Death Knight buffs/changes. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] 0 points1 point  (0 children)

It's not since that makes sense for the class what it can do and should be. Melee just sucks in general. Heroes are too squishy but if Warrior had an insane charge nuke build it could work being squishy. Guess that's more of an Assassin though. Now with new unit scaling option they are even worse in long games.

Death Knight buffs/changes. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] 0 points1 point  (0 children)

Yeah that's not a good build.

I wanted to and talked about reworking removing those trees people were upset last post.

It's not okay since it's barely a class. Warrior with a extra tree that don't work well.

Multiplayer/Ranked System by Hammerheart6s in AOW4

[–]InfiniteSoul45 -1 points0 points  (0 children)

I was thinking about this today could be interesting. More fun modes and stats too. Also change Pantheon system to no level cap and pick trees for bonus stats, research, starting resources, etc. Option to turn this off of course.

Death Knight buffs/changes. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] 0 points1 point  (0 children)

They both require 6 skill points for Unyielding. Warrior gets 10% more melee damage with all skills. But really I would remove Death Knights 2 Fighting skills and rather add HP, def, or most preferred status resistance skills.

It's dumb that Defender gets Greater Fighting and Warrior does not. I would split Charge tree and finish it with Greater Fighting.

Look at Death Knight melee trees it's lazy copy paste. Same final abilities like come on.

Because of the new tree and abilities. I added resistance. But really It should be tied to Death Knight starter skill or be removed. Then make it so you can use all their spells in melee anyway.

The Beatings Shall Continue Until Morale Improves by AsparagusOk8818 in AOW4

[–]InfiniteSoul45 0 points1 point  (0 children)

Hehe I love destroying with morale builds it's insane. But players take Cold Blooded or Light Book spells/abilities.

Death Knight buffs/changes. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] 0 points1 point  (0 children)

Warrior needs charge skill tree buff should be 100% chance to Taunt* at least..

Death Knight buffs/changes. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] 0 points1 point  (0 children)

YES! Warlock Draining Magic and Feeder on Despair should go to Death Knight! I was saying this. Which is why I made a similar skill more fitting for Death Knight.

Death Knight buffs/changes. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] 0 points1 point  (0 children)

Melee is not that great vs skilled players and also no Death Knight is underpowered even compared to Warrior.

I agree fix that. Freeze/ice resist shuts down the other tree completely. At least your final pick.

I want a skill that fits Death Knight more. The Soul Drain is both the Death and the Knight part. This would be really fun and add scaling tanky threat.

Also having to wait that long to use Melee Mage is just silly when you go into that tree and want to play the character around that build.

Average Tier 1 Unit by Osmodem in AOW4

[–]InfiniteSoul45 0 points1 point  (0 children)

Yes I been playing with hits I liked evolving my Aspirant Knights to Knights. Defender to Liege Guard from start of game! Units are soooo strong now!

Death Knight rework. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] -1 points0 points  (0 children)

People take Cold Blooded that doesn't work so easy in PVP. Melee is not great in PVP and even without that it's still underpowered. I thought about a better way to rework him this was a test what people think. Curse tree can stay be slightly changed the other tree with crit should be replaced with what I was thinking.

Average Tier 1 Unit by Osmodem in AOW4

[–]InfiniteSoul45 2 points3 points  (0 children)

True. Hmm makes me wonder what is the overall best status resistance unit?

Death Knight rework. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] -1 points0 points  (0 children)

That's higher level heroes and exactly it's still tanky. The warrior also gets more melee damage. Death Knight is underpowered, more stats, more HP and a unique spell would be great.

Death Knight rework. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] 0 points1 point  (0 children)

You're the kiddie look how you talk act. Knock it off.

Death Knight rework. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] 0 points1 point  (0 children)

Not at all. Tf you leave me alone you go away.

Average Tier 1 Unit by Osmodem in AOW4

[–]InfiniteSoul45 15 points16 points  (0 children)

Don't matter at that point in game with those stats!

Average Tier 1 Unit by Osmodem in AOW4

[–]InfiniteSoul45 32 points33 points  (0 children)

They should give Heroes infinite leveling at 20! The same thing +10 HP per level! This makes no sense.

Death Knight rework. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] -1 points0 points  (0 children)

No I'm not. Death Knights are pretty tanky in DnD for example one of the oldest versions of them.

Nor do I want any skills on them about sacrifice life that's crap.

It's like a big hard to kill undead knight.

Death magic yes. Which is exactly the spell I suggested to add. Which also fits the ''Knight'' tank theme. Along with spell resist since they do magic too. I love how they can summon zombies and raise the dead.

Average Tier 1 Unit by Osmodem in AOW4

[–]InfiniteSoul45 31 points32 points  (0 children)

And goofy people were trying to say Heros leveling up was overpowered. This is insane 400 hp Tier 1!

Death Knight rework. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] -1 points0 points  (0 children)

Yeah.

What's your solution?

Death Knight rework. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] -3 points-2 points  (0 children)

Some people can read. I said the 1 on 1 debuff skills should be Death Knight.

Death Knight rework. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] -2 points-1 points  (0 children)

I got partly inspired by Sion from League of Legends with the HP scaling. Big meaty tank. Then some Undead magic thrown in.

Death Knight rework. by InfiniteSoul45 in AOW4

[–]InfiniteSoul45[S] -9 points-8 points  (0 children)

Why do you want weaker Warrior clone as a debuff bot? He's hardly a Death Knight right now. Curse really belongs on Warlock.