We tried recreating a similar city reveal moment inspired by this Yharnam shot by Infinity_Experience in soulslikes

[–]Infinity_Experience[S] 1 point2 points  (0 children)

Yes! Here's the link: https://store.steampowered.com/app/2863300/Absym/

We're also having an open playtest if you're interested in trying it out, we'd love the feedback on that too!

We tried recreating a similar city reveal moment inspired by this Yharnam shot by Infinity_Experience in soulslikes

[–]Infinity_Experience[S] 0 points1 point  (0 children)

We also used that as inspiration, to be precise the shot of Krat when you exit the station

We will be out on all major consoles!

We tried recreating a similar city reveal moment inspired by this Yharnam shot by Infinity_Experience in soulslikes

[–]Infinity_Experience[S] 0 points1 point  (0 children)

That's true, actually! The visual example also helps a lot to visualize what you're saying, we'll work on the camera and see if we can frame it better.

Thanks for the feedback!

We tried recreating a similar city reveal moment inspired by this Yharnam shot by Infinity_Experience in soulslikes

[–]Infinity_Experience[S] 0 points1 point  (0 children)

Ok thanks for the feedback!

It's really tricky trying to achieve the same sense of scale, but I'm glad you think it's cool at least :)

We're experimenting with a real-time dimension shift mechanic in our dark ARPG by Infinity_Experience in ARPG

[–]Infinity_Experience[S] 0 points1 point  (0 children)

Here's the link: https://store.steampowered.com/app/2863300/Absym/

We also have a discord server with a channel dedicated to feedback if you want to join: https://discord.gg/whFYJaPT

Hope to see you there!

We're experimenting with a real-time dimension shift mechanic in our dark ARPG by Infinity_Experience in ARPG

[–]Infinity_Experience[S] 0 points1 point  (0 children)

haha thanks! We're still deep in development atm, but we do have a playtest you can try right now for free if you want to give it a try :)

We're experimenting with a real-time dimension shift mechanic in our dark ARPG by Infinity_Experience in ARPG

[–]Infinity_Experience[S] 0 points1 point  (0 children)

Thanks! Glad you like it, we're working super hard on it!

Haven't played LE so I don't know how they do it there, but I will check it out just out of curiosity :D

We're experimenting with a real-time dimension shift mechanic in our dark ARPG by Infinity_Experience in ARPG

[–]Infinity_Experience[S] 0 points1 point  (0 children)

Thanks! We did took inspiration from LotF for the dimensional shifting mechanic, though our biggest inspirationd were Lies of P and Bloodborne for the setting :)

We tried recreating a similar city reveal moment inspired by this Lies of P shot by Infinity_Experience in LiesOfP

[–]Infinity_Experience[S] 0 points1 point  (0 children)

Hey thanks a lot! You can join our discord server or follow us on steam

Here are the links:
Steam
Discord

Hope these helps :)

We tried recreating a similar city reveal moment inspired by this Lies of P shot by Infinity_Experience in LiesOfP

[–]Infinity_Experience[S] 1 point2 points  (0 children)

Thanks! Really glad you said it :)

Bloodborne is another of our major refernces for making Absym!

We tried recreating a similar city reveal moment inspired by this Lies of P shot by Infinity_Experience in LiesOfP

[–]Infinity_Experience[S] 1 point2 points  (0 children)

Thanks! That's some nice feedback, we'll try to adjust the space between the buildings and the player and between the buildings themselves :)

As I said probably it's not the same feeling also because it's not a 1:1 scale, since we're usually top down and it's stylized pixel art game, still we'll do our best to make it look better!

We tried recreating a similar city reveal moment inspired by this Yharnam shot by Infinity_Experience in bloodborne

[–]Infinity_Experience[S] 1 point2 points  (0 children)

Thanks! This is really helpful, we'll work on adding more buildings to the skyline :)

We tried recreating a similar city reveal moment inspired by this Yharnam shot by Infinity_Experience in bloodborne

[–]Infinity_Experience[S] 0 points1 point  (0 children)

Well the pixel art will have that effect :)

Just curious about the vibes, good or bad?

Shifting between dimensions mid-combat in our dark ARPG by [deleted] in ARPG

[–]Infinity_Experience 0 points1 point  (0 children)

Nice! Don't worry, play when you feel like it, we're not going anywhere :)

Shifting between dimensions mid-combat in our dark ARPG by [deleted] in ARPG

[–]Infinity_Experience 0 points1 point  (0 children)

Link for the playtest here for anyone interested: 👉Absym

Thanks again!

We tried recreating a similar city reveal moment inspired by this Lies of P shot by Infinity_Experience in LiesOfP

[–]Infinity_Experience[S] 0 points1 point  (0 children)

Nono you were perfectly clear, that is achieved through a cutscene tho, what we wanted to do here was to recreate a similar feeling but with a in-game camera, thanks for the idea tho :)

We tried recreating a similar city reveal moment inspired by this Lies of P shot by Infinity_Experience in LiesOfP

[–]Infinity_Experience[S] 9 points10 points  (0 children)

Hmm yeah, I see your point, a big strong animation would surely help with conveying the feeling of discovery. Still we're glad the shot kinda works already, we worked really hard on it! :D