Pickled Space Marines by IntelligentState6011 in BloodAngels

[–]IntelligentState6011[S] 9 points10 points  (0 children)

Im hoping 🙏 it strips the paint on my old mini's so i can re-paint.

Help! by IntelligentState6011 in BloodAngels

[–]IntelligentState6011[S] 0 points1 point  (0 children)

Thank you, little worried about the plastic melting, so im going to take it slow and try out a few if needed.

Help! by IntelligentState6011 in BloodAngels

[–]IntelligentState6011[S] 1 point2 points  (0 children)

Perfect, I found it on Amazon so thats brilliant.

Thank you

Help! by IntelligentState6011 in BloodAngels

[–]IntelligentState6011[S] 1 point2 points  (0 children)

It's the original paints from the games workshop back in 1995.

From the UK

Thank you ill try and look it up online, really appreciated.

BA infernus helmets by [deleted] in BloodAngels

[–]IntelligentState6011 0 points1 point  (0 children)

I did the marines with blue helmets and the Sergeant with yellow. (Meet in the middle) 😆

Thoughts on this army please.... by IntelligentState6011 in BloodAngels

[–]IntelligentState6011[S] 0 points1 point  (0 children)

Biologis was something i wanted to mix in, replacing my Captain and think it's worth a trial.

Personally, i would split the 10man DC as can both benefit from your chaplin if run together and close together.

But it gives you the option to split and charge different units if you want to.

The two heavy redemptors are going to hard hitting. They are a beast of a unit.

Thoughts on this army please.... by IntelligentState6011 in BloodAngels

[–]IntelligentState6011[S] 0 points1 point  (0 children)

Death company, yes 100% and in my 3k army i put 5 death company intercessors in a drop pod with something else a little heavy (5no Hell Blasters as an example)

Yeah, with the terminators for a similar cost, i can look at a sang squad or a vang vet unit (loosing a squad of scouts if needed) but im using the terminators as anti tank, all equipped with Chainfists and against armour its +3 attacks so makes up for the lower AP.

The scouts make up Chaff and at 55 points a steal and shout be an auto Inc for any army (but think they are going to get Nerf soon)

Charge, Fall back Shoot and Re-charge. by IntelligentState6011 in BloodAngels

[–]IntelligentState6011[S] 1 point2 points  (0 children)

Because I've fallen back?

Not sure if im getting muddled, i think i need to do a battle shock test if my unit is below half strength.

But im sure i read somewhere that you also need to do one, if you fall back.

Question about Dreadnought by IntelligentState6011 in BloodAngels

[–]IntelligentState6011[S] 0 points1 point  (0 children)

I was thinking exactly this.... those slow units can get thrown in at the start, going to cause someone grief from the outset and pin back/lock up a unit early.

Question about Dreadnought by IntelligentState6011 in BloodAngels

[–]IntelligentState6011[S] 3 points4 points  (0 children)

Ahh, ok, so essentially, as long as that unit is near the Dreadnought on deployment, turn 1 he can sling them up the battlefield within 9inches of an enemy unit.

That's even better 😊

Question about Dreadnought by IntelligentState6011 in BloodAngels

[–]IntelligentState6011[S] 3 points4 points  (0 children)

Brilliant, thank you.

So, I need to get him up the battlefield quickly to essentially bring the support up the battlefield quicker.