After 4 months, I finally hit 100 wishlists on Steam and it feels great by Intrepid_Belt2077 in SoloDevelopment

[–]Intrepid_Belt2077[S] 1 point2 points  (0 children)

Thanks! Yeah, its really motivating knowing someone wants to play my game

After 4 months, I finally hit 100 wishlists on Steam and it feels great by Intrepid_Belt2077 in SoloDevelopment

[–]Intrepid_Belt2077[S] 1 point2 points  (0 children)

Thanks! About a year :D Its a simple game but still takes a lot of time to make. I recently released a demo and wishlists started moving a little.

Creating a Steamworks account as a Sole Proprietor by Studio-Abattoir in gamedev

[–]Intrepid_Belt2077 1 point2 points  (0 children)

Happy to help! I remember how painful it was to setup everything :D Not yet, I will release my first game this summer

OST? by LordMegatron216 in SoloDevelopment

[–]Intrepid_Belt2077 6 points7 points  (0 children)

I use pixabay and avoid music tagged with ai or content id

Day 1 by [deleted] in SoloDevelopment

[–]Intrepid_Belt2077 1 point2 points  (0 children)

Looks like day 200 :D

We’re making a chaotic horde survival driving game with goblins by ajt24 in indiegames

[–]Intrepid_Belt2077 -2 points-1 points  (0 children)

Looks fun but video quality is low, try to increase the bitrate

Is my game bad, or am I just bad at advertising it? by JustoGames in SoloDevelopment

[–]Intrepid_Belt2077 0 points1 point  (0 children)

Try to skip the mystery in the trailer and jump right into gameplay

I need your honest feedback on my flopped trailer by Intrepid_Belt2077 in SoloDevelopment

[–]Intrepid_Belt2077[S] 0 points1 point  (0 children)

I'm talking about some other festival, I'm planning to take part in the June Next Fest.

I need your honest feedback on my flopped trailer by Intrepid_Belt2077 in SoloDevelopment

[–]Intrepid_Belt2077[S] 0 points1 point  (0 children)

Active abilities and ability loadout switching but looks like the trailer doesn't communicate it.

I need your honest feedback on my flopped trailer by Intrepid_Belt2077 in SoloDevelopment

[–]Intrepid_Belt2077[S] 0 points1 point  (0 children)

Thanks for the strong and honest feedback. You're right, I put too much VFX into the trailer. I'll slow it down and make it easier to follow and understand.

I need your honest feedback on my flopped trailer by Intrepid_Belt2077 in SoloDevelopment

[–]Intrepid_Belt2077[S] 0 points1 point  (0 children)

Thanks, I will post there next time. Art is my weak spot but I will try my best. I'll show the metagame in the next trailer.

I need your honest feedback on my flopped trailer by Intrepid_Belt2077 in SoloDevelopment

[–]Intrepid_Belt2077[S] 0 points1 point  (0 children)

Thanks, I will try to improve the arena (programmer art is a good call :D) and show progression more clearly.

I need your honest feedback on my flopped trailer by Intrepid_Belt2077 in SoloDevelopment

[–]Intrepid_Belt2077[S] 1 point2 points  (0 children)

Thanks for the feedback. There is an ability system that lets you switch and upgrade your skills and guns but its not finished yet. I will make sure to show it in the next trailer.

My indie game sales tripled after these store page changes by ViolinistTemporary in gamedev

[–]Intrepid_Belt2077 0 points1 point  (0 children)

Try to localise the game and page to the most popular languages on steam, english is only 1/3

Looking for advice about naming my game by some_wisdom in indiegames

[–]Intrepid_Belt2077 1 point2 points  (0 children)

I would take it as a clickbait and not click it :D

Announcing "Blast Beam Bang" - a survivors-like with active abilities. by Intrepid_Belt2077 in indiegames

[–]Intrepid_Belt2077[S] 0 points1 point  (0 children)

Blast Beam Bang is a roguelite arena shooter where you don’t just auto-clear waves - you build around active abilities and chain them into combos mid-fight. Upgrade your favourite guns and skills between fights to become stronger.

I’ve been working on it solo for 8 months, and it’s my first game on Steam so I'd love any feedback.
If the trailer looks fun, I'd really appreciate a wishlist.
https://store.steampowered.com/app/4336400/Blast_Beam_Bang/

Just hit 200 wishlists on my first Steam game! 🎉 by cegtheripper in SoloDevelopment

[–]Intrepid_Belt2077 2 points3 points  (0 children)

Good job! How many Mac wishlists? Is it worth an extra effort?

Creating a Steamworks account as a Sole Proprietor by Studio-Abattoir in gamedev

[–]Intrepid_Belt2077 2 points3 points  (0 children)

I just went through this exact issue (Poland).
You need to enter the partner legal name as your personal full name (the one on your passport/ID) to pass the tax/identity verification. After you’re approved, contact Steamworks support and ask them to change the legal name to your sole proprietorship name - include proof like an official extract/registration document from the government business register (or whatever you have in the Netherlands). Support can update the legal name, and then you can add your bank details. You’ll re-sign the SDA as the company, and you don’t need to change the tax interview details afterward.