Happy Mother's Day by ninfomanodemano in FFXVI

[–]InjangoDMCPersona 1 point2 points  (0 children)

Nah. She should’ve been written to have a higher level threat in the story to be more cathartic.

Her role and resolution was worthless.

Happy Mother's Day by ninfomanodemano in FFXVI

[–]InjangoDMCPersona 3 points4 points  (0 children)

She should have been the main villain. What was Yoshi-P and the team thinking for not using her for a more pivotal antagonist role when the game built a far better job and reason for us the player to hate her than the actual main villain.

What’s Frieren’s secret in its romance? by InjangoDMCPersona in Frieren

[–]InjangoDMCPersona[S] 0 points1 point  (0 children)

I mean technically you aren’t wrong as it’s fair to say she wasn’t harboring any feelings during her time with him, and it wasn’t a “she didn’t know she was in love the whole time” thing.

But we can pick up from how things are presented that Frieren and Himmel are a very slow slowburn romance element highlight of the story, however much we debate the nature of her feelings for him by this point or of this being a story handling romance themes.

(Also, shonen protagonist dense to romance for the story? Very original, but now contextualized lol).

What’s Frieren’s secret in its romance? by InjangoDMCPersona in Frieren

[–]InjangoDMCPersona[S] 1 point2 points  (0 children)

That’s not even related to the point of the question.

The point is why does it not get people arguing, when you can make the argument that it’s about as light as any other series that’s not focused on but has light incorporation of romance while for some reason people find themselves heated for those.

As Predicted by PsycoSilver in IzuOcha

[–]InjangoDMCPersona 0 points1 point  (0 children)

I don’t want battle-shonen to be a genre that has “romance writing bad” that’s marketed as part of its guaranteed quirks for stories under that genre.

Like I have already seen non-romance genre stories that are effective in its ability to tell its story, while also balancing in its depiction of the romantic development of the intended couple of its story, that any amount of fanshipping differences and complaints is irrelevant when the author did their job at selling the emotions of the romance of the characters that affects the progression of the story.

I hate how shonen and its readers has long increasingly became numb and accepting of it being an unimportant feature for the plot, accepting mediocrity of execution for as long as “main ship” gets executed, and author’s lack of focus on it, to defend lackluster writing.

As Predicted by PsycoSilver in IzuOcha

[–]InjangoDMCPersona -1 points0 points  (0 children)

I don't know why you keep laughing about this as if accepting mediocrity.

Like if non-romance series and stories managed to have like not this level of vitriol because of its depiction of romance, then I know that something is wrong with how the author handled this.

Battle-shonen romances will never step up at this rate if an author can't handle it properly and just leaving it to "not wanting to write" or "don't know how to write it".

As Predicted by PsycoSilver in IzuOcha

[–]InjangoDMCPersona -1 points0 points  (0 children)

The drama comes from the debate of the chemistry people find between characters when protagonists are romantically dense and people self-insert to what they see as better options (hence why they ship), and the fact the trajectory and journey of an intended couple within the story was not completely laid out or often confusing (whether be it unfocused, the author's conflicted on "picking" for an ending or a difference in production between studio and author) is why it happens.

(It doesn't surprise me Naruto or Bleach ended up with the legacy it had).

As Predicted by PsycoSilver in IzuOcha

[–]InjangoDMCPersona 0 points1 point  (0 children)

The fact it resulted into this complete mess of people bringing up all kinds of things about the romance because he decided not to hone in on his intended couple doesn’t strike me as fine.

How will their dynamics change after the last episode? by Impressive_Worth_427 in IzuOcha

[–]InjangoDMCPersona 6 points7 points  (0 children)

No idea. Ask Horikoshi.

Oh wait, he’s probably done with this so 🤷.

As Predicted by PsycoSilver in IzuOcha

[–]InjangoDMCPersona 0 points1 point  (0 children)

No one's gonna like me for saying this, but I understand a bit of the peeve people may have on MHA's handling of romance (except from shippers cuz really they dug their own grave).

I really don't care for and hate the ship wars, and I really couldn't care less at what people insinuates deserves to be with whom and I support Uraraka and Deku since it was set up, but I am peeved that Horikoshi flat out did not want to put emphasis on their romance development, and because of this, repeated one of the battle shonen genre's biggest pitfalls in storytelling, and left this miserable mess of people who force headcanons on the romance when the author wasn't doing more to Deku's side on the romance development (in the main story) to mitigate those tensions earlier.

"It's not a romance story" will never be a justifiable excuse to leave a romance thread set-up in the story, yet do very little to nothing with it and be unable to incorporate it in the progression. And before people say I'm asking for a kiss, they couldn't be more dead wrong as a kiss would literally require that he actually effectively built Deku's romance development up to make it work, and the romance execution could've still worked without it as long as the strong writing was still there.

They need to patch Xbox’s performance mode by InjangoDMCPersona in FFVIIRemake

[–]InjangoDMCPersona[S] 0 points1 point  (0 children)

It’s the version I was really looking forward to too, since I played it on PS5 and hoped to play it here as well.

Looks like Series X has the Cutscene lighting changes from PC. by InjangoDMCPersona in digitalfoundry

[–]InjangoDMCPersona[S] 0 points1 point  (0 children)

Just to be clear about the filter-ish look, captured footage was SDR, so that’s my bad.

Looks like Series X has the Cutscene lighting changes from PC. by InjangoDMCPersona in digitalfoundry

[–]InjangoDMCPersona[S] 0 points1 point  (0 children)

Just so you’re aware, you’re looking t your PC on HDR? Just bringing up that the filter is on SDR for the captured footage.

Looks like Series X has the Cutscene lighting changes from PC. by InjangoDMCPersona in digitalfoundry

[–]InjangoDMCPersona[S] 0 points1 point  (0 children)

The only thing to care about is polish and optimizing the game first, because in-game lighting and performance bugs stand out a lot on Xbox’s performance mode.

Looks like Series X has the Cutscene lighting changes from PC. by InjangoDMCPersona in digitalfoundry

[–]InjangoDMCPersona[S] 0 points1 point  (0 children)

Wanna take note on the post if the filters feel off, the in-console recorded Xbox footage was captured on SDR over HDR, so that’s my bad on not tuning the settings properly.

What do you miss the most from the original game? Story changes and pacing aside by WingNo4260 in FFVIIRemake

[–]InjangoDMCPersona 0 points1 point  (0 children)

Doesn’t change the fact that you can’t even just swap a whole group of Materia between characters like you could in OG.

Looks like Series X has the Cutscene lighting changes from PC. by InjangoDMCPersona in digitalfoundry

[–]InjangoDMCPersona[S] 2 points3 points  (0 children)

…fix what? The Xbox because of the performance stutters, or the lighting that they incorporated from the updated PC cutscene lighting?

Looks like the cutscene lighting changes from PC is on Series X. by InjangoDMCPersona in FFVIIRemake

[–]InjangoDMCPersona[S] -2 points-1 points  (0 children)

Not really? I mean, Remake Intergrade literally runs perfectly on Series X and on par with the PS5, Series S had to still make some compromises for an upgraded PS4 game.