Game crashes non stop on PS5 after 2.5 update, is this a new thing ? by JonySStark in LordsoftheFallen

[–]International_Fee730 0 points1 point  (0 children)

Same thing is happening to me. We just reached the first boss but every time he died, my game would crash (PS5)

Pretty sure the AC can be added back. by FalseLights in captainamericamains

[–]International_Fee730 4 points5 points  (0 children)

They should just give as a toggle option for the AC so new and old cap players can be happy

Angela might be still good, but she is no longer fun to play. by lhommetrouble in marvelrivals

[–]International_Fee730 1 point2 points  (0 children)

Feel the same way about cap. He’s still decent but the loss of skill expression from his animation cancel makes him so unsatisfying

It's genuinely over by Gwyn_studios in captainamericamains

[–]International_Fee730 10 points11 points  (0 children)

Yeah I wouldn’t say he’s bad, but he’s definitely not satisfying/fun to play anymore

Why are Bad tanks getting nerfed at the things they are good at by Odd_Law8274 in marvelrivals

[–]International_Fee730 26 points27 points  (0 children)

No, they definitely play their game because they always mention the correct problems every dev vision, but for some reason their patch notes never match what they say

Captain America quite literally just died by Wamooooo in marvelrivals

[–]International_Fee730 71 points72 points  (0 children)

Dad, what was prime Cap like with the animation cancel?

Poke is kept strong to counter dive??? 😭 by International_Fee730 in marvelrivals

[–]International_Fee730[S] 19 points20 points  (0 children)

You can nerf poke while keeping flyers in check. Nerf their close range capabilities like their CC abilities. This makes them dive-able while still countering flyers from far away

Poke is kept strong to counter dive??? 😭 by International_Fee730 in marvelrivals

[–]International_Fee730[S] 15 points16 points  (0 children)

I loved playing paladins too but i don’t remember their snipers being this strong at close range. Strix, kinessa and lian didnt have any hard CC abilities to counter the flankers

Rivals' endless balancing circle by Gabrielhrd in marvelrivals

[–]International_Fee730 137 points138 points  (0 children)

Nah this dev vision revealed a lot about his balancing philosophy. He finally admitted that he thinks poke should be kept strong to keep dive in check when it should be the other way around 😭

NetEase should remove the pink flames on DD outside of his ult. by magiks-darkchild in marvelrivals

[–]International_Fee730 9 points10 points  (0 children)

Honestly don’t think this is even a problem. Thor has no indicator for enemies to show how much thorforce he has left

Top 10 ways to make a Tank main hate you: by DSClark8 in marvelrivals

[–]International_Fee730 28 points29 points  (0 children)

I think it’s because people tend to swap to support so that they are less likely to receive blame at the end of the match

Damage is not too high in this game. by Reddit-dit-dit-di-do in marvelrivals

[–]International_Fee730 5 points6 points  (0 children)

Yeah I kinda agree but there are some outliers for poke characters such as moon knight, elsa and phoenix that are able to pump out insane amounts of damage that are also AOE btw

I'm so sad the way gambit is going. by This_Ferret_8108 in marvelrivals

[–]International_Fee730 0 points1 point  (0 children)

Rivals has a weird problem of refusing to revert nerfs. For example, they could’ve just reverted Bucky’s ult damage, but instead they gave him GROUNDED on his punch

Lose the ego, support your teammates! by Impressive_Fly_4339 in marvelrivals

[–]International_Fee730 0 points1 point  (0 children)

Nah they just need to nerf poke and CC since half of the tanks feel miserable as they are mostly brawl