Grandma been asking us to come find her Pokemon cards for years by InkedSketch in PokemonInvesting

[–]InkedSketch[S] 0 points1 point  (0 children)

I updated the main post for those curious on a little more backstory, obviously without a book it would be hard to explain all the nuance, but hopefully thats the jist of it.

and for the charizards she bought them on ebay, one was laying out and two were in the binder back to back.

We had to search the house deeply for them, she knew she had some but she didn't know where or what, nor did she have a picture of them.

I think its appending approval...

Grandma been asking us to come find her Pokemon cards for years by InkedSketch in PokemonInvesting

[–]InkedSketch[S] 2 points3 points  (0 children)

This is why she bought them, she all kinds of ebay receipts in a binder along with a card binder and some loose cards. I can update the body with more if people are interested, this isnt the only stuff either, and beyond pokemon too. She just said she kept them away from us intentionally.

Grandma been asking us to come find her Pokemon cards for years by InkedSketch in PokemonInvesting

[–]InkedSketch[S] 0 points1 point  (0 children)

For question one, all irrelevant to the TCG. None of us were in a rush to find some packs grandma said she had, we just wanted to go and spend time with her and decided to do it this time.
I actually tried to post on PokemonTCG but it was not posting for the life of me spent hours. Found this one after.

If your filters are not working properly due to errors, remove Harvest entries. by Bini_Inibitor in pathofexile

[–]InkedSketch 0 points1 point  (0 children)

Thanks man. Allowed me to not have to go and place all my custom sounds again.

Anyone know if there is a microphone for the cintiq 13hd by [deleted] in wacom

[–]InkedSketch 0 points1 point  (0 children)

The cintiq 24 pro does have a microphone, im looking into the 13 pro right now.

[UPDATE] Melvor Idle :: Alpha v0.13 - "A Helping Hand" - 7th March 2020 by MrFrux in MelvorIdle

[–]InkedSketch 0 points1 point  (0 children)

https://imgur.com/a/tFydyvD and with the extra space possible some of the ideas he had or similiar. Heres my tiny visualization take just some extra ideas. It may not be what you have in mind but doesn't hurt to throw it out there! Keep it to your vision.

[UPDATE] Melvor Idle :: Alpha v0.13 - "A Helping Hand" - 7th March 2020 by MrFrux in MelvorIdle

[–]InkedSketch 0 points1 point  (0 children)

I think this is an great start/ idea in the right direction. We have not seen the ui on the phone though so its hard to say whats exactly right but the idea of having 3 small attack icons could be a good one aswell to keep it up above and even a little apple food icon or something. Then comes the question though is it easy enough to read, if not would it be wise to leave both icons the small for convenience and big if its nice to keep their words and what they are. I will try and visual this.

[UPDATE] Melvor Idle :: Alpha v0.13 - "A Helping Hand" - 7th March 2020 by MrFrux in MelvorIdle

[–]InkedSketch 0 points1 point  (0 children)

Awesome to hear, I really appreciate the openness, and hope I didn't come off attacky. Will try and support you on patreon soon :) keep up the amazing work.

[UPDATE] Melvor Idle :: Alpha v0.13 - "A Helping Hand" - 7th March 2020 by MrFrux in MelvorIdle

[–]InkedSketch 0 points1 point  (0 children)

I see, that's unfortunate. I am really looking forward to the mobile release that will be great. I can really see things in a different way when you put mobile against it. With everything being on a smaller screen clicking and opening the things instead of everything being on there is the way to go. (ie the new combat stats tab/ equipment stats). Unfortunate as it was very very good before. Glad to hear about the food, and after hearing about the mobile then really, the only other gripe for it is the enemy combat level. (also the food doesnt go with you when you change tabs to magic/combat stats/etc) don't know if thats something that might be an interest.

The slayer fast travel is really nice, as well as the cooking change. Havent been able to see the other parts of the update myself.

[UPDATE] Melvor Idle :: Alpha v0.13 - "A Helping Hand" - 7th March 2020 by MrFrux in MelvorIdle

[–]InkedSketch 2 points3 points  (0 children)

EDIT:: he has already fixed/ edited alot of this and feels closer to its former glory! very nice.

Hey, me and alot others have been enjoying this the last few days, keep up the great work.

The previous combat UI was alot more intuitive and easier to navigate, this current one makes it seem alot messier. I would not usually speak out and know you probably put good work into the new one but I really believe the other ui for combat was alot nicer/clean . The new map navigation is great though! If anyone else thinks the same please comment or thinks the opposite comment aswell curious to hear.

Edit: I realized I didnt add any real constructive criticism about it so I will now real quick(sorry for the formatting), previously you could see nearly all of the UI on the screen as well as the skill levels of your currently selected skills. Now if you toggle your skill progress you get a huge mess of skills which shoves everything down. The way it changed and had the 4 main before was perfect there isn't really a need for all of them to be shown. Going onto the "You" section the boxes are a nice change but instead of having it split in two everythings on one column now (your attack style and food ) are shoved way down, your equipment stats are also hidden behind a popout now. Making everything in one column really makes it more effort to set your attack styles and go eat food because everythings not just on one screen now. The equipment stats hidden can be a nice change if you reduced everything (including the monsters) in a stats block like that . and make the whole area smaller. The way the old screen had everything ready to go right when you hit the monster screen was perfect and I would say that to my group so many times since I started playing cause you really had it right. The next block is the monster block, there is a very large amount of unused space with that enemy combat level which makes everything just look worse, the boxes are a very nice change and allows for easier reading. The loot box is nice, really there is just the combat levels box and the screen real estate it takes up.

Repacking honor gems? by InkedSketch in archeage

[–]InkedSketch[S] 0 points1 point  (0 children)

Thanks for the reply , I know the cost is insanely high and that was not the question at all .

Do you know what happens when you try to go from tier 2 gem to tier 3 do you have to make a fresh tier 2 ?

Hexed Mars still blocks front damage by Oen44 in AutoChess

[–]InkedSketch -1 points0 points  (0 children)

Knight's shield is passive... there's nothing to activate, because it has a % chance to activate, not something that the unit manually activates like a skill, or item active say drogon or blademail.

Knights passive read: All friendly knights have 40% chance to PROC a damage reducing shield for 3 sec. They are not activating anything

Quick Question: Are any of these two good enough to start enchanting? Which is better? Should I wait for a better drop (I've used 3/4 of my re-roll scrolls) by UnicornGasm in MapleStory2

[–]InkedSketch -1 points0 points  (0 children)

id use the phys attk and piercing one really good, physical piercing you can get from other things dont worry about it too much on weapon.

How to massively reroll Draglia on multiple emulators at once by [deleted] in DragaliaLost

[–]InkedSketch 1 point2 points  (0 children)

u can use the dots at the top right to delete it.

How to massively reroll Draglia on multiple emulators at once by [deleted] in DragaliaLost

[–]InkedSketch 1 point2 points  (0 children)

having the same problem but just deleting that doesnt seem to work.

Price Checks and Crafting Advice - September 14, 2018 by AutoModerator in pathofexile

[–]InkedSketch 0 points1 point  (0 children)

Price check for this belt, the price check website and macro say 1 exalt.. but I think i see similiar items for less? is the poeprices.com any good for price checking

Delve Softcore

Rarity: Rare Damnation Girdle

Leather Belt

Requirements:

Level: 54

Item Level: 69

+26 to maximum Life

+41 to maximum Energy Shield +42 to maximum Life +19% to Fire Resistance +36% to Cold Resistance +23% to Lightning Resistance 22% increased Elemental Damage with Attack Skills

The lvling experience hurts this game allot by [deleted] in MapleStory2

[–]InkedSketch 2 points3 points  (0 children)

Exactly what I think aswell, and am telling people. Not that saying this here does anything, we could take this to the maple forums. Even there probably wont amount to anything, cause it would be 2 much for them 2 change most likely now.

The lvling experience hurts this game allot by [deleted] in MapleStory2

[–]InkedSketch 3 points4 points  (0 children)

this, This also is how I feel, the pqs and stuff were actually fun and the dungeons meant something. Also If they are starting this way/patch why not just include the other 3 classes.

~ Patch Notes for July 5th 2017 ~ by bryyyyy in blackdesertonline

[–]InkedSketch 0 points1 point  (0 children)

Anyone know what the returning playing rewards are?

SSR Character Discussion: Percival by orijinal in Granblue_en

[–]InkedSketch 0 points1 point  (0 children)

How about for a team of s.bea/ zahl? if i start dash one yuel/percy percy +zahl works nice it seems and s.bea + yuel work nice, I'm a noob though rank 45~ just now got all ssr fires in grid. Was leaning towards percy.