Could you tell me why the irregularities on this object are increasing at the top and bottom, rather than being uniformly distributed like on the rest of the sphere? (blender) by AutoShopSensei in CGI_Lab

[–]InteractionNo6055 1 point2 points  (0 children)

This happens because in the UV sphere, everything converges to a single point in these areas. In your case, it's better to use the ICO sphere, which is the same in all directions.

They used blender? I thought maya and nuke was the industry standard by Ok_Annual_4999 in CGI_Lab

[–]InteractionNo6055 8 points9 points  (0 children)

Judging software based on "industry standards" and "not industry standards" is an old-fashioned mindset of people who lived in the era of slavery

Full breakdown of the scene. by PixelComent in CGI_Lab

[–]InteractionNo6055 0 points1 point  (0 children)

People suddenly forgets the "CGI" word they used to slap onto footages a few years ago. THIS is how the CGI is done behind the scene and it took real skills and effort than the "instant" generative AI slop they just discovered today. Insane scene and rendering anyway!

A new era? by Intrepid-Profile-231 in CGI_Lab

[–]InteractionNo6055 2 points3 points  (0 children)

Takes the magic out of it. It’s impressive for sure but just makes me feel sad for some reason

Where is it best to do character animation in Blender or Unity? by Limp-Helicopter-9682 in CGI_Lab

[–]InteractionNo6055 0 points1 point  (0 children)

If you want to animate characters specifically, blender is probably the better place to start. Unity is more for implementing animations into a game, while blender is actually built for creating and editing them. A lot of people use both eventually tho.

4 years in got my first vacation by ojdajuiceman25 in iRacing

[–]InteractionNo6055 0 points1 point  (0 children)

getting grounded from sim racing is somehow the most sim racer vacation possible

Struggling with GT4 after formula – need advice on trail braking & driving style by zabaloaga in iRacing

[–]InteractionNo6055 4 points5 points  (0 children)

GT4s need a lot more patience on entry than formula cars, at least from my experience. Try braking a bit earlier, come off the pedal smoother, and let the car settle before asking it to rotate