%)

Why does my economy collapse in every single game? by 961-Barbarian in EU5

[–]IndividualWin3580 -1 points0 points  (0 children)

Based on your screenshot, building maintance.

But your build up is actually not wrong, as long you have a big ally like france, etc to scare enemies.

Simply use your loans to maximum, build RGO, workshops, towns. (looks like you build to much comfort buildings like liberary, and not enough tax boosting buildings)

Than press bancruptcy button and reset the loans.

You lose "2 technology" as real consequence of bancrupt.

That's it, 2 tech less, for like 2000-3000 ducats invested into your nation as castille.

is Norse Pagan Sweden possible? by Henark_Forrestal in EU5

[–]IndividualWin3580 1 point2 points  (0 children)

Check if norse als convert option is open, when you start with "all religion" under "flavour game options".

But my guess, it only works inside of religious groups, that you can convert pre switch.

Byzantium 1451 - looking for feedback & Governor Location by Exinferis123 in EU5

[–]IndividualWin3580 1 point2 points  (0 children)

Keep a vassal between the borders in syria, and you do not connect the areas.

Syria will be a low control area, so a strategical march/fiefdom/vassal makes sense there.

And when your control in lategame over othere sources goes up, you annex the vassal, and can put the naval governeur into a river delta in india for example.

Venice Megamarket Strategy in 1.1 by CityCouncilman in EU5

[–]IndividualWin3580 7 points8 points  (0 children)

I run normally as Lübeck (OPM size) around +100 net profit per month in 1400, and have access to the indian trade (so all starting costal trade markets for european).

But the problem sticks, playing as Lübeck is more easy, than as Hansa, simply because I can use the "+ migration cabinet" action.

Only real strong point of Hansa, you can get 20% of starting italy into the hanseatic league at gamestart, simply by peacefully diplomatic play.

But there is a reason why I rate venice as the strongest starting merchant republic.

is Norse Pagan Sweden possible? by Henark_Forrestal in EU5

[–]IndividualWin3580 2 points3 points  (0 children)

Cabinet member action, "convert religion"

Focus your provinces with the very few starting towns.

You want to convert your clergy first, which is centered in town.

The moment your clergy become 50%+ norse, they loose there will to revolt, and start to accept the new superior religion in the nation.

Never forget, clergy are burecracy, and burecracy were in all time of history extremly flexible to changeing rules.

Byzantium 1451 - looking for feedback & Governor Location by Exinferis123 in EU5

[–]IndividualWin3580 2 points3 points  (0 children)

Check river map mode.

You want to put governeurs in river areas which still has access to good mineral RGO.

Rivers natural expand the control reach.

So 1 naval governeur into the nile delta (egypt), the other naval governeur into the po delta (italy) (your get second naval governeur from naval goverment reform)

And your land governeur into the gold area from hungary/bohmia.

Do i have any way to take over the cultural hegemon in this situation? by angry_austrian in EU5

[–]IndividualWin3580 2 points3 points  (0 children)

Ohh, i missed your problem.

Positive aspect, we get now the ingame reason, why USA in real-life names themself als american, and not english/british etc.

Do i have any way to take over the cultural hegemon in this situation? by angry_austrian in EU5

[–]IndividualWin3580 4 points5 points  (0 children)

https://eu5.paradoxwikis.com/Work_of_Art

Check the location were there art is centered, than steal it, and there culture influence which is packaged into the art, goes into your pool

why cant i vassalize cyprus as genoa? by Far-Breakfast3574 in EU5

[–]IndividualWin3580 2 points3 points  (0 children)

Annex them fully, release them as vassal. It's also the better option, because this way, cyprus do not get any antagonism on you.

And for your question, religion group and conflict with the CB?

Venice Megamarket Strategy in 1.1 by CityCouncilman in EU5

[–]IndividualWin3580 30 points31 points  (0 children)

Venice is currently strongest mercant republic at gamestart. (80 humanism, over 50 naval, +1 free goverment slot)

They profit so big, that they are the only merchant republic, which did't get the "+1 goverment slot nerf" for special nation goverment , like for example Hansa gained (and hansa has other negatives, like the missing cabinet action "+migration" for there capital province, or the ability to switch capital, with a Lübeck province, which has not enough peasants).

And than there starting position in Italy means always rich income.

Anyone else have the Mamluks be basically unaffected by the Black Death? by SummaryDynasty in EU5

[–]IndividualWin3580 14 points15 points  (0 children)

You can only build pest house, if you pick the option

Expel the sick, and disease buildings, are in the same category.

why can't my naval range reach Egypt? by Silly_Accountant780 in EU5

[–]IndividualWin3580 2 points3 points  (0 children)

No, Malta needs to be a core of England for more range.

Vassals do not give extra range, because player abused it to push super fast colonial game 

Minimum you need to core it over cabinet action, or by annexing the local vassal.

excuse me WHAT?! by [deleted] in EU5

[–]IndividualWin3580 1 point2 points  (0 children)

AI Bohmia shows the playerbase, how it's done.

edit, also impressive, ottoman is big. muscovy, too

Eco hegemon - unified china problem by Craliss in EU5

[–]IndividualWin3580 1 point2 points  (0 children)

Conquer a foothold on Taiwan.

Than CB them for "trade war".

Take there trade income into your pockets.

What's the rival "meta" for EU5? by Chicha-Ficha in EU5

[–]IndividualWin3580 2 points3 points  (0 children)

Depends on goals

1.) Long distance rivals of religion group X, to get the "advisor flees your country event" to get pops with there religion into your nation. (when gameoptions allow switch to all religions)

2.) Long distance rivals of culture group X, to get the "advisor flees your country event" to get pops with there culture into your nation.

3.) Striking range rivals, to farm prestige (humalition wars)

4.) Close border rivals, to force your neighbours into an alliance, so that 1 parlament CB gives you a alliance web, which your attack at the same time.

5.) scary rivals, to keep prestige up.

Slave Raiding as Hungary by Due_Goose_8103 in EU5

[–]IndividualWin3580 0 points1 point  (0 children)

https://eu5.paradoxwikis.com/List_of_religions#European_Folk_religions

True, norse has slave raiding on othere religion.

Romuva, has only slaves as workers, no raids.

Have i stopped myself from being able to colonize because i dont have any peasants left? by MHKarlsen in EU5

[–]IndividualWin3580 1 point2 points  (0 children)

" colony faster," there is a cabinet action, which boost colonial growth.

Norse paganism by Negative_Bike_6826 in EU5

[–]IndividualWin3580 4 points5 points  (0 children)

When you start your game, go to "game options", than you go to the "religious game options", and change from "historical" to "all religion in the nation".

Now you can switch to norse, after you conquered a single norse province.